Player Matchup

Eset
Eset
Hawkeyes_Roll20
Eset
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 60L
1,470 Elo+
Solo
Bakasura
Bakasura
Punchjit
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Xenveos
Hercules
Level 65
God Stats
6W - 4L
1,564 SR
Queue Stats
111W - 107L
1,465 Elo+
Party 1
Team Averages
Level 37
1,521 SR
1,478 Elo+

VS

Team Averages
Level 51
1,487 SR
1,480 Elo+
Bacchus
Bacchus
BoogaDad7540
Bacchus
Level 82
God Stats
17W - 18L
1,500 SR
Queue Stats
531W - 551L
1,424 Elo+
Solo
Vulcan
Vulcan
WishUallTheBest
Vulcan
Level 37
God Stats
15W - 16L
1,462 SR
Queue Stats
134W - 148L
1,468 Elo+
Solo
Jing Wei
Jing Wei
yaboyasinman
Jing Wei
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,931
533
1,066
3,787
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Punchjit
Bakasura
15
2 / 10 / 6
9,882
760
6,849
17,238
9,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Xenveos
Hercules
16
7 / 4 / 3
10,719
825
9,033
16,369
14,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoogaDad7540
Bacchus
16
7 / 1 / 5
11,340
872
8,817
13,161
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 5 / 11
10,265
790
11,744
8,729
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
yaboyasinman
Jing Wei
15
5 / 5 / 9
10,290
792
11,372
12,866
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
16
16
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoogaDad7540
Bacchus
7
1
5
9.5
L
0
2
0
0
L
Bakasura
Punchjit
Bakasura
2
10
6
0.5
W
4
5
11
1.9
L
Hercules
Xenveos
Hercules
7
4
3
2.13
W
Jing Wei
yaboyasinman
Jing Wei
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
31,933
37,394
Taken
34,756
24,284
Mitigated
31,987
4,337
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoogaDad7540
Bacchus
8,817
963
0
2,153
13,161
22,142
412
319
12,459
22,234
0
L
1,066
79
0
447
3,787
986
0
2,658
1,129
5,806
0
L
Bakasura
Punchjit
Bakasura
6,849
5,692
0
1,550
17,238
9,073
0
8,776
8,462
0
11,692
W
11,744
4,000
0
1,000
8,729
4,001
397
183
8,466
30,425
0
L
Hercules
Xenveos
Hercules
9,033
1,625
0
2,340
16,369
14,225
0
9,145
7,224
0
32,954
W
Jing Wei
yaboyasinman
Jing Wei
11,372
8,617
0
3,277
12,866
5,844
757
601
12,090
0
47,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
31,895
90
Minions Killed
119
0
Camps Cleared
0
471,452
Distance Traveled
676,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,340
872
15
1
0
235,985
0
L
Eset
6,931
533
15
1
0
39,887
0
L
Bakasura
9,882
760
21
2
0
204,212
0
W
Vulcan
10,265
790
43
3
0
226,565
0
L
Hercules
10,719
825
54
4
0
227,353
0
W
Jing Wei
10,290
792
61
5
0
214,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role