Player Matchup

Jing Wei
Jing Wei
DRILL-INSTRUTOR
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 146L
1,523 Elo+
Solo
Anubis
Anubis
MadMozar
Anubis
Level 109
God Stats
1W - 2L
1,670 SR
Queue Stats
38W - 35L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Manure_Massacre
Yu Huang
Level 195
God Stats
10W - 10L
1,661 SR
Queue Stats
392W - 396L
1,609 Elo+
Solo
Raijin
Raijin
SilentJay93
Raijin
Level 137
God Stats
3W - 3L
1,746 SR
Queue Stats
365W - 390L
1,549 Elo+
Solo
Skadi
Skadi
Zeldrayken
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,394 Elo+
Solo
Team Averages
Level 115
1,615 SR
1,534 Elo+

VS

Team Averages
Level 108
1,421 SR
1,460 Elo+
Nox
Nox
Hernań
Nox
Level 160
God Stats
13W - 9L
1,382 SR
Queue Stats
538W - 549L
1,598 Elo+
Solo
Anhur
Anhur
MetalSpell
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
ZackS95
Sun Wukong
Level 143
God Stats
2W - 1L
1,396 SR
Queue Stats
114W - 108L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ZhadowRyu
Jing Wei
Level 120
God Stats
2W - 2L
1,326 SR
Queue Stats
142W - 147L
1,509 Elo+
Solo
Scylla
Scylla
shadow_baron408
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
5 / 2 / 16
12,164
716
9,562
12,387
5,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
MadMozar
Anubis
20
17 / 7 / 11
14,880
875
29,408
21,760
12,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
19
3 / 3 / 24
12,381
728
12,779
12,575
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
19
6 / 5 / 18
12,474
734
14,235
13,343
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
20
7 / 2 / 22
13,078
769
18,823
10,159
4,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
7 / 6 / 5
13,145
773
18,146
15,872
8,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
17
2 / 9 / 6
10,752
632
7,462
18,475
7,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ZackS95
Sun Wukong
18
4 / 6 / 5
10,804
636
11,677
20,774
24,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ZhadowRyu
Jing Wei
18
3 / 8 / 7
11,369
669
10,738
18,433
7,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 9 / 3
10,149
597
7,722
15,277
5,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
38
Kills
17
19
Deaths
38
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
2
16
6.5
L
Nox
7
6
5
1.58
W
Anubis
MadMozar
Anubis
17
7
11
3.21
W
Yu Huang
3
3
24
5
L
Anhur
2
9
6
0.56
W
Raijin
6
5
18
3
L
Sun Wukong
ZackS95
Sun Wukong
4
6
5
1.08
W
Skadi
7
2
22
9
L
Jing Wei
ZhadowRyu
Jing Wei
3
8
7
0.81
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,807
Damage
55,745
70,224
Taken
88,831
34,028
Mitigated
53,279
25,238
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
9,562
6,530
4,488
4,458
12,387
5,010
2,953
9,347
2,989
0
21,651
L
Nox
18,146
407
1,662
2,051
15,872
8,427
774
10,016
5,618
41,230
0
W
Anubis
MadMozar
Anubis
29,408
732
1,978
6,934
21,760
12,711
204
4,785
16,630
56,049
0
W
Yu Huang
12,779
1,054
762
2,144
12,575
5,646
2,028
3,023
9,089
26,767
0
L
Anhur
7,462
3,396
38
1,890
18,475
7,401
0
12,237
5,910
0
17,593
W
Raijin
14,235
893
2,891
1,583
13,343
5,894
547
3,894
9,215
29,163
0
L
Sun Wukong
ZackS95
Sun Wukong
11,677
826
601
5,680
20,774
24,171
107
11,652
8,823
0
20,984
W
Skadi
18,823
3,985
0
0
10,159
4,767
3,912
4,819
5,292
0
40,944
L
Jing Wei
ZhadowRyu
Jing Wei
10,738
8,455
1,415
2,458
18,433
7,738
680
11,098
7,149
0
27,035
L
7,722
102
826
1,584
15,277
5,542
0
10,190
4,909
26,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,977
Gold Earned
56,219
191
Minions Killed
175
0
Camps Cleared
0
1,481,122
Distance Traveled
1,376,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,164
716
28
2
0
295,278
0
L
Nox
13,145
773
54
3
0
281,539
0
W
Anubis
14,880
875
48
3
0
273,794
0
W
Yu Huang
12,381
728
30
2
0
284,582
0
L
Anhur
10,752
632
23
1
0
258,570
0
W
Raijin
12,474
734
49
3
0
277,664
0
L
Sun Wukong
10,804
636
16
1
0
286,981
0
W
Skadi
13,078
769
36
2
0
349,804
0
L
Jing Wei
11,369
669
33
2
0
264,886
0
L
Scylla
10,149
597
49
3
0
284,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role