Player Matchup

Janus
Janus
BathTimePomf
Janus
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
218W - 170L
1,630 Elo+
Party 1
Hercules
Hercules
Masdeuflius
Hercules
Level 127
God Stats
12W - 10L
1,695 SR
Queue Stats
107W - 100L
1,584 Elo+
Solo
Cabrakan
Cabrakan
NationwideHamBro
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,549 Elo+
Party 1
Team Averages
Level 82
1,565 SR
1,588 Elo+

VS

Team Averages
Level 146
1,695 SR
1,621 Elo+
Hachiman
Hachiman
Meditations
Hachiman
Level 188
God Stats
9W - 4L
1,786 SR
Queue Stats
108W - 99L
1,567 Elo+
Solo
Agni
Agni
RJPG
Agni
Level 108
God Stats
59W - 48L
1,635 SR
Queue Stats
123W - 108L
1,671 Elo+
Solo
Ne Zha
Ne Zha
Timtomm
Ne Zha
Level 141
God Stats
50W - 29L
1,663 SR
Queue Stats
93W - 68L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
8,896
890
9,479
7,387
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Masdeuflius
Hercules
14
5 / 1 / 4
8,497
850
10,210
13,120
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 8
7,590
759
5,708
10,866
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Meditations
Hachiman
12
3 / 2 / 1
7,480
748
10,155
11,553
4,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
RJPG
Agni
13
2 / 3 / 3
7,526
753
8,370
7,780
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Timtomm
Ne Zha
11
1 / 6 / 4
7,182
718
6,690
10,565
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Hercules
Masdeuflius
Hercules
5
1
4
7
L
Hachiman
Meditations
Hachiman
3
2
1
1.75
W
1
2
8
2.5
L
Agni
RJPG
Agni
2
3
3
1.17
L
Ne Zha
Timtomm
Ne Zha
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
25,215
31,373
Taken
29,898
33,917
Mitigated
12,678
10,111
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,479
823
68
1,173
7,387
2,741
837
2,271
5,116
38,777
0
W
Hercules
Masdeuflius
Hercules
10,210
3,787
0
5,525
13,120
16,635
492
3,266
9,854
0
25,896
L
Hachiman
Meditations
Hachiman
10,155
6,549
0
4,888
11,553
4,648
836
5,601
5,732
0
26,075
W
5,708
832
0
3,345
10,866
14,541
364
2,875
7,991
10,767
0
L
Agni
RJPG
Agni
8,370
511
0
917
7,780
3,140
592
4,065
3,537
29,169
0
L
Ne Zha
Timtomm
Ne Zha
6,690
1,106
0
820
10,565
4,890
0
5,615
4,629
0
27,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
22,188
114
Minions Killed
126
0
Camps Cleared
0
599,824
Distance Traveled
607,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,896
890
64
6
0
194,864
0
W
Hercules
8,497
850
43
4
0
213,724
0
L
Hachiman
7,480
748
39
4
0
202,324
0
W
Cabrakan
7,590
759
7
1
0
191,236
0
L
Agni
7,526
753
59
6
0
194,799
0
L
Ne Zha
7,182
718
28
3
0
210,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role