Player Matchup

Da Ji
Da Ji
Aamar2315
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 225L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
ZacksHighAgain
Kuzenbo
Level 107
God Stats
38W - 48L
1,434 SR
Queue Stats
314W - 313L
1,507 Elo+
Solo
Anubis
Anubis
linternaverde11
Anubis
Level 67
God Stats
50W - 48L
1,443 SR
Queue Stats
341W - 367L
1,362 Elo+
Solo
Team Averages
Level 74
1,459 SR
1,441 Elo+

VS

Team Averages
Level 93
1,537 SR
1,402 Elo+
Zeus
Zeus
CasualTee4264
Zeus
Level 68
God Stats
6W - 4L
1,466 SR
Queue Stats
242W - 239L
1,455 Elo+
Solo
Surtr
Surtr
Dank1984
Surtr
Level 148
God Stats
7W - 5L
1,644 SR
Queue Stats
47W - 44L
1,437 Elo+
Solo
Hel
Hel
carlosjarnec
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aamar2315
Da Ji
12
4 / 3 / 2
7,777
778
8,051
8,649
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 5
7,901
790
6,451
13,391
18,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 6 / 3
7,248
725
6,224
10,632
6,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,412
841
12,995
8,110
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Dank1984
Surtr
12
3 / 4 / 8
7,579
758
7,066
13,257
10,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 8
8,375
838
6,762
7,581
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
12
12
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aamar2315
Da Ji
4
3
2
1.67
W
5
2
6
4
W
Surtr
Dank1984
Surtr
3
4
8
1.75
L
2
3
5
1.5
W
4
2
8
4
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
26,823
32,672
Taken
28,948
28,844
Mitigated
16,659
6,217
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aamar2315
Da Ji
8,051
1,016
0
0
8,649
4,256
0
5,391
3,258
0
21,433
W
12,995
1,480
87
1,226
8,110
2,821
1,182
3,630
4,480
39,761
0
W
Surtr
Dank1984
Surtr
7,066
2,173
259
1,372
13,257
10,411
173
5,485
7,772
144
14,374
L
6,451
1,845
0
3,120
13,391
18,019
0
8,548
4,843
13,209
0
W
6,762
1,019
3,079
3,188
7,581
3,427
487
3,578
4,003
24,537
0
L
6,224
607
171
2,926
10,632
6,569
0
5,973
4,659
31,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
24,366
107
Minions Killed
127
0
Camps Cleared
0
523,278
Distance Traveled
526,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,777
778
37
4
0
176,145
0
W
Zeus
8,412
841
61
6
0
173,583
0
W
Surtr
7,579
758
13
1
0
182,782
0
L
Kuzenbo
7,901
790
12
1
0
196,953
0
W
Hel
8,375
838
53
5
0
169,866
0
L
Anubis
7,248
725
58
6
0
150,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role