Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ImHallow7
Rama
Level 47
God Stats
3W - 6L
1,871 SR
Queue Stats
107W - 152L
1,394 Elo+
Solo
Ne Zha
Ne Zha
JUK3 SAD
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 334L
1,458 Elo+
Party 1
Ares
Ares
Jiggylando
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 2
Amaterasu
Amaterasu
Xynn712
Amaterasu
Level 4
God Stats
3W - 4L
1,681 SR
Queue Stats
89W - 127L
1,465 Elo+
Party 1
Team Averages
Level 46
1,610 SR
1,416 Elo+

VS

Team Averages
Level 73
1,421 SR
1,381 Elo+
Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ArcticFaZe22
Thanatos
Level 47
God Stats
40W - 30L
1,534 SR
Queue Stats
268W - 230L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Forever820
Sylvanus
Level 38
God Stats
1W - 1L
1,151 SR
Queue Stats
4W - 8L
1,190 Elo+
Solo
Danzaburou
Danzaburou
K3ViN1315
Danzaburou
Level 54
God Stats
17W - 15L
1,426 SR
Queue Stats
104W - 113L
1,397 Elo+
Solo
Sol
Sol
LuisBacarYT
Sol
Level 87
God Stats
28W - 30L
1,493 SR
Queue Stats
216W - 217L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
6,350
423
850
7,588
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
13
2 / 5 / 0
7,381
492
3,722
13,099
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
JUK3 SAD
Ne Zha
12
2 / 7 / 1
7,283
486
7,752
14,794
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
4,737
316
712
2,529
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Xynn712
Amaterasu
12
1 / 5 / 2
7,291
486
4,348
14,146
8,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 0 / 3
9,010
601
6,846
4,893
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ArcticFaZe22
Thanatos
14
6 / 1 / 4
8,873
592
8,084
14,168
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Forever820
Sylvanus
12
0 / 0 / 9
7,925
528
2,389
6,149
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
K3ViN1315
Danzaburou
12
9 / 1 / 1
8,898
593
10,058
6,987
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 3
8,821
588
10,991
10,169
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
21
21
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Discordia
 
Discordia
2
0
3
3.5
W
Thanatos
ArcticFaZe22
Thanatos
6
1
4
8
W
Sylvanus
Forever820
Sylvanus
0
0
9
4.5
L
Rama
2
5
0
0.4
L
Ne Zha
JUK3 SAD
Ne Zha
2
7
1
0.36
L
0
1
0
0
W
Danzaburou
K3ViN1315
Danzaburou
9
1
1
9.5
W
4
3
3
1.83
L
Amaterasu
Xynn712
Amaterasu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,384
Damage
38,368
52,156
Taken
42,366
21,748
Mitigated
20,592
9,134
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
850
252
32
1,925
7,588
2,491
0
3,412
4,176
35,306
0
W
Discordia
 
Discordia
6,846
458
0
500
4,893
1,876
1,551
472
4,421
75,420
0
W
Thanatos
ArcticFaZe22
Thanatos
8,084
3,304
0
11,923
14,168
7,378
1,420
378
13,790
0
65,806
W
Sylvanus
Forever820
Sylvanus
2,389
858
2,190
2,983
6,149
4,631
1,117
138
6,011
21,367
0
L
Rama
3,722
2,912
0
2,539
13,099
3,908
0
2,740
10,359
0
41,830
L
Ne Zha
JUK3 SAD
Ne Zha
7,752
2,571
0
1,856
14,794
5,628
0
4,819
9,975
0
45,812
L
712
0
23
255
2,529
1,287
0
418
2,111
2,998
0
W
Danzaburou
K3ViN1315
Danzaburou
10,058
4,616
0
2,602
6,987
2,564
1,819
574
6,413
0
47,457
W
10,991
2,652
0
2,146
10,169
4,143
1,871
0
10,169
56,224
5,335
L
Amaterasu
Xynn712
Amaterasu
4,348
1,571
0
2,504
14,146
8,434
0
8,555
5,591
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
43,527
276
Minions Killed
430
0
Camps Cleared
0
1,113,286
Distance Traveled
1,340,961
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,350
423
59
4
0
182,421
0
W
Discordia
9,010
601
137
9
0
262,372
5
W
Thanatos
8,873
592
101
7
0
352,665
0
W
Sylvanus
7,925
528
35
2
0
232,918
0
L
Rama
7,381
492
77
5
0
268,974
0
L
Ne Zha
7,283
486
70
5
0
281,611
0
L
Ares
4,737
316
5
0
0
77,774
0
W
Danzaburou
8,898
593
62
4
0
231,159
2
W
Sol
8,821
588
95
6
0
261,847
0
L
Amaterasu
7,291
486
65
4
0
302,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role