Player Matchup

Kukulkan
Kukulkan
Silver III
JwCreeep
Kukulkan
Silver III
Level 95
God Stats
5W - 4L
1,498 SR
Queue Stats
47W - 62L
1,100 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
Motorolasan
Guan Yu
Silver IV
Level 103
God Stats
22W - 21L
1,500 SR
Queue Stats
59W - 88L
1,014 MMR
Party 1
Thor
Thor
Silver IV
eliassi444
Thor
Silver IV
Level 67
God Stats
6W - 3L
1,494 SR
Queue Stats
32W - 45L
1,124 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,497 SR
1,080 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 161
1,470 SR
1,110 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
VaToLoCo_swe
Ne Zha
Silver II
Level 171
God Stats
4W - 8L
1,409 SR
Queue Stats
230W - 288L
1,162 MMR
Solo
Sylvanus
Sylvanus
Bronze I
matrix77
Sylvanus
Bronze I
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 233L
668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JwCreeep
Kukulkan
19
11 / 1 / 2
13,326
888
21,360
8,427
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Motorolasan
Guan Yu
17
2 / 3 / 11
10,934
729
7,401
12,926
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 9
11,139
743
10,973
15,032
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesAphroditeJanusHerculesScylla

VS

Bans
AtlasMedusaCthulhuMartichorasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 1
10,945
730
13,865
10,535
4,849
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
14
1 / 7 / 4
10,002
667
12,692
16,700
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
matrix77
Sylvanus
16
1 / 4 / 4
10,941
729
4,425
17,657
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
1
0.9
W
Kukulkan
JwCreeep
Kukulkan
11
1
2
12
W
Guan Yu
Motorolasan
Guan Yu
2
3
11
2.5
L
Ne Zha
1
7
4
0.43
W
3
2
9
3.75
L
Sylvanus
matrix77
Sylvanus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
30,982
36,385
Taken
44,892
18,422
Mitigated
33,481
8,028
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,865
138
0
932
10,535
4,849
0
6,377
4,013
53,322
0
W
Kukulkan
JwCreeep
Kukulkan
21,360
2,566
0
1,916
8,427
2,936
963
4,149
4,278
82,860
0
W
Guan Yu
Motorolasan
Guan Yu
7,401
591
970
2,875
12,926
10,493
635
8,379
4,547
0
15,294
L
Ne Zha
12,692
2,368
0
2,052
16,700
7,568
0
4,035
12,141
0
43,082
W
10,973
1,187
0
2,267
15,032
4,993
1,388
5,839
9,193
0
66,095
L
Sylvanus
matrix77
Sylvanus
4,425
907
879
4,363
17,657
21,064
0
11,052
6,351
17,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
31,888
247
Minions Killed
168
0
Camps Cleared
0
893,624
Distance Traveled
744,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,945
730
83
6
0
266,431
0
W
Kukulkan
13,326
888
154
10
0
275,237
0
W
Guan Yu
10,934
729
19
1
0
318,134
0
L
Ne Zha
10,002
667
62
4
0
255,109
1
W
Thor
11,139
743
74
5
0
300,253
0
L
Sylvanus
10,941
729
23
2
0
223,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role