Player Matchup

Bacchus
Bacchus
Daren228
Bacchus
Level 39
God Stats
2W - 4L
1,835 SR
Queue Stats
12W - 14L
1,436 Elo+
Party 1
Odin
Odin
KaneB
Odin
Level 34
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 14L
1,436 Elo+
Party 1
Achilles
Achilles
TheTension
Achilles
Level 65
God Stats
38W - 44L
1,179 SR
Queue Stats
239W - 228L
1,490 Elo+
Solo
Team Averages
Level 46
1,597 SR
1,454 Elo+

VS

Team Averages
Level 60
1,593 SR
1,399 Elo+
Aphrodite
Aphrodite
Fatalbull
Aphrodite
Level 98
God Stats
8W - 4L
1,732 SR
Queue Stats
138W - 163L
1,342 Elo+
Party 2
Medusa
Medusa
TheDevilsAngel
Medusa
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Vamana
Vamana
lesoto33
Vamana
Level 27
God Stats
43W - 35L
1,546 SR
Queue Stats
125W - 141L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daren228
Bacchus
12
0 / 6 / 1
8,098
540
7,865
19,537
32,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
KaneB
Odin
14
1 / 2 / 0
8,622
575
6,405
13,184
13,869
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
TheTension
Achilles
14
0 / 6 / 1
8,565
571
9,249
17,179
23,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fatalbull
Aphrodite
16
4 / 0 / 10
10,855
724
15,218
12,046
9,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 1 / 8
10,718
715
12,725
9,428
5,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
lesoto33
Vamana
17
5 / 0 / 9
10,804
720
15,038
13,561
12,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Daren228
Bacchus
0
6
1
0.08
W
Aphrodite
Fatalbull
Aphrodite
4
0
10
9
L
Odin
KaneB
Odin
1
2
0
0.5
W
5
1
8
9
L
Achilles
TheTension
Achilles
0
6
1
0.08
W
Vamana
lesoto33
Vamana
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
42,981
49,900
Taken
35,035
69,911
Mitigated
27,687
2,144
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Daren228
Bacchus
7,865
904
0
1,317
19,537
32,631
0
5,701
13,836
18,508
0
W
Aphrodite
Fatalbull
Aphrodite
15,218
2,923
9,049
10,188
12,046
9,973
61
4,466
7,408
50,136
0
L
Odin
KaneB
Odin
6,405
653
0
0
13,184
13,869
0
4,813
8,371
0
20,777
W
12,725
6,937
0
431
9,428
5,478
1,673
2,488
6,543
0
40,963
L
Achilles
TheTension
Achilles
9,249
1,957
0
827
17,179
23,411
0
4,734
12,445
2,016
26,063
W
Vamana
lesoto33
Vamana
15,038
8,746
0
751
13,561
12,236
502
1,792
11,259
0
44,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
32,377
91
Minions Killed
176
0
Camps Cleared
0
724,669
Distance Traveled
782,371
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,098
540
16
1
0
227,446
0
W
Aphrodite
10,855
724
74
5
0
273,348
0
L
Odin
8,622
575
25
2
0
261,205
2
W
Medusa
10,718
715
54
4
0
223,783
0
L
Achilles
8,565
571
50
3
0
236,018
0
W
Vamana
10,804
720
48
3
0
285,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role