Player Matchup

Osiris
Osiris
 
Osiris
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LOKIGOM313
Scylla
Level 128
God Stats
12W - 11L
1,359 SR
Queue Stats
228W - 288L
1,377 Elo+
Solo
Xbalanque
Xbalanque
RagnarLodbrokIv
Xbalanque
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 236L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
RexAkashi
Gilgamesh
Level 39
God Stats
0W - 1L
1,487 SR
Queue Stats
14W - 14L
1,552 Elo+
Solo
Apollo
Apollo
sonia2018
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 2
Team Averages
Level 111
1,469 SR
1,484 Elo+

VS

Team Averages
Level 106
1,556 SR
1,586 Elo+
King Arthur
King Arthur
OldYellr
King Arthur
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 85L
1,437 Elo+
Party 1
Achilles
Achilles
Ragnarsaurus
Achilles
Level 85
God Stats
5W - 8L
1,442 SR
Queue Stats
381W - 363L
1,547 Elo+
Party 1
Zeus
Zeus
btb7493
Zeus
Level 113
God Stats
5W - 2L
1,836 SR
Queue Stats
233W - 225L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
destroyerzudo
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,930 Elo+
Solo
Scylla
Scylla
zachdaddy
Scylla
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 7 / 5
10,750
672
9,211
24,117
31,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
LOKIGOM313
Scylla
19
2 / 5 / 11
11,143
696
14,042
12,763
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
RagnarLodbrokIv
Xbalanque
19
3 / 5 / 8
11,209
701
20,712
15,070
6,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
RexAkashi
Gilgamesh
13
1 / 10 / 7
8,990
562
4,632
23,212
25,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
sonia2018
Apollo
17
6 / 7 / 5
10,612
663
12,727
16,985
8,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OldYellr
King Arthur
17
1 / 6 / 21
10,582
661
7,048
19,096
27,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Ragnarsaurus
Achilles
18
4 / 4 / 19
11,170
698
11,809
21,775
31,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
btb7493
Zeus
20
16 / 2 / 9
12,797
800
30,373
10,410
6,542
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
destroyerzudo
Zhong Kui
18
8 / 4 / 19
11,783
736
21,310
17,959
24,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
zachdaddy
Scylla
19
5 / 2 / 13
12,501
781
13,486
8,669
4,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
16
Kills
34
34
Deaths
18
36
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
7
5
0.93
L
Scylla
LOKIGOM313
Scylla
2
5
11
1.5
W
King Arthur
OldYellr
King Arthur
1
6
21
1.92
L
Xbalanque
RagnarLodbrokIv
Xbalanque
3
5
8
1.4
W
Achilles
Ragnarsaurus
Achilles
4
4
19
3.38
L
Gilgamesh
RexAkashi
Gilgamesh
1
10
7
0.45
W
Zeus
btb7493
Zeus
16
2
9
10.25
W
Zhong Kui
destroyerzudo
Zhong Kui
8
4
19
4.38
L
Apollo
sonia2018
Apollo
6
7
5
1.21
W
Scylla
zachdaddy
Scylla
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,324
Damage
84,026
92,147
Taken
77,909
77,422
Mitigated
94,828
17,228
Healing
24,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,211
1,995
1,218
2,357
24,117
31,432
144
15,735
8,382
0
21,227
L
Scylla
LOKIGOM313
Scylla
14,042
1,219
1,366
1,647
12,763
5,566
0
9,938
2,825
31,620
0
W
King Arthur
OldYellr
King Arthur
7,048
639
1,165
1,109
19,096
27,315
476
3,441
15,655
0
19,672
L
Xbalanque
RagnarLodbrokIv
Xbalanque
20,712
7,416
1,425
3,484
15,070
6,726
684
10,395
4,675
0
43,453
W
Achilles
Ragnarsaurus
Achilles
11,809
2,398
2,519
5,015
21,775
31,826
405
3,909
17,866
0
13,975
L
Gilgamesh
RexAkashi
Gilgamesh
4,632
755
534
1,093
23,212
25,296
242
17,190
6,022
0
7,322
W
Zeus
btb7493
Zeus
30,373
2,961
923
1,880
10,410
6,542
2,307
1,149
9,261
53,720
0
W
Zhong Kui
destroyerzudo
Zhong Kui
21,310
1,641
709
6,409
17,959
24,550
2,377
3,862
14,097
30,940
0
L
Apollo
sonia2018
Apollo
12,727
8,650
992
3,112
16,985
8,402
660
11,911
5,074
0
25,649
W
Scylla
zachdaddy
Scylla
13,486
697
3,083
2,046
8,669
4,595
2,255
1,681
6,988
45,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
58,833
154
Minions Killed
168
0
Camps Cleared
0
1,283,534
Distance Traveled
1,424,820
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,750
672
16
1
0
279,564
1
L
Scylla
11,143
696
53
3
0
258,785
0
W
King Arthur
10,582
661
24
2
0
270,205
0
L
Xbalanque
11,209
701
54
3
0
244,969
0
W
Achilles
11,170
698
14
1
0
319,474
0
L
Gilgamesh
8,990
562
3
0
0
237,834
0
W
Zeus
12,797
800
40
3
0
253,657
0
W
Zhong Kui
11,783
736
22
1
0
283,560
0
L
Apollo
10,612
663
28
2
0
262,382
0
W
Scylla
12,501
781
68
4
0
297,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role