Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Clou57
Medusa
Level 122
God Stats
0W - 1L
1,613 SR
Queue Stats
28W - 30L
1,358 Elo+
Party 1
Anubis
Anubis
MrNobody4207
Anubis
Level 127
God Stats
0W - 2L
1,558 SR
Queue Stats
50W - 68L
1,435 Elo+
Solo
Neith
Neith
Nyasuu
Neith
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
TM Kazuto
Ne Zha
Level 63
God Stats
33W - 30L
1,515 SR
Queue Stats
1,230W - 1,246L
1,489 Elo+
Solo
Team Averages
Level 89
1,494 SR
1,463 Elo+

VS

Team Averages
Level 119
1,568 SR
1,487 Elo+
Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dropro12
Ymir
Level 131
God Stats
9W - 1L
1,766 SR
Queue Stats
256W - 255L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Khiaara
Nu Wa
Level 147
God Stats
52W - 46L
1,580 SR
Queue Stats
216W - 209L
1,510 Elo+
Solo
Ullr
Ullr
Texanwolf117
Ullr
Level 127
God Stats
12W - 21L
1,457 SR
Queue Stats
26W - 40L
1,357 Elo+
Solo
Bakasura
Bakasura
ZhadowRyu
Bakasura
Level 120
God Stats
3W - 3L
1,536 SR
Queue Stats
321W - 331L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 0
4,855
971
0
304
141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Clou57
Medusa
9
0 / 0 / 0
4,859
972
0
290
92
Anubis
11
0 / 2 / 1
5,795
1,159
4,218
6,044
3,126
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nyasuu
Neith
10
0 / 0 / 1
5,403
1,081
1,135
5,013
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
TM Kazuto
Ne Zha
10
1 / 3 / 0
5,781
1,156
3,631
6,001
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

357

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 0 / 3
5,543
1,109
3,120
2,536
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 0 / 4
6,070
1,214
4,357
3,564
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Khiaara
Nu Wa
11
1 / 0 / 4
5,786
1,157
3,061
411
90
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 2
5,971
1,194
3,680
3,513
1,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
ZhadowRyu
Bakasura
10
2 / 0 / 1
6,019
1,204
2,070
3,176
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
5
5
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Surtr
 
Surtr
0
0
3
1.5
L
Medusa
Clou57
Medusa
0
0
0
0
W
Ymir
0
0
4
2
W
Nu Wa
Khiaara
Nu Wa
1
0
4
3
L
Anubis
0
2
1
0.25
L
Neith
Nyasuu
Neith
0
0
1
0.5
L
Ne Zha
TM Kazuto
Ne Zha
1
3
0
0.33
W
2
1
2
3
W
Bakasura
ZhadowRyu
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,984
Damage
16,288
17,652
Taken
13,200
7,717
Mitigated
5,875
1,497
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
0
304
141
0
304
0
0
0
W
Surtr
 
Surtr
3,120
1,285
0
485
2,536
1,028
0
634
1,902
268
14,740
L
Medusa
Clou57
Medusa
0
0
0
0
290
92
0
290
0
0
0
W
Ymir
4,357
134
0
717
3,564
2,310
0
1,242
2,322
9,064
0
W
Nu Wa
Khiaara
Nu Wa
3,061
327
0
0
411
90
0
0
411
9,563
0
L
Anubis
4,218
42
0
1,283
6,044
3,126
0
2,709
3,260
29,132
0
L
Neith
Nyasuu
Neith
1,135
552
0
63
5,013
1,962
0
2,261
2,652
0
9,793
L
Ne Zha
TM Kazuto
Ne Zha
3,631
460
0
151
6,001
2,396
0
1,945
3,954
0
15,216
W
3,680
1,334
0
26
3,513
1,036
0
1,414
2,099
0
15,318
W
Bakasura
ZhadowRyu
Bakasura
2,070
1,298
0
1,037
3,176
1,411
0
928
2,248
0
8,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
29,389
104
Minions Killed
109
2
Camps Cleared
6
266,957
Distance Traveled
465,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,855
971
0
0
0
9,525
0
W
Surtr
5,543
1,109
35
7
2
91,697
0
L
Medusa
4,859
972
0
0
0
0
0
W
Ymir
6,070
1,214
7
1
0
89,450
0
W
Nu Wa
5,786
1,157
15
3
1
90,034
0
L
Anubis
5,795
1,159
59
12
1
75,433
0
L
Neith
5,403
1,081
17
3
1
90,647
0
L
Ne Zha
5,781
1,156
28
6
0
91,352
0
W
Ullr
5,971
1,194
23
5
0
86,989
0
W
Bakasura
6,019
1,204
29
6
3
107,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role