Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DiveLoop
Charybdis
Level 129
God Stats
3W - 1L
1,661 SR
Queue Stats
169W - 113L
1,664 Elo+
Solo
Sobek
Sobek
HisuianZoroark
Sobek
Level 53
God Stats
24W - 20L
1,508 SR
Queue Stats
209W - 166L
1,676 Elo+
Solo
Hercules
Hercules
ItsaGrouchyTummy
Hercules
Level 182
God Stats
33W - 22L
1,899 SR
Queue Stats
507W - 427L
1,626 Elo+
Solo
Fenrir
Fenrir
deadsnoop123
Fenrir
Level 56
God Stats
0W - 2L
1,280 SR
Queue Stats
81W - 68L
1,633 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,620 Elo+

VS

Team Averages
Level 180
1,495 SR
1,595 Elo+
Amaterasu
Amaterasu
JustRunItDown
Amaterasu
Level 126
God Stats
1W - 3L
1,514 SR
Queue Stats
448W - 378L
1,634 Elo+
Solo
Martichoras
Martichoras
Lagarfljot
Martichoras
Level 157
God Stats
7W - 9L
1,621 SR
Queue Stats
261W - 214L
1,582 Elo+
Solo
Terra
Terra
MugiwaraAsis
Terra
Level 211
God Stats
1W - 0L
1,388 SR
Queue Stats
65W - 91L
1,501 Elo+
Solo
Serqet
Serqet
Rhinoceruption
Serqet
Level 240
God Stats
58W - 43L
1,738 SR
Queue Stats
704W - 566L
1,595 Elo+
Solo
Ah Puch
Ah Puch
vGRevitalize
Ah Puch
Level 168
God Stats
3W - 3L
1,217 SR
Queue Stats
236W - 187L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 3 / 1
8,232
549
6,965
9,180
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DiveLoop
Charybdis
13
1 / 4 / 0
7,552
503
6,786
11,288
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
6,190
413
3,400
11,684
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
8,397
560
7,582
12,481
10,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
3 / 4 / 1
8,140
543
7,344
16,936
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JustRunItDown
Amaterasu
15
4 / 2 / 2
9,116
608
8,344
16,761
18,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
Lagarfljot
Martichoras
15
1 / 2 / 4
8,033
536
8,854
12,172
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 4
7,821
521
5,081
9,721
7,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 0 / 5
9,748
650
10,365
13,147
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
vGRevitalize
Ah Puch
14
3 / 2 / 5
8,572
571
12,258
7,282
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
17
17
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
L
Charybdis
DiveLoop
Charybdis
1
4
0
0.25
L
0
3
0
0
L
2
3
1
0.83
W
Amaterasu
JustRunItDown
Amaterasu
4
2
2
2.5
W
Martichoras
Lagarfljot
Martichoras
1
2
4
1.5
W
2
0
4
4
W
7
0
5
9.5
L
Fenrir
3
4
1
0.88
W
Ah Puch
vGRevitalize
Ah Puch
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
44,902
61,569
Taken
59,083
37,638
Mitigated
40,685
19,110
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,965
778
900
3,424
9,180
3,787
0
4,040
4,965
89,599
0
L
Charybdis
DiveLoop
Charybdis
6,786
4,743
0
2,820
11,288
4,710
170
1,157
10,131
0
64,535
L
3,400
679
0
4,017
11,684
10,824
0
5,489
6,195
14,136
0
L
7,582
3,921
0
4,785
12,481
10,666
0
1,136
10,829
0
67,231
W
Amaterasu
JustRunItDown
Amaterasu
8,344
4,039
0
8,889
16,761
18,350
0
1,582
15,179
0
64,166
W
Martichoras
Lagarfljot
Martichoras
8,854
3,360
0
4,157
12,172
5,942
430
213
11,959
0
68,433
W
5,081
396
2,087
3,614
9,721
7,400
43
3,429
6,292
21,250
0
W
10,365
1,754
0
6,016
13,147
5,920
0
3,025
10,122
0
81,794
L
Fenrir
7,344
2,072
0
3,164
16,936
7,651
0
5,517
11,130
0
60,247
W
Ah Puch
vGRevitalize
Ah Puch
12,258
1,034
0
1,806
7,282
3,073
533
2,116
5,166
78,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
43,290
497
Minions Killed
532
0
Camps Cleared
0
1,507,400
Distance Traveled
1,598,036
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,232
549
170
11
0
319,833
0
L
Charybdis
7,552
503
107
7
0
274,772
3
L
Sobek
6,190
413
22
1
0
282,649
1
L
Hercules
8,397
560
103
7
0
304,755
6
W
Amaterasu
9,116
608
128
9
0
316,193
2
W
Martichoras
8,033
536
121
8
0
266,645
0
W
Terra
7,821
521
17
1
0
323,749
1
W
Serqet
9,748
650
128
9
0
388,208
0
L
Fenrir
8,140
543
95
6
0
325,391
0
W
Ah Puch
8,572
571
138
9
0
303,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role