Player Matchup

Anubis
Anubis
Chain-Gang--
Anubis
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,495 Elo+
Solo
Xing Tian
Xing Tian
HessoBreezey
Xing Tian
Level 99
God Stats
2W - 2L
1,270 SR
Queue Stats
25W - 32L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Ninjascrolll
Nu Wa
Level 44
God Stats
28W - 10L
1,500 SR
Queue Stats
41W - 22L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ProHeroDynamight
Baba Yaga
Level 43
God Stats
0W - 3L
1,334 SR
Queue Stats
38W - 47L
1,440 Elo+
Solo
Ymir
Ymir
fred1570fr
Ymir
Level 123
God Stats
0W - 1L
1,758 SR
Queue Stats
3W - 4L
1,219 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,418 Elo+

VS

Team Averages
Level 123
1,497 SR
1,456 Elo+
Heimdallr
Heimdallr
DarthMalstrom
Heimdallr
Level 125
God Stats
6W - 4L
1,275 SR
Queue Stats
199W - 189L
1,456 Elo+
Solo
Hades
Hades
KaligraphyX
Hades
Level 42
God Stats
51W - 39L
1,657 SR
Queue Stats
59W - 59L
1,341 Elo+
Solo
Nox
Nox
OldmanJimBob
Nox
Level 131
God Stats
39W - 42L
1,498 SR
Queue Stats
135W - 127L
1,478 Elo+
Solo
Scylla
Scylla
blue_uproar10
Scylla
Level 158
God Stats
108W - 106L
1,555 SR
Queue Stats
278W - 304L
1,572 Elo+
Solo
Cthulhu
Cthulhu
clerkcash
Cthulhu
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 218L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 5 / 2
6,658
1,110
5,235
7,626
4,314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
HessoBreezey
Xing Tian
12
1 / 0 / 3
7,438
1,240
3,325
7,525
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 3
6,266
1,044
6,886
7,112
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
11
1 / 1 / 2
6,463
1,077
2,273
2,359
1,126
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 3
6,866
1,144
4,395
9,171
5,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

303

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarthMalstrom
Heimdallr
13
2 / 1 / 9
7,408
1,235
5,198
5,223
2,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 6
7,119
1,187
4,957
4,823
2,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 7
6,579
1,097
2,924
2,896
1,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 1 / 5
8,514
1,419
12,271
5,583
2,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
clerkcash
Cthulhu
12
2 / 2 / 9
6,998
1,166
5,996
6,151
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
5
Kills
14
14
Deaths
5
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
2
0.4
W
Heimdallr
DarthMalstrom
Heimdallr
2
1
9
6.5
L
Xing Tian
HessoBreezey
Xing Tian
1
0
3
2.5
W
2
1
6
5
L
0
5
3
0.3
W
0
0
7
3.5
L
Baba Yaga
1
1
2
2
W
8
1
5
10.5
W
Cthulhu
clerkcash
Cthulhu
2
2
9
3.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
31,346
33,793
Taken
24,676
20,426
Mitigated
16,174
3,956
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,235
347
263
1,146
7,626
4,314
0
5,200
2,284
19,564
0
W
Heimdallr
DarthMalstrom
Heimdallr
5,198
2,325
0
990
5,223
2,469
0
4,602
621
0
19,435
L
Xing Tian
HessoBreezey
Xing Tian
3,325
217
0
1,094
7,525
6,956
0
5,715
1,641
7,171
0
W
4,957
310
130
950
4,823
2,805
0
4,485
337
7,072
0
L
6,886
3,211
0
0
7,112
2,548
0
6,571
442
11,210
0
W
2,924
177
0
0
2,896
1,202
0
2,612
284
10,644
0
L
Baba Yaga
2,273
842
0
415
2,359
1,126
0
1,617
700
8,537
0
W
12,271
710
0
452
5,583
2,008
0
4,801
782
29,405
0
W
Cthulhu
clerkcash
Cthulhu
5,996
596
0
370
6,151
7,690
0
5,613
538
12,858
0
L
4,395
353
240
798
9,171
5,482
0
6,456
2,578
12,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
36,618
90
Minions Killed
103
3
Camps Cleared
5
487,258
Distance Traveled
572,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,658
1,110
49
8
0
92,164
0
W
Heimdallr
7,408
1,235
25
4
2
110,729
0
L
Xing Tian
7,438
1,240
2
0
0
125,195
0
W
Hades
7,119
1,187
5
1
2
115,007
0
L
Nu Wa
6,266
1,044
18
3
1
97,827
0
W
Nox
6,579
1,097
16
3
1
121,532
1
L
Baba Yaga
6,463
1,077
12
2
0
65,616
0
W
Scylla
8,514
1,419
44
7
0
124,460
0
W
Cthulhu
6,998
1,166
13
2
0
101,030
0
L
Ymir
6,866
1,144
9
2
2
106,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role