Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DoritosChip
Chiron
Level 158
God Stats
1W - 2L
1,430 SR
Queue Stats
133W - 73L
1,657 Elo+
Solo
Atlas
Atlas
Gert4L
Atlas
Level 66
God Stats
25W - 30L
1,484 SR
Queue Stats
443W - 487L
1,443 Elo+
Solo
Set
Set
JJmoney83
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 116L
1,490 Elo+
Solo
Team Averages
Level 137
1,483 SR
1,518 Elo+

VS

Team Averages
Level 114
1,507 SR
1,604 Elo+
Morgan Le Fay
Morgan Le Fay
Cystms
Morgan Le Fay
Level 81
God Stats
0W - 4L
1,201 SR
Queue Stats
99W - 78L
1,567 Elo+
Solo
Rama
Rama
SantiagoJavier57
Rama
Level 133
God Stats
6W - 5L
1,859 SR
Queue Stats
391W - 332L
1,667 Elo+
Solo
Yemoja
Yemoja
SunlessDrake
Yemoja
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 168L
1,548 Elo+
Solo
Amaterasu
Amaterasu
shock_wave-307
Amaterasu
Level 143
God Stats
4W - 5L
1,474 SR
Queue Stats
486W - 527L
1,406 Elo+
Solo
Fenrir
Fenrir
tu papi rico84
Fenrir
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
4,581
764
4,032
3,054
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
 
Skadi
7
1 / 0 / 1
4,191
699
3,706
3,304
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
7
3 / 1 / 0
4,174
696
3,748
4,701
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Gert4L
Atlas
6
0 / 2 / 3
3,765
628
2,269
4,199
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,719
620
1,213
3,162
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cystms
Morgan Le Fay
8
0 / 0 / 0
4,125
688
1,476
4,170
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 2 / 1
3,774
629
2,782
4,953
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
6
3 / 1 / 0
4,314
719
1,789
5,991
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
shock_wave-307
Amaterasu
6
0 / 2 / 0
3,624
604
1,480
5,980
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 0
2,821
470
0
1,535
448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Skadi
 
Skadi
1
0
1
1.5
L
Morgan Le Fay
Cystms
Morgan Le Fay
0
0
0
0
W
Chiron
3
1
0
3
W
Atlas
Gert4L
Atlas
0
2
3
0.75
W
1
0
1
1.5
L
0
2
1
0.25
L
Yemoja
3
1
0
3
L
Amaterasu
shock_wave-307
Amaterasu
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
7,527
18,420
Taken
22,629
6,323
Mitigated
9,892
5,427
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,032
100
0
1,963
3,054
1,036
0
1,648
1,406
29,687
0
W
Skadi
 
Skadi
3,706
1,794
0
289
3,304
859
0
0
3,304
0
22,472
L
Morgan Le Fay
Cystms
Morgan Le Fay
1,476
54
0
510
4,170
1,504
0
2,353
1,817
29,804
0
W
Chiron
3,748
2,544
357
1,703
4,701
1,451
75
1,303
3,398
0
22,715
W
Atlas
Gert4L
Atlas
2,269
998
0
250
4,199
1,697
47
314
3,885
16,837
0
W
1,213
629
0
865
3,162
1,280
0
0
3,162
0
17,203
L
2,782
2,177
0
1,217
4,953
1,598
0
989
3,794
0
23,403
L
Yemoja
1,789
639
189
2,317
5,991
3,610
0
1,905
3,928
10,267
0
L
Amaterasu
shock_wave-307
Amaterasu
1,480
550
0
1,966
5,980
2,732
0
0
5,980
0
16,589
L
0
0
0
202
1,535
448
0
726
809
0
2,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,430
Gold Earned
18,658
183
Minions Killed
154
0
Camps Cleared
0
593,985
Distance Traveled
546,926
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,581
764
54
9
0
118,998
0
W
Skadi
4,191
699
37
6
0
104,392
2
L
Morgan Le Fay
4,125
688
65
11
0
121,206
0
W
Chiron
4,174
696
47
8
0
113,728
0
W
Atlas
3,765
628
18
3
0
122,819
0
W
Set
3,719
620
27
5
0
134,048
0
L
Rama
3,774
629
44
7
0
117,907
1
L
Yemoja
4,314
719
13
2
0
122,196
1
L
Amaterasu
3,624
604
27
5
0
136,732
0
L
Fenrir
2,821
470
5
1
0
48,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role