Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
 
Terra
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
Assassin_Osprey
Artemis
Bronze III
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 55L
1,368 MMR
Party 1
Chang'e
Chang'e
Bronze III
iMomento-
Chang'e
Bronze III
Level 103
God Stats
2W - 2L
1,744 SR
Queue Stats
5W - 8L
1,429 MMR
Solo
Mercury
Mercury
Gold V
xL3gendx3
Mercury
Gold V
Level 145
God Stats
7W - 11L
1,492 SR
Queue Stats
101W - 96L
1,424 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,547 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,689 SR
1,422 MMR
Anubis
Anubis
Gold IV
Bobs Barricade
Anubis
Gold IV
Level 165
God Stats
11W - 11L
1,916 SR
Queue Stats
424W - 425L
1,421 MMR
Solo
Rama
Rama
Gold I
KdogisBoss
Rama
Gold I
Level 129
God Stats
12W - 11L
1,825 SR
Queue Stats
237W - 243L
1,441 MMR
Solo
Pele
Pele
Gold V
VIVIDRANGET12
Pele
Gold V
Level 147
God Stats
1W - 0L
1,732 SR
Queue Stats
31W - 42L
1,386 MMR
Solo
Horus
Horus
Gold IV
timdillondsiaper
Horus
Gold IV
Level 67
God Stats
8W - 6L
1,494 SR
Queue Stats
545W - 530L
1,422 MMR
Solo
Tyr
Tyr
Bronze III
xxnoobemoxx
Tyr
Bronze III
Level 125
God Stats
3W - 3L
1,475 SR
Queue Stats
5W - 9L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 0 / 0
7,859
561
5,535
6,916
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
 
Terra
9
0 / 0 / 0
5,816
415
1,758
7,686
4,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
6,204
443
3,491
8,182
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
iMomento-
Chang'e
12
0 / 1 / 1
7,077
506
8,443
10,889
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
xL3gendx3
Mercury
13
3 / 3 / 0
7,405
529
8,372
13,750
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThorAo KuangAgniGuan Yu

VS

Bans
AtlasAthenaMartichorasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
8,064
576
6,456
7,602
3,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 0
9,055
647
7,228
6,828
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 0
8,165
583
6,754
13,197
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
7,355
525
2,403
10,645
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 1 / 2
7,888
563
5,598
13,982
14,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
0
1
L
Terra
 
Terra
0
0
0
0
L
0
2
0
0
W
1
1
0
1
W
3
0
0
3
W
2
1
0
2
L
Chang'e
iMomento-
Chang'e
0
1
1
0.5
W
0
1
2
1
L
Mercury
xL3gendx3
Mercury
3
3
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
28,439
47,423
Taken
52,254
24,158
Mitigated
33,159
16,868
Healing
22,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,535
1,089
0
1,006
6,916
2,157
0
3,674
3,242
62,363
0
L
Terra
 
Terra
1,758
297
1,276
3,545
7,686
4,339
0
1,280
6,406
13,779
0
L
3,491
1,279
0
1,531
8,182
2,887
414
0
8,182
0
41,455
W
6,456
197
0
4,857
7,602
3,500
652
4,869
2,430
83,241
0
W
7,228
5,841
0
3,508
6,828
2,954
772
535
6,293
0
89,199
W
6,754
2,116
0
4,904
13,197
5,417
0
1,395
11,770
0
74,137
L
Chang'e
iMomento-
Chang'e
8,443
1,226
1,098
7,170
10,889
9,433
0
471
10,418
45,880
0
W
2,403
1,075
464
4,681
10,645
7,232
374
1,456
9,179
0
21,856
L
Mercury
xL3gendx3
Mercury
8,372
5,226
0
1,242
13,750
5,342
0
1,031
12,719
0
69,236
W
5,598
422
0
4,449
13,982
14,056
0
7,136
6,846
0
59,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
40,527
399
Minions Killed
525
0
Camps Cleared
0
1,391,387
Distance Traveled
1,458,711
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,859
561
139
10
0
265,913
0
L
Terra
5,816
415
11
1
0
316,485
4
L
Artemis
6,204
443
64
5
0
255,661
0
W
Anubis
8,064
576
147
11
0
277,360
2
W
Rama
9,055
647
170
12
0
264,515
3
W
Pele
8,165
583
108
8
0
336,864
0
L
Chang'e
7,077
506
80
6
0
252,811
0
W
Horus
7,355
525
7
1
0
271,719
3
L
Mercury
7,405
529
105
8
0
300,517
0
W
Tyr
7,888
563
93
7
0
308,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role