Player Matchup

Erlang Shen
Erlang Shen
GrizzDK
Erlang Shen
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 66L
1,429 Elo+
Party 1
Ra
Ra
GrizzlyBearDip
Ra
Level 89
God Stats
23W - 32L
1,506 SR
Queue Stats
605W - 527L
1,515 Elo+
Solo
Skadi
Skadi
PrettyKino
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,740 Elo+
Party 1
Cliodhna
Cliodhna
Timesreaper
Cliodhna
Level 68
God Stats
0W - 1L
1,725 SR
Queue Stats
47W - 57L
1,511 Elo+
Solo
Horus
Horus
xxYMF
Horus
Level 84
God Stats
2W - 2L
1,484 SR
Queue Stats
39W - 35L
1,511 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,541 Elo+

VS

Team Averages
Level 100
1,630 SR
1,486 Elo+
Janus
Janus
FlowenSamoan
Janus
Level 157
God Stats
20W - 20L
1,486 SR
Queue Stats
211W - 242L
1,521 Elo+
Solo
Bacchus
Bacchus
munane256
Bacchus
Level 100
God Stats
5W - 2L
1,654 SR
Queue Stats
220W - 201L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
namechanged9323
Tsukuyomi
Level 36
God Stats
2W - 1L
1,826 SR
Queue Stats
31W - 41L
1,331 Elo+
Solo
Guan Yu
Guan Yu
ninetimes64
Guan Yu
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 47L
1,545 Elo+
Solo
Martichoras
Martichoras
ºAphrodite
Martichoras
Level 103
God Stats
1W - 0L
1,687 SR
Queue Stats
16W - 19L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrizzDK
Erlang Shen
14
2 / 5 / 2
8,959
472
12,329
26,400
18,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 7 / 2
10,076
530
8,560
11,619
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
16
7 / 6 / 3
10,469
551
13,193
17,153
6,825
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Timesreaper
Cliodhna
17
3 / 2 / 2
10,288
541
8,303
15,951
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
xxYMF
Horus
11
0 / 5 / 5
7,936
418
3,096
21,546
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,812
569
13,369
8,341
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
munane256
Bacchus
16
7 / 1 / 10
10,693
563
5,858
12,880
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
namechanged9323
Tsukuyomi
16
4 / 5 / 11
10,293
542
14,306
18,857
8,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
ninetimes64
Guan Yu
16
3 / 2 / 6
10,348
545
17,957
18,811
23,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
ºAphrodite
Martichoras
17
6 / 5 / 4
10,777
567
10,871
16,655
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
24
25
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Erlang Shen
GrizzDK
Erlang Shen
2
5
2
0.6
L
1
7
2
0.29
L
Skadi
7
6
3
1.42
L
Cliodhna
Timesreaper
Cliodhna
3
2
2
2
W
Bacchus
munane256
Bacchus
7
1
10
12
W
Tsukuyomi
namechanged9323
Tsukuyomi
4
5
11
1.9
W
Guan Yu
ninetimes64
Guan Yu
3
2
6
3
L
Horus
xxYMF
Horus
0
5
5
0.5
W
Martichoras
ºAphrodite
Martichoras
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,481
Damage
62,361
92,669
Taken
75,544
59,360
Mitigated
59,397
31,946
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,369
682
206
2,236
8,341
3,916
0
937
7,404
93,351
0
L
Erlang Shen
GrizzDK
Erlang Shen
12,329
6,866
0
10,774
26,400
18,730
0
4,028
21,917
1,497
61,519
L
8,560
412
338
1,258
11,619
5,245
0
4,217
7,304
88,387
0
L
Skadi
13,193
6,084
0
1,498
17,153
6,825
3,415
3,962
13,052
0
75,512
L
Cliodhna
Timesreaper
Cliodhna
8,303
1,401
0
9,879
15,951
6,953
642
1,316
14,525
0
99,066
W
Bacchus
munane256
Bacchus
5,858
850
161
3,901
12,880
14,806
177
2,904
9,861
28,881
0
W
Tsukuyomi
namechanged9323
Tsukuyomi
14,306
3,849
0
3,774
18,857
8,948
0
2,101
16,756
0
91,737
W
Guan Yu
ninetimes64
Guan Yu
17,957
2,665
690
5,591
18,811
23,766
234
1,357
17,454
0
81,155
L
Horus
xxYMF
Horus
3,096
1,730
1,966
6,233
21,546
21,607
0
5,031
16,280
0
21,513
W
Martichoras
ºAphrodite
Martichoras
10,871
3,709
0
6,098
16,655
7,961
1,244
2,979
13,569
0
87,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,728
Gold Earned
52,923
528
Minions Killed
522
0
Camps Cleared
0
1,839,175
Distance Traveled
1,838,690
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,812
569
162
9
0
381,167
7
L
Erlang Shen
8,959
472
87
5
0
321,880
0
L
Ra
10,076
530
162
9
0
378,688
2
L
Skadi
10,469
551
111
6
0
358,430
0
L
Cliodhna
10,288
541
139
7
0
415,076
0
W
Bacchus
10,693
563
26
1
0
370,546
4
W
Tsukuyomi
10,293
542
109
6
0
392,739
0
W
Guan Yu
10,348
545
103
5
0
385,992
0
L
Horus
7,936
418
29
2
0
365,101
0
W
Martichoras
10,777
567
122
6
0
308,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role