Player Matchup

Izanami
Izanami
AtharvGrover
Izanami
Level 106
God Stats
1W - 4L
1,361 SR
Queue Stats
146W - 120L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Cr1speQUOONT
Xbalanque
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
PapaDevman
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
SimplyJustin
Ishtar
Level 122
God Stats
1W - 7L
1,465 SR
Queue Stats
381W - 356L
1,482 Elo+
Solo
Nox
Nox
Sosmas
Nox
Level 89
God Stats
1W - 2L
1,269 SR
Queue Stats
164W - 159L
1,448 Elo+
Solo
Team Averages
Level 110
1,419 SR
1,473 Elo+

VS

Team Averages
Level 131
1,531 SR
1,481 Elo+
Agni
Agni
 
Agni
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FumCase2694
Jormungandr
Level 66
God Stats
6W - 6L
1,611 SR
Queue Stats
149W - 150L
1,499 Elo+
Solo
Da Ji
Da Ji
YoungJefe419
Da Ji
Level 122
God Stats
1W - 0L
1,545 SR
Queue Stats
24W - 34L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtharvGrover
Izanami
10
3 / 3 / 0
5,703
1,141
2,038
4,865
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Cr1speQUOONT
Xbalanque
11
0 / 2 / 2
5,109
1,022
2,290
3,830
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PapaDevman
King Arthur
8
0 / 4 / 1
4,705
941
1,624
6,502
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
6
0 / 1 / 0
4,447
889
313
1,554
530
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nox
Sosmas
Nox
11
0 / 2 / 1
5,135
1,027
3,156
3,268
1,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 9
6,052
1,210
4,398
1,697
557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
 
Cernunnos
11
1 / 1 / 7
5,787
1,157
3,240
3,592
1,521
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
 
Awilix
11
0 / 0 / 9
5,781
1,156
2,558
2,675
2,043
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
FumCase2694
Jormungandr
11
3 / 1 / 8
6,340
1,268
4,054
4,575
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 4
6,691
1,338
3,975
3,402
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
12
12
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
9
6.5
W
Cernunnos
 
Cernunnos
1
1
7
4.5
W
Awilix
 
Awilix
0
0
9
4.5
L
Izanami
AtharvGrover
Izanami
3
3
0
1
L
Xbalanque
Cr1speQUOONT
Xbalanque
0
2
2
0.5
W
Jormungandr
FumCase2694
Jormungandr
3
1
8
7
L
King Arthur
PapaDevman
King Arthur
0
4
1
0.13
L
Ishtar
0
1
0
0
L
Nox
Sosmas
Nox
0
2
1
0.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,421
Damage
18,225
20,019
Taken
15,941
10,526
Mitigated
10,218
1,751
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,398
174
320
620
1,697
557
594
212
1,444
8,838
0
W
Cernunnos
 
Cernunnos
3,240
875
748
588
3,592
1,521
471
1,072
2,481
0
9,524
W
Awilix
 
Awilix
2,558
272
541
889
2,675
2,043
170
819
1,773
0
8,056
L
Izanami
AtharvGrover
Izanami
2,038
1,228
0
453
4,865
1,811
0
1,790
2,895
0
7,816
L
Xbalanque
Cr1speQUOONT
Xbalanque
2,290
327
27
76
3,830
1,432
0
1,936
1,766
0
6,718
W
Jormungandr
FumCase2694
Jormungandr
4,054
545
650
466
4,575
4,521
150
1,053
3,403
9,590
0
L
King Arthur
PapaDevman
King Arthur
1,624
326
24
460
6,502
5,371
0
1,973
4,423
0
3,414
L
Ishtar
313
279
0
277
1,554
530
0
662
878
0
1,296
L
Nox
Sosmas
Nox
3,156
0
155
279
3,268
1,382
0
1,608
1,605
8,220
0
W
3,975
787
0
0
3,402
1,576
205
0
3,364
0
4,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
30,651
48
Minions Killed
53
0
Camps Cleared
0
411,189
Distance Traveled
482,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,052
1,210
16
3
0
103,837
0
W
Cernunnos
5,787
1,157
13
3
0
87,375
0
W
Awilix
5,781
1,156
12
2
0
111,936
0
L
Izanami
5,703
1,141
17
3
0
82,051
0
L
Xbalanque
5,109
1,022
9
2
0
89,763
0
W
Jormungandr
6,340
1,268
10
2
0
105,633
0
L
King Arthur
4,705
941
1
0
0
93,044
0
L
Ishtar
4,447
889
2
0
0
42,177
0
L
Nox
5,135
1,027
19
4
0
104,154
0
W
Da Ji
6,691
1,338
2
0
0
73,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role