Player Matchup

Sylvanus
Sylvanus
Billy B da best
Sylvanus
Level 121
God Stats
4W - 4L
1,659 SR
Queue Stats
97W - 109L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lebry57
Morgan Le Fay
Level 97
God Stats
4W - 1L
1,458 SR
Queue Stats
42W - 37L
1,395 Elo+
Party 1
Thanatos
Thanatos
NinOG33k57
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 208L
1,438 Elo+
Party 1
Team Averages
Level 109
1,539 SR
1,451 Elo+

VS

Team Averages
Level 96
1,617 SR
1,471 Elo+
Chaac
Chaac
Dank1984
Chaac
Level 148
God Stats
0W - 3L
1,420 SR
Queue Stats
47W - 44L
1,451 Elo+
Solo
Chang'e
Chang'e
angavado
Chang'e
Level 64
God Stats
40W - 20L
1,680 SR
Queue Stats
251W - 250L
1,485 Elo+
Solo
Anhur
Anhur
preco_curioso
Anhur
Level 76
God Stats
1W - 3L
1,750 SR
Queue Stats
289W - 315L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 0 / 14
11,286
806
5,999
17,580
19,346
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Lebry57
Morgan Le Fay
15
2 / 1 / 9
9,901
707
16,897
13,589
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
NinOG33k57
Thanatos
17
12 / 1 / 3
11,588
828
11,213
11,978
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dank1984
Chaac
12
0 / 8 / 1
8,120
580
11,623
17,696
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
angavado
Chang'e
13
1 / 8 / 1
8,833
631
11,715
16,165
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 0 / 1
7,968
569
2,891
6,125
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
14
9
L
Chaac
Dank1984
Chaac
0
8
1
0.06
W
Morgan Le Fay
Lebry57
Morgan Le Fay
2
1
9
6.5
W
Thanatos
NinOG33k57
Thanatos
12
1
3
13.5
L
Chang'e
angavado
Chang'e
1
8
1
0.19
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,109
Damage
26,229
43,147
Taken
39,986
33,066
Mitigated
15,862
24,843
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,999
679
6,584
7,067
17,580
19,346
562
3,089
13,797
18,514
0
L
Chaac
Dank1984
Chaac
11,623
1,139
0
2,807
17,696
8,994
0
9,538
7,054
0
31,201
W
Morgan Le Fay
Lebry57
Morgan Le Fay
16,897
1,846
0
1,433
13,589
7,262
454
3,463
9,570
53,501
0
W
Thanatos
NinOG33k57
Thanatos
11,213
2,636
0
9,759
11,978
6,458
1,388
4,348
7,096
0
49,325
L
Chang'e
angavado
Chang'e
11,715
1,179
710
2,826
16,165
4,856
0
7,935
7,188
34,409
0
L
2,891
1,061
0
1,012
6,125
2,012
0
3,651
1,977
0
17,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
24,921
175
Minions Killed
123
0
Camps Cleared
0
778,414
Distance Traveled
584,679
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,286
806
27
2
0
232,820
0
L
Chaac
8,120
580
27
2
0
218,552
0
W
Morgan Le Fay
9,901
707
91
7
0
259,388
0
W
Thanatos
11,588
828
57
4
0
286,206
0
L
Chang'e
8,833
631
65
5
0
212,467
2
L
Anhur
7,968
569
31
2
0
153,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role