Player Matchup

Heimdallr
Heimdallr
MalawagMeester57
Heimdallr
Level 158
God Stats
2W - 1L
1,517 SR
Queue Stats
37W - 44L
1,398 Elo+
Solo
Bellona
Bellona
StamatisF
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,629 Elo+
Solo
Hades
Hades
islayergod_ps
Hades
Level 129
God Stats
79W - 66L
1,460 SR
Queue Stats
99W - 100L
1,392 Elo+
Solo
Discordia
Discordia
killer76bwx-
Discordia
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 127L
1,452 Elo+
Solo
Atlas
Atlas
xSgt Reaperx421
Atlas
Level 68
God Stats
3W - 5L
1,514 SR
Queue Stats
94W - 87L
1,495 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,473 Elo+

VS

Team Averages
Level 72
1,531 SR
1,443 Elo+
Olorun
Olorun
Haspalll
Olorun
Level 67
God Stats
5W - 5L
1,697 SR
Queue Stats
45W - 39L
1,496 Elo+
Party 1
Da Ji
Da Ji
Hlivnyuk
Da Ji
Level 47
God Stats
6W - 8L
1,316 SR
Queue Stats
75W - 70L
1,447 Elo+
Party 1
King Arthur
King Arthur
greicos11
King Arthur
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
311W - 330L
1,327 Elo+
Solo
Artemis
Artemis
sa851sha
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,491 Elo+
Party 1
Ares
Ares
zXLead KniFerXz
Ares
Level 68
God Stats
27W - 31L
1,641 SR
Queue Stats
160W - 166L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
7 / 1 / 5
6,926
577
12,253
7,114
3,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
StamatisF
Bellona
9
1 / 0 / 6
5,871
489
4,189
6,966
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 1 / 0
7,105
592
5,177
8,816
5,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
killer76bwx-
Discordia
12
2 / 0 / 1
6,603
550
4,914
3,829
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 2 / 7
6,668
556
5,103
11,368
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Haspalll
Olorun
12
0 / 1 / 0
6,456
538
2,416
6,839
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Hlivnyuk
Da Ji
8
2 / 2 / 0
5,521
460
2,870
8,958
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
greicos11
King Arthur
11
0 / 3 / 1
6,102
509
5,540
11,378
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
sa851sha
Artemis
8
1 / 7 / 0
4,860
405
4,743
10,691
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 1
5,299
442
3,005
10,584
8,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Haspalll
Olorun
0
1
0
0
L
Da Ji
Hlivnyuk
Da Ji
2
2
0
1
W
Heimdallr
7
1
5
9.5
W
Bellona
StamatisF
Bellona
1
0
6
4
L
King Arthur
greicos11
King Arthur
0
3
1
0.17
W
3
1
0
3
W
Discordia
killer76bwx-
Discordia
2
0
1
2.5
L
Artemis
sa851sha
Artemis
1
7
0
0.14
W
3
2
7
3.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,636
Damage
18,574
38,093
Taken
48,450
23,646
Mitigated
26,379
14,981
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Haspalll
Olorun
2,416
890
0
1,614
6,839
2,778
358
3,357
3,482
49,118
0
L
Da Ji
Hlivnyuk
Da Ji
2,870
583
0
2,517
8,958
3,415
0
1,567
7,391
0
26,966
W
Heimdallr
12,253
8,031
0
3,110
7,114
3,082
1,056
1,492
5,622
0
50,578
W
Bellona
StamatisF
Bellona
4,189
1,398
0
1,032
6,966
3,813
79
282
6,684
0
31,696
L
King Arthur
greicos11
King Arthur
5,540
682
0
2,544
11,378
8,281
0
5,177
6,201
0
48,645
W
5,177
1,114
260
5,963
8,816
5,027
0
0
8,816
45,609
0
W
Discordia
killer76bwx-
Discordia
4,914
153
0
1,502
3,829
1,332
96
1,024
2,805
52,542
0
L
Artemis
sa851sha
Artemis
4,743
2,643
0
1,069
10,691
3,764
0
1,636
9,054
0
21,701
W
5,103
1,634
0
3,114
11,368
10,392
0
2,623
8,745
17,586
0
L
3,005
53
948
1,195
10,584
8,141
0
3,457
7,127
17,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
28,238
292
Minions Killed
249
0
Camps Cleared
0
1,100,730
Distance Traveled
1,199,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,456
538
88
7
0
210,951
0
L
Da Ji
5,521
460
41
3
0
268,821
0
W
Heimdallr
6,926
577
70
6
0
211,426
0
W
Bellona
5,871
489
43
4
0
222,996
0
L
King Arthur
6,102
509
69
6
0
230,448
0
W
Hades
7,105
592
88
7
0
211,260
0
W
Discordia
6,603
550
73
6
0
230,353
0
L
Artemis
4,860
405
35
3
0
240,404
0
W
Atlas
6,668
556
18
2
0
224,695
0
L
Ares
5,299
442
16
1
0
249,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role