Player Matchup

Anubis
Anubis
DRoseee
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 34L
1,140 Elo+
Party 2
Fenrir
Fenrir
nismoex
Fenrir
Level 69
God Stats
3W - 6L
1,318 SR
Queue Stats
58W - 76L
1,326 Elo+
Party 2
Chaac
Chaac
partial-bag0
Chaac
Level 27
God Stats
6W - 9L
1,302 SR
Queue Stats
18W - 37L
1,153 Elo+
Party 2
Team Averages
Level 42
1,373 SR
1,206 Elo+

VS

Team Averages
Level 32
1,434 SR
1,277 Elo+
Skadi
Skadi
Oris973
Skadi
Level 42
God Stats
1W - 2L
1,522 SR
Queue Stats
61W - 97L
1,298 Elo+
Party 1
Olorun
Olorun
acai97300
Olorun
Level 38
God Stats
46W - 71L
1,272 SR
Queue Stats
361W - 425L
1,230 Elo+
Party 1
Fenrir
Fenrir
gashex
Fenrir
Level 16
God Stats
17W - 10L
1,507 SR
Queue Stats
24W - 39L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DRoseee
Anubis
18
6 / 5 / 4
12,079
755
15,856
13,271
7,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
nismoex
Fenrir
19
8 / 1 / 7
13,220
826
10,107
11,526
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

18
3 / 1 / 9
11,880
743
11,599
11,653
16,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Oris973
Skadi
18
4 / 5 / 2
11,815
738
13,978
13,218
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
acai97300
Olorun
16
2 / 8 / 5
10,421
651
8,330
18,830
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
gashex
Fenrir
14
1 / 4 / 4
9,597
600
4,252
11,609
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
7
7
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
DRoseee
Anubis
6
5
4
1.6
L
Skadi
Oris973
Skadi
4
5
2
1
L
Olorun
acai97300
Olorun
2
8
5
0.56
L
Fenrir
gashex
Fenrir
1
4
4
0.75
W
Fenrir
nismoex
Fenrir
8
1
7
11.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,562
Damage
26,560
36,450
Taken
43,657
37,052
Mitigated
23,754
10,737
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DRoseee
Anubis
15,856
493
0
4,618
13,271
7,605
947
3,462
9,589
50,191
0
L
Skadi
Oris973
Skadi
13,978
5,187
0
456
13,218
5,338
0
4,119
8,777
0
59,569
L
Olorun
acai97300
Olorun
8,330
3,123
753
3,645
18,830
7,099
0
8,382
9,813
36,244
0
L
Fenrir
gashex
Fenrir
4,252
1,608
0
691
11,609
11,317
0
3,469
7,684
0
11,910
W
Fenrir
nismoex
Fenrir
10,107
2,755
0
3,165
11,526
12,635
1,030
1,399
9,941
0
73,764
W
11,599
932
0
2,954
11,653
16,812
413
3,573
7,930
0
42,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
31,833
239
Minions Killed
164
0
Camps Cleared
0
925,047
Distance Traveled
755,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,079
755
69
4
0
251,174
0
L
Skadi
11,815
738
118
7
0
251,812
0
L
Olorun
10,421
651
32
2
0
213,208
0
L
Fenrir
9,597
600
14
1
0
289,982
0
W
Fenrir
13,220
826
103
6
0
334,276
0
W
Chaac
11,880
743
67
4
0
339,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role