Player Matchup

Anubis
Anubis
Djhawk4
Anubis
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 243L
1,492 Elo+
Party 1
Bakasura
Bakasura
I-CAP-l
Bakasura
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 92L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
SamuraiKen9
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,479 Elo+

VS

Team Averages
Level 78
1,571 SR
1,435 Elo+
Medusa
Medusa
ButtercupFairy
Medusa
Level 124
God Stats
22W - 14L
1,607 SR
Queue Stats
271W - 268L
1,488 Elo+
Solo
Zeus
Zeus
INSaNe-_CHI3F
Zeus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,363 Elo+
Solo
Ymir
Ymir
MrSowewaGwock
Ymir
Level 46
God Stats
18W - 15L
1,606 SR
Queue Stats
663W - 699L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Djhawk4
Anubis
8
1 / 0 / 1
4,330
866
1,426
2,468
1,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
I-CAP-l
Bakasura
7
1 / 0 / 1
4,505
901
1,864
4,041
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
SamuraiKen9
Erlang Shen
8
0 / 0 / 2
4,059
812
1,373
2,745
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
3,769
754
1,870
3,936
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
3,856
771
3,807
2,096
411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 0 / 0
3,464
693
0
60
25
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anubis
Djhawk4
Anubis
1
0
1
1.5
W
Bakasura
I-CAP-l
Bakasura
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
W
Erlang Shen
SamuraiKen9
Erlang Shen
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,663
Damage
5,677
9,254
Taken
6,092
4,920
Mitigated
1,471
4,600
Healing
407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,870
684
0
200
3,936
1,035
0
1,014
2,698
0
11,020
W
Anubis
Djhawk4
Anubis
1,426
140
0
1,289
2,468
1,181
30
1,068
1,400
17,340
0
W
Bakasura
I-CAP-l
Bakasura
1,864
1,372
0
2,142
4,041
1,909
0
1,468
2,573
0
9,355
L
3,807
759
0
110
2,096
411
0
412
1,524
14,726
0
L
0
0
85
12
60
25
0
4
56
283
0
W
Erlang Shen
SamuraiKen9
Erlang Shen
1,373
337
0
1,169
2,745
1,830
0
1,307
1,438
0
3,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,894
Gold Earned
11,089
62
Minions Killed
44
0
Camps Cleared
0
327,271
Distance Traveled
184,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,769
754
16
3
0
91,591
2
W
Anubis
4,330
866
26
5
0
93,636
0
W
Bakasura
4,505
901
32
6
0
118,895
2
L
Zeus
3,856
771
27
5
0
81,623
0
L
Ymir
3,464
693
1
0
0
10,830
0
W
Erlang Shen
4,059
812
4
1
0
114,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role