Player Matchup

Danzaburou
Danzaburou
Balerdroch
Danzaburou
Level 63
God Stats
8W - 5L
1,626 SR
Queue Stats
92W - 80L
1,552 Elo+
Solo
Anubis
Anubis
CalvoPrecavido
Anubis
Level 125
God Stats
2W - 5L
1,329 SR
Queue Stats
78W - 79L
1,672 Elo+
Party 3
Ymir
Ymir
Jääkäri
Ymir
Level 126
God Stats
7W - 3L
1,268 SR
Queue Stats
333W - 322L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
LaPalomaAsesina
Erlang Shen
Level 83
God Stats
0W - 1L
1,759 SR
Queue Stats
15W - 6L
1,883 Elo+
Party 3
Martichoras
Martichoras
Resania
Martichoras
Level 140
God Stats
19W - 15L
1,688 SR
Queue Stats
164W - 152L
1,604 Elo+
Solo
Team Averages
Level 107
1,534 SR
1,647 Elo+

VS

Team Averages
Level 163
1,691 SR
1,723 Elo+
Scylla
Scylla
Feesh
Scylla
Level 182
God Stats
19W - 5L
1,927 SR
Queue Stats
307W - 122L
1,816 Elo+
Party 1
Rama
Rama
Reen69
Rama
Level 210
God Stats
44W - 14L
1,745 SR
Queue Stats
498W - 238L
1,769 Elo+
Party 1
Xing Tian
Xing Tian
ThyJussy
Xing Tian
Level 150
God Stats
2W - 0L
1,729 SR
Queue Stats
31W - 23L
1,604 Elo+
Party 2
Arachne
Arachne
TodLeCoq
Arachne
Level 208
God Stats
2W - 1L
1,294 SR
Queue Stats
275W - 113L
1,743 Elo+
Party 1
Gilgamesh
Gilgamesh
aѕta
Gilgamesh
Level 67
God Stats
5W - 1L
1,760 SR
Queue Stats
61W - 26L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balerdroch
Danzaburou
11
1 / 4 / 4
7,184
513
8,552
11,926
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 1
7,514
537
7,302
10,640
4,883
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 4
6,593
471
3,329
14,071
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
LaPalomaAsesina
Erlang Shen
12
4 / 2 / 2
8,004
572
13,846
19,582
15,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Resania
Martichoras
13
1 / 7 / 2
7,885
563
6,220
14,378
7,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Feesh
Scylla
16
6 / 0 / 4
9,728
695
11,333
4,867
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Reen69
Rama
16
8 / 2 / 4
10,093
721
14,991
9,124
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ThyJussy
Xing Tian
11
1 / 1 / 6
7,500
536
6,800
11,525
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
TodLeCoq
Arachne
15
6 / 1 / 9
9,265
662
12,390
19,907
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
aѕta
Gilgamesh
13
1 / 3 / 5
7,946
568
7,463
15,665
16,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
22
22
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Balerdroch
Danzaburou
1
4
4
0.75
L
1
5
1
0.3
W
Scylla
Feesh
Scylla
6
0
4
8
L
0
4
4
0.5
L
Erlang Shen
LaPalomaAsesina
Erlang Shen
4
2
2
2.5
W
Rama
Reen69
Rama
8
2
4
5
L
Martichoras
Resania
Martichoras
1
7
2
0.29
W
Xing Tian
ThyJussy
Xing Tian
1
1
6
4
W
Arachne
TodLeCoq
Arachne
6
1
9
10.5
W
Gilgamesh
aѕta
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,249
Damage
52,977
70,597
Taken
61,088
45,955
Mitigated
42,427
18,292
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Balerdroch
Danzaburou
8,552
3,513
0
1,203
11,926
4,960
397
2,830
9,096
0
61,352
L
7,302
103
0
2,642
10,640
4,883
0
5,851
4,789
67,352
0
W
Scylla
Feesh
Scylla
11,333
1,126
0
608
4,867
1,854
42
2,032
2,835
90,540
0
L
3,329
579
0
3,172
14,071
13,838
150
5,035
9,036
19,255
0
L
Erlang Shen
LaPalomaAsesina
Erlang Shen
13,846
8,666
0
8,720
19,582
15,011
84
3,427
16,155
0
58,629
W
Rama
Reen69
Rama
14,991
10,929
0
2,669
9,124
3,975
387
665
8,459
0
91,245
L
Martichoras
Resania
Martichoras
6,220
3,218
0
2,555
14,378
7,263
0
1,570
12,808
0
56,376
W
Xing Tian
ThyJussy
Xing Tian
6,800
658
0
2,315
11,525
11,739
0
3,679
7,846
18,279
0
W
Arachne
TodLeCoq
Arachne
12,390
8,077
0
7,209
19,907
8,301
0
3,853
16,052
0
78,344
W
Gilgamesh
aѕta
Gilgamesh
7,463
2,747
0
3,201
15,665
16,558
96
400
15,265
0
48,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
44,532
459
Minions Killed
509
0
Camps Cleared
0
1,331,234
Distance Traveled
1,490,191
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,184
513
105
8
0
297,299
2
L
Anubis
7,514
537
119
9
0
250,241
0
W
Scylla
9,728
695
158
11
0
296,214
3
L
Ymir
6,593
471
24
2
0
278,511
5
L
Erlang Shen
8,004
572
105
8
0
272,384
2
W
Rama
10,093
721
154
11
0
265,573
4
L
Martichoras
7,885
563
106
8
0
232,799
0
W
Xing Tian
7,500
536
14
1
0
290,879
1
W
Arachne
9,265
662
100
7
0
361,879
0
W
Gilgamesh
7,946
568
83
6
0
275,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role