Player Matchup

Anubis
Anubis
EdwardRI
Anubis
Level 72
God Stats
2W - 1L
1,420 SR
Queue Stats
4W - 8L
1,559 Elo+
Solo
Ullr
Ullr
Emdracula
Ullr
Level 149
God Stats
13W - 13L
1,572 SR
Queue Stats
113W - 94L
1,521 Elo+
Solo
Thanatos
Thanatos
Gunterinho
Thanatos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 66
God Stats
148W - 133L
1,536 SR
Queue Stats
153W - 140L
1,506 Elo+
Solo
Bakasura
Bakasura
ZaHandoGeKesu
Bakasura
Level 118
God Stats
3W - 2L
1,572 SR
Queue Stats
150W - 163L
1,582 Elo+
Party 1
Team Averages
Level 102
1,520 SR
1,551 Elo+

VS

Team Averages
Level 128
1,488 SR
1,512 Elo+
Vulcan
Vulcan
Buzemann94
Vulcan
Level 124
God Stats
0W - 2L
1,272 SR
Queue Stats
148W - 140L
1,532 Elo+
Solo
Ishtar
Ishtar
DanteTheDmC
Ishtar
Level 126
God Stats
93W - 102L
1,540 SR
Queue Stats
405W - 386L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Esrv1424
Baron Samedi
Level 123
God Stats
10W - 6L
1,671 SR
Queue Stats
157W - 140L
1,562 Elo+
Solo
Skadi
Skadi
Korazx
Skadi
Level 144
God Stats
5W - 8L
1,458 SR
Queue Stats
39W - 42L
1,462 Elo+
Solo
Yemoja
Yemoja
UrDreamyCream
Yemoja
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EdwardRI
Anubis
18
5 / 3 / 4
10,732
767
9,040
9,618
5,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
10 / 1 / 7
11,641
832
13,991
12,334
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Gunterinho
Thanatos
17
4 / 5 / 8
10,499
750
14,094
13,900
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Jerx07
Kuzenbo
18
2 / 3 / 9
10,842
774
8,976
15,442
26,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
ZaHandoGeKesu
Bakasura
19
6 / 3 / 9
11,426
816
15,246
16,525
11,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Buzemann94
Vulcan
16
0 / 6 / 5
9,556
683
12,348
13,567
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
17
2 / 6 / 4
10,254
732
8,084
14,523
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Esrv1424
Baron Samedi
17
3 / 3 / 2
10,195
728
8,484
11,570
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Korazx
Skadi
18
6 / 10 / 5
11,008
786
14,123
17,404
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 2 / 3
10,690
764
10,135
12,055
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
27
Kills
15
15
Deaths
27
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Buzemann94
Vulcan
0
6
5
0.42
L
Ishtar
2
6
4
0.67
W
Anubis
EdwardRI
Anubis
5
3
4
2.33
W
Ullr
10
1
7
13.5
L
Baron Samedi
Esrv1424
Baron Samedi
3
3
2
1.33
W
Thanatos
Gunterinho
Thanatos
4
5
8
1.6
W
Kuzenbo
Jerx07
Kuzenbo
2
3
9
2.17
L
Skadi
Korazx
Skadi
6
10
5
0.85
L
4
2
3
2.75
W
Bakasura
ZaHandoGeKesu
Bakasura
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,347
Damage
53,174
67,819
Taken
69,119
57,546
Mitigated
32,474
14,389
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Buzemann94
Vulcan
12,348
3,372
0
1,157
13,567
5,261
0
6,229
7,151
44,911
0
L
Ishtar
8,084
5,755
0
2,187
14,523
5,490
882
916
12,751
0
30,577
W
Anubis
EdwardRI
Anubis
9,040
203
0
3,450
9,618
5,639
1,247
5,012
4,606
38,627
0
W
Ullr
13,991
6,003
0
349
12,334
6,385
3,288
6,645
5,638
0
38,350
L
Baron Samedi
Esrv1424
Baron Samedi
8,484
233
528
1,842
11,570
4,761
0
3,813
7,239
40,498
0
W
Thanatos
Gunterinho
Thanatos
14,094
4,499
0
5,374
13,900
7,979
396
5,120
8,776
0
29,637
W
Kuzenbo
Jerx07
Kuzenbo
8,976
3,441
323
1,210
15,442
26,057
812
8,004
7,353
32,623
0
L
Skadi
Korazx
Skadi
14,123
6,207
0
0
17,404
5,489
186
3,443
13,233
0
42,011
L
10,135
1,911
1,107
2,663
12,055
11,473
331
3,615
8,230
27,470
0
W
Bakasura
ZaHandoGeKesu
Bakasura
15,246
10,123
0
3,683
16,525
11,486
0
6,019
10,479
0
43,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
51,703
302
Minions Killed
285
0
Camps Cleared
0
1,585,122
Distance Traveled
1,299,240
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,556
683
68
5
0
265,230
0
L
Ishtar
10,254
732
52
4
0
233,024
3
W
Anubis
10,732
767
86
6
0
288,585
0
W
Ullr
11,641
832
62
4
0
311,056
0
L
Baron Samedi
10,195
728
79
6
0
281,652
3
W
Thanatos
10,499
750
30
2
0
321,600
0
W
Kuzenbo
10,842
774
49
4
0
318,933
0
L
Skadi
11,008
786
58
4
0
234,348
0
L
Yemoja
10,690
764
28
2
0
284,986
0
W
Bakasura
11,426
816
75
5
0
344,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role