Player Matchup

Bacchus
Bacchus
Harlekin_39
Bacchus
Level 122
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Hel
Hel
Julius301005
Hel
Level 86
God Stats
2W - 3L
1,479 SR
Queue Stats
371W - 365L
1,556 Elo+
Solo
Medusa
Medusa
VakPhoenix
Medusa
Level 154
God Stats
35W - 43L
1,468 SR
Queue Stats
242W - 227L
1,472 Elo+
Solo
Cthulhu
Cthulhu
dawginho
Cthulhu
Level 105
God Stats
1W - 2L
1,371 SR
Queue Stats
85W - 74L
1,529 Elo+
Solo
Bakasura
Bakasura
iScience-
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 182L
1,519 Elo+
Solo
Team Averages
Level 110
1,435 SR
1,477 Elo+

VS

Team Averages
Level 138
1,617 SR
1,488 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Bullet-Man93
Chernobog
Level 89
God Stats
5W - 1L
1,903 SR
Queue Stats
50W - 57L
1,494 Elo+
Party 1
Baba Yaga
Baba Yaga
CaseraBlanca
Baba Yaga
Level 145
God Stats
131W - 81L
1,647 SR
Queue Stats
946W - 992L
1,494 Elo+
Party 1
Thor
Thor
ShegoBwoy
Thor
Level 131
God Stats
48W - 47L
1,536 SR
Queue Stats
383W - 415L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Harlekin_39
Bacchus
8
0 / 0 / 1
6,059
433
2,678
9,222
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 1 / 0
7,148
511
2,661
11,684
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VakPhoenix
Medusa
13
0 / 2 / 0
7,184
513
1,128
8,496
3,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dawginho
Cthulhu
12
2 / 3 / 1
7,490
535
10,880
10,187
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
iScience-
Bakasura
11
1 / 3 / 1
6,441
460
4,685
12,162
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 3
7,670
548
5,997
11,452
7,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
 
Aphrodite
10
0 / 1 / 2
6,570
469
2,293
8,083
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Bullet-Man93
Chernobog
14
3 / 0 / 1
8,419
601
5,153
3,487
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
CaseraBlanca
Baba Yaga
14
3 / 0 / 0
7,604
543
11,543
7,790
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
1 / 0 / 4
7,463
533
6,094
11,641
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
3
1.25
W
Aphrodite
 
Aphrodite
0
1
2
1
W
Chernobog
Bullet-Man93
Chernobog
3
0
1
3.5
W
Baba Yaga
CaseraBlanca
Baba Yaga
3
0
0
3
L
Bacchus
Harlekin_39
Bacchus
0
0
1
0.5
L
0
1
0
0
W
Thor
1
0
4
3
L
Medusa
VakPhoenix
Medusa
0
2
0
0
L
Cthulhu
dawginho
Cthulhu
2
3
1
0.83
L
Bakasura
iScience-
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
31,080
51,751
Taken
42,453
25,889
Mitigated
21,705
19,118
Healing
21,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,997
646
0
3,506
11,452
7,333
0
5,943
4,794
57,878
0
W
Aphrodite
 
Aphrodite
2,293
57
5,037
4,566
8,083
5,467
0
3,962
3,855
22,601
0
W
Chernobog
Bullet-Man93
Chernobog
5,153
2,394
0
1,977
3,487
1,316
417
428
2,932
0
63,852
W
Baba Yaga
CaseraBlanca
Baba Yaga
11,543
152
0
1,352
7,790
3,264
0
2,793
4,997
68,065
0
L
Bacchus
Harlekin_39
Bacchus
2,678
0
1,274
1,888
9,222
6,067
0
2,948
6,251
13,481
0
L
2,661
66
1,554
6,970
11,684
4,659
0
6,960
4,724
62,119
0
W
Thor
6,094
807
0
4,717
11,641
4,325
0
2,328
8,903
0
59,899
L
Medusa
VakPhoenix
Medusa
1,128
277
0
3,393
8,496
3,550
0
423
8,073
0
63,458
L
Cthulhu
dawginho
Cthulhu
10,880
1,453
0
1,689
10,187
6,956
0
5,021
5,051
48,121
0
L
Bakasura
iScience-
Bakasura
4,685
2,904
0
2,350
12,162
4,657
0
4,324
7,819
0
38,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
37,726
412
Minions Killed
444
0
Camps Cleared
0
1,403,324
Distance Traveled
1,464,260
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,670
548
124
9
0
280,700
4
W
Aphrodite
6,570
469
40
3
0
272,637
3
W
Chernobog
8,419
601
98
7
0
296,974
0
W
Baba Yaga
7,604
543
98
7
0
302,362
5
L
Bacchus
6,059
433
23
2
0
253,643
4
L
Hel
7,148
511
114
8
0
282,808
0
W
Thor
7,463
533
84
6
0
311,587
0
L
Medusa
7,184
513
103
7
0
266,059
0
L
Cthulhu
7,490
535
96
7
0
276,372
0
L
Bakasura
6,441
460
76
5
0
324,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role