Player Matchup

Achilles
Achilles
Gold I
Bessaa
Achilles
Gold I
Level 98
God Stats
0W - 3L
1,318 SR
Queue Stats
230W - 238L
1,617 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
BlueenD
Aphrodite
Platinum IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,643 MMR
Party 1
Rama
Rama
Platinum V
GiveMeRama
Rama
Platinum V
Level 66
God Stats
29W - 29L
1,550 SR
Queue Stats
144W - 145L
1,609 MMR
Solo
Yu Huang
Yu Huang
Gold III
GrundelTheGreat
Yu Huang
Gold III
Level 146
God Stats
3W - 3L
1,661 SR
Queue Stats
37W - 35L
1,621 MMR
Solo
Mercury
Mercury
Gold I
TheD3N4
Mercury
Gold I
Level 125
God Stats
4W - 2L
1,748 SR
Queue Stats
29W - 35L
1,588 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,555 SR
1,616 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,674 SR
1,631 MMR
Thanatos
Thanatos
Gold I
Almost_Bald8
Thanatos
Gold I
Level 171
God Stats
3W - 2L
1,582 SR
Queue Stats
224W - 228L
1,646 MMR
Solo
Sobek
Sobek
Platinum V
AríinZ
Sobek
Platinum V
Level 89
God Stats
3W - 2L
1,326 SR
Queue Stats
515W - 501L
1,601 MMR
Solo
Neith
Neith
Gold I
AviRaGOLD
Neith
Gold I
Level 155
God Stats
7W - 2L
1,839 SR
Queue Stats
315W - 302L
1,619 MMR
Solo
Chang'e
Chang'e
Gold II
ElliotIsShort
Chang'e
Gold II
Level 159
God Stats
2W - 0L
1,877 SR
Queue Stats
94W - 78L
1,607 MMR
Solo
Merlin
Merlin
Gold I
TheBlueOwlMan
Merlin
Gold I
Level 112
God Stats
5W - 3L
1,745 SR
Queue Stats
50W - 41L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bessaa
Achilles
14
3 / 4 / 1
8,145
509
10,645
15,216
16,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
BlueenD
Aphrodite
12
0 / 6 / 1
7,226
452
3,020
9,175
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
8,291
518
6,100
15,003
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
14
1 / 3 / 1
8,572
536
6,501
7,083
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheD3N4
Mercury
13
1 / 6 / 0
7,898
494
3,361
13,747
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HelThothAnubisThor

VS

Bans
TiamatSolFenrirHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Almost_Bald8
Thanatos
13
8 / 1 / 1
9,233
577
6,391
10,893
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Sobek
AríinZ
Sobek
14
3 / 0 / 11
9,562
598
4,125
14,196
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
AviRaGOLD
Neith
16
7 / 1 / 6
10,427
652
13,264
11,624
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
15
3 / 3 / 3
9,822
614
10,434
15,544
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 0 / 7
9,483
593
5,959
5,530
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
24
24
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Almost_Bald8
Thanatos
8
1
1
8.5
W
Sobek
AríinZ
Sobek
3
0
11
8.5
W
Neith
AviRaGOLD
Neith
7
1
6
10
L
Achilles
Bessaa
Achilles
3
4
1
0.88
L
Aphrodite
BlueenD
Aphrodite
0
6
1
0.08
W
Chang'e
3
3
3
1.5
L
0
5
2
0.2
L
Yu Huang
1
3
1
0.5
W
3
0
7
6.5
L
Mercury
TheD3N4
Mercury
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,627
Damage
40,173
60,224
Taken
57,787
32,787
Mitigated
36,535
11,284
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Almost_Bald8
Thanatos
6,391
1,827
0
8,136
10,893
4,243
180
1,993
8,803
0
59,483
W
Sobek
AríinZ
Sobek
4,125
467
0
4,380
14,196
17,930
0
4,005
9,968
22,098
0
W
Neith
AviRaGOLD
Neith
13,264
6,444
0
7,016
11,624
5,797
1,718
2,041
9,560
0
94,715
L
Achilles
Bessaa
Achilles
10,645
1,707
0
2,709
15,216
16,326
262
9,596
5,548
393
45,919
L
Aphrodite
BlueenD
Aphrodite
3,020
531
612
2,477
9,175
3,041
595
1,827
7,348
35,443
0
W
Chang'e
10,434
785
80
5,725
15,544
5,975
132
709
13,865
67,671
0
L
6,100
4,998
0
4,239
15,003
5,835
846
3,660
11,325
0
71,271
L
Yu Huang
6,501
417
0
560
7,083
2,674
376
4,187
2,830
70,631
0
W
5,959
526
0
676
5,530
2,590
346
1,999
3,515
84,334
0
L
Mercury
TheD3N4
Mercury
3,361
1,538
0
687
13,747
4,911
369
1,092
12,655
0
61,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
48,527
491
Minions Killed
492
0
Camps Cleared
0
1,547,643
Distance Traveled
1,550,589
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,233
577
78
5
0
324,284
0
W
Sobek
9,562
598
17
1
0
306,459
1
W
Neith
10,427
652
144
9
0
281,582
2
L
Achilles
8,145
509
59
4
0
324,498
0
L
Aphrodite
7,226
452
74
5
0
274,138
1
W
Chang'e
9,822
614
106
7
0
292,470
2
L
Rama
8,291
518
126
8
0
269,675
0
L
Yu Huang
8,572
536
121
8
0
300,506
0
W
Merlin
9,483
593
147
9
0
345,794
3
L
Mercury
7,898
494
111
7
0
378,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role