Player Matchup

Rama
Rama
Dinferno0
Rama
Level 127
God Stats
2W - 3L
1,473 SR
Queue Stats
34W - 36L
1,494 Elo+
Solo
Danzaburou
Danzaburou
N0ahT0725
Danzaburou
Level 135
God Stats
90W - 79L
1,522 SR
Queue Stats
1,043W - 1,104L
1,464 Elo+
Solo
Heimdallr
Heimdallr
SilliFox
Heimdallr
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
526W - 527L
1,535 Elo+
Solo
Aphrodite
Aphrodite
ValerianDoom
Aphrodite
Level 83
God Stats
12W - 6L
1,688 SR
Queue Stats
134W - 138L
1,419 Elo+
Solo
Janus
Janus
illidan345
Janus
Level 46
God Stats
3W - 5L
1,677 SR
Queue Stats
95W - 125L
1,360 Elo+
Solo
Team Averages
Level 97
1,572 SR
1,454 Elo+

VS

Team Averages
Level 73
1,526 SR
1,407 Elo+
Cernunnos
Cernunnos
ApolloTYO
Cernunnos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 90L
1,297 Elo+
Solo
Surtr
Surtr
BigBoyHemi23
Surtr
Level 67
God Stats
4W - 0L
1,730 SR
Queue Stats
8W - 3L
1,544 Elo+
Party 1
Anubis
Anubis
CT SWAG2431
Anubis
Level 49
God Stats
2W - 1L
1,328 SR
Queue Stats
15W - 21L
1,356 Elo+
Party 1
Nemesis
Nemesis
JM0n3y18
Nemesis
Level 97
God Stats
14W - 9L
1,525 SR
Queue Stats
21W - 23L
1,416 Elo+
Party 1
Hades
Hades
LadyVader137216
Hades
Level 49
God Stats
52W - 53L
1,549 SR
Queue Stats
295W - 336L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 0 / 0
9,156
832
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
N0ahT0725
Danzaburou
17
3 / 3 / 2
11,681
1,062
18,956
13,901
5,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SilliFox
Heimdallr
16
1 / 6 / 4
10,448
950
13,797
16,468
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
ValerianDoom
Aphrodite
16
1 / 7 / 3
10,288
935
10,444
16,757
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
16
0 / 6 / 5
10,624
966
9,346
12,964
4,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

114

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApolloTYO
Cernunnos
17
1 / 2 / 10
11,186
1,017
4,802
8,275
3,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 13
11,247
1,022
5,353
8,222
10,575
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
19
16 / 0 / 6
14,664
1,333
24,460
9,862
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JM0n3y18
Nemesis
18
2 / 0 / 14
11,606
1,055
10,841
13,774
7,515
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 3 / 15
11,408
1,037
10,605
17,365
21,469
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
5
Kills
22
22
Deaths
5
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ApolloTYO
Cernunnos
1
2
10
3
W
2
0
13
8.5
W
Anubis
16
0
6
19
L
Rama
0
0
0
0
W
Nemesis
JM0n3y18
Nemesis
2
0
14
9
W
1
3
15
2.83
L
Danzaburou
N0ahT0725
Danzaburou
3
3
2
1.33
L
Heimdallr
SilliFox
Heimdallr
1
6
4
0.5
L
Aphrodite
ValerianDoom
Aphrodite
1
7
3
0.36
L
Janus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,543
Damage
56,061
60,090
Taken
57,498
22,795
Mitigated
49,855
12,639
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ApolloTYO
Cernunnos
4,802
1,656
166
238
8,275
3,908
0
3,210
5,065
0
20,234
W
5,353
693
0
898
8,222
10,575
0
3,490
4,732
219
14,291
W
Anubis
24,460
428
0
3,494
9,862
6,388
0
2,863
6,999
52,260
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
JM0n3y18
Nemesis
10,841
3,903
0
3,683
13,774
7,515
0
3,445
10,329
0
33,175
W
10,605
67
463
1,770
17,365
21,469
0
6,782
10,583
29,743
1,225
L
Danzaburou
N0ahT0725
Danzaburou
18,956
8,302
0
3,212
13,901
5,029
0
6,497
7,404
0
45,860
L
Heimdallr
SilliFox
Heimdallr
13,797
6,742
0
699
16,468
5,994
0
9,683
6,785
0
23,172
L
Aphrodite
ValerianDoom
Aphrodite
10,444
466
3,534
4,472
16,757
6,960
0
10,403
6,354
19,016
0
L
Janus
9,346
1,270
0
722
12,964
4,812
0
7,343
5,621
40,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
60,111
195
Minions Killed
233
1
Camps Cleared
13
774,400
Distance Traveled
1,023,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,186
1,017
27
2
7
177,610
0
W
Surtr
11,247
1,022
27
2
1
206,517
0
W
Anubis
14,664
1,333
79
7
0
184,817
0
L
Rama
9,156
832
0
0
0
0
0
W
Nemesis
11,606
1,055
61
6
2
243,305
0
W
Hades
11,408
1,037
39
4
3
211,325
0
L
Danzaburou
11,681
1,062
58
5
1
200,905
0
L
Heimdallr
10,448
950
17
2
0
206,769
0
L
Aphrodite
10,288
935
24
2
0
187,553
0
L
Janus
10,624
966
96
9
0
179,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role