Player Matchup

Anubis
Anubis
Gelle98
Anubis
Level 102
God Stats
7W - 6L
1,566 SR
Queue Stats
14W - 19L
1,380 Elo+
Solo
Hercules
Hercules
bobby2713
Hercules
Level 41
God Stats
13W - 10L
1,561 SR
Queue Stats
34W - 38L
1,372 Elo+
Solo
Ishtar
Ishtar
zombie3delicias
Ishtar
Level 154
God Stats
32W - 36L
1,459 SR
Queue Stats
393W - 427L
1,410 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,387 Elo+

VS

Team Averages
Level 77
1,443 SR
1,336 Elo+
Janus
Janus
BlxckScythe
Janus
Level 109
God Stats
7W - 12L
1,318 SR
Queue Stats
197W - 225L
1,421 Elo+
Party 1
Loki
Loki
GrxyScythe
Loki
Level 82
God Stats
1W - 2L
1,503 SR
Queue Stats
375W - 440L
1,327 Elo+
Party 1
Odin
Odin
OezOguz
Odin
Level 39
God Stats
1W - 1L
1,508 SR
Queue Stats
18W - 36L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gelle98
Anubis
12
0 / 0 / 7
7,103
710
4,384
4,252
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
bobby2713
Hercules
13
0 / 0 / 7
7,226
723
7,422
7,400
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 1 / 0
8,289
829
4,394
6,639
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,933
693
5,985
3,928
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 0
7,119
712
5,391
7,148
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
OezOguz
Odin
11
0 / 4 / 0
6,253
625
3,722
8,108
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Anubis
Gelle98
Anubis
0
0
7
3.5
L
1
2
0
0.5
L
Odin
OezOguz
Odin
0
4
0
0
W
Hercules
bobby2713
Hercules
0
0
7
3.5
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
15,098
18,291
Taken
19,184
9,155
Mitigated
9,229
5,628
Healing
216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,985
190
0
0
3,928
1,126
0
1,071
2,777
33,108
0
W
Anubis
Gelle98
Anubis
4,384
0
0
838
4,252
2,069
0
1,735
2,479
27,069
0
L
5,391
513
0
0
7,148
2,284
0
1,163
5,698
0
23,065
L
Odin
OezOguz
Odin
3,722
791
0
216
8,108
5,819
0
2,180
5,636
0
6,688
W
Hercules
bobby2713
Hercules
7,422
2,140
0
3,340
7,400
4,697
0
2,399
4,638
0
22,070
W
4,394
2,755
0
1,450
6,639
2,389
0
1,878
4,596
0
19,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
20,305
134
Minions Killed
111
0
Camps Cleared
0
567,145
Distance Traveled
536,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,933
693
64
6
0
174,355
0
W
Anubis
7,103
710
51
5
0
184,908
0
L
Loki
7,119
712
36
4
0
184,021
0
L
Odin
6,253
625
11
1
0
178,351
0
W
Hercules
7,226
723
40
4
0
212,391
0
W
Ishtar
8,289
829
43
4
0
169,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role