Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BaronVonWazo
Cthulhu
Level 85
God Stats
9W - 3L
1,516 SR
Queue Stats
105W - 107L
1,536 Elo+
Party 1
Shiva
Shiva
EOTs
Shiva
Level 48
God Stats
2W - 0L
1,146 SR
Queue Stats
20W - 44L
1,333 Elo+
Solo
Team Averages
Level 67
1,387 SR
1,457 Elo+

VS

Team Averages
Level 103
1,519 SR
1,369 Elo+
Surtr
Surtr
DarkWarriorrs
Surtr
Level 42
God Stats
1W - 2L
1,344 SR
Queue Stats
1W - 2L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodSwagginson
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,292 Elo+
Solo
Neith
Neith
Mapratora
Neith
Level 159
God Stats
10W - 10L
1,713 SR
Queue Stats
118W - 110L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 1 / 4
9,554
869
16,411
9,153
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
BaronVonWazo
Cthulhu
14
3 / 1 / 7
9,128
830
7,588
14,894
16,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
EOTs
Shiva
13
2 / 2 / 8
7,978
725
5,416
14,875
13,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,945
722
7,620
13,361
13,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
GodSwagginson
Morgan Le Fay
11
1 / 5 / 2
7,206
655
8,817
9,104
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Mapratora
Neith
13
1 / 3 / 2
7,685
699
11,830
9,738
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
4
10
W
Cthulhu
BaronVonWazo
Cthulhu
3
1
7
6.5
L
2
5
1
0.5
W
Shiva
EOTs
Shiva
2
2
8
3
L
Morgan Le Fay
GodSwagginson
Morgan Le Fay
1
5
2
0.4
L
Neith
Mapratora
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
28,267
38,922
Taken
32,203
34,018
Mitigated
22,484
7,414
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,411
1,227
300
1,120
9,153
3,781
1,313
1,555
7,598
58,960
0
W
Cthulhu
BaronVonWazo
Cthulhu
7,588
349
2,785
2,605
14,894
16,413
148
3,669
11,225
23,072
802
L
7,620
2,932
0
2,532
13,361
13,682
0
8,768
4,593
792
16,473
W
Shiva
EOTs
Shiva
5,416
732
299
305
14,875
13,824
350
3,937
10,938
0
21,217
L
Morgan Le Fay
GodSwagginson
Morgan Le Fay
8,817
826
0
937
9,104
4,235
29
7,244
1,860
24,872
0
L
Neith
Mapratora
Neith
11,830
4,218
0
1,865
9,738
4,567
0
7,232
2,506
0
41,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
22,836
173
Minions Killed
118
0
Camps Cleared
0
674,379
Distance Traveled
557,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,554
869
116
11
0
221,944
0
W
Cthulhu
9,128
830
25
2
0
233,159
0
L
Surtr
7,945
722
23
2
0
177,273
0
W
Shiva
7,978
725
32
3
0
219,276
0
L
Morgan Le Fay
7,206
655
34
3
0
188,201
0
L
Neith
7,685
699
61
6
0
191,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role