Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Almightyyy
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 131L
1,484 Elo+
Solo
Izanami
Izanami
AsO0
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,488 Elo+
Party 1
Ymir
Ymir
Simi2g
Ymir
Level 7
God Stats
2W - 3L
1,456 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 1
Fenrir
Fenrir
Yzae
Fenrir
Level 41
God Stats
3W - 5L
1,416 SR
Queue Stats
60W - 69L
1,387 Elo+
Solo
Team Averages
Level 59
1,474 SR
1,456 Elo+

VS

Team Averages
Level 110
1,568 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Direal
Izanami
Level 56
God Stats
17W - 7L
1,648 SR
Queue Stats
287W - 266L
1,552 Elo+
Solo
Bacchus
Bacchus
Enosulp
Bacchus
Level 94
God Stats
66W - 56L
1,542 SR
Queue Stats
103W - 112L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SteelLord
Tsukuyomi
Level 155
God Stats
10W - 8L
1,691 SR
Queue Stats
570W - 525L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
restland
Zhong Kui
Level 87
God Stats
8W - 14L
1,461 SR
Queue Stats
56W - 63L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 5 / 1
5,564
506
4,011
8,717
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
1 / 5 / 0
4,881
444
2,756
8,523
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
AsO0
Izanami
10
0 / 2 / 0
5,376
489
3,258
6,069
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Simi2g
Ymir
8
0 / 3 / 0
5,145
468
1,983
8,254
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Yzae
Fenrir
9
2 / 4 / 0
5,488
499
3,929
9,946
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 1 / 2
7,694
699
7,610
5,550
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Direal
Izanami
11
3 / 0 / 6
6,486
590
7,450
5,900
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Enosulp
Bacchus
10
1 / 1 / 8
5,825
530
4,346
7,266
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SteelLord
Tsukuyomi
10
4 / 1 / 2
6,396
581
6,667
6,067
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
restland
Zhong Kui
11
2 / 1 / 1
6,591
599
3,444
8,162
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
19
19
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
W
Anubis
 
Anubis
9
1
2
10
L
Horus
1
5
0
0.2
L
Izanami
AsO0
Izanami
0
2
0
0
W
Izanami
Direal
Izanami
3
0
6
6
W
Bacchus
Enosulp
Bacchus
1
1
8
5
L
Ymir
Simi2g
Ymir
0
3
0
0
W
Tsukuyomi
SteelLord
Tsukuyomi
4
1
2
5
L
Fenrir
Yzae
Fenrir
2
4
0
0.5
W
Zhong Kui
restland
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,937
Damage
29,517
41,509
Taken
32,945
17,281
Mitigated
18,499
4,856
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,011
199
0
802
8,717
2,806
0
5,538
3,139
30,972
0
W
Anubis
 
Anubis
7,610
459
0
3,093
5,550
2,186
220
1,047
4,361
50,347
0
L
Horus
2,756
1,195
0
767
8,523
4,574
0
937
6,829
0
23,099
L
Izanami
AsO0
Izanami
3,258
1,940
0
1,888
6,069
1,821
0
2,172
3,667
0
41,658
W
Izanami
Direal
Izanami
7,450
5,243
0
2,447
5,900
1,947
496
211
5,653
0
43,323
W
Bacchus
Enosulp
Bacchus
4,346
526
338
1,450
7,266
5,902
128
1,493
5,741
21,965
0
L
Ymir
Simi2g
Ymir
1,983
448
0
699
8,254
4,552
0
2,756
5,209
13,863
0
W
Tsukuyomi
SteelLord
Tsukuyomi
6,667
1,634
0
1,817
6,067
3,229
34
126
5,533
0
32,058
L
Fenrir
Yzae
Fenrir
3,929
1,205
0
700
9,946
3,528
0
3,399
6,350
0
30,321
W
Zhong Kui
restland
Zhong Kui
3,444
246
0
5,741
8,162
5,235
552
2,623
5,257
44,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
32,992
238
Minions Killed
293
0
Camps Cleared
0
1,057,288
Distance Traveled
1,035,244
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,564
506
63
6
0
200,470
2
W
Anubis
7,694
699
75
7
0
232,154
8
L
Horus
4,881
444
21
2
0
205,967
2
L
Izanami
5,376
489
76
7
0
199,460
0
W
Izanami
6,486
590
67
6
0
198,624
0
W
Bacchus
5,825
530
43
4
0
200,397
0
L
Ymir
5,145
468
23
2
0
212,850
0
W
Tsukuyomi
6,396
581
46
4
0
212,577
0
L
Fenrir
5,488
499
55
5
0
238,541
0
W
Zhong Kui
6,591
599
62
6
0
191,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role