Player Matchup

Hercules
Hercules
Arawyek4991
Hercules
Level 142
God Stats
1W - 4L
1,315 SR
Queue Stats
172W - 162L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
I_Necrom
Zhong Kui
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 73L
1,559 Elo+
Party 2
Bellona
Bellona
Theolmai
Bellona
Level 106
God Stats
3W - 3L
1,467 SR
Queue Stats
75W - 60L
1,508 Elo+
Party 1
Hel
Hel
Thibaud2652
Hel
Level 58
God Stats
7W - 6L
1,400 SR
Queue Stats
46W - 47L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
iTs-PsYKoZe
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 137L
1,517 Elo+
Party 2
Team Averages
Level 112
1,436 SR
1,511 Elo+

VS

Team Averages
Level 132
1,503 SR
1,477 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Freddyman27
Ne Zha
Level 62
God Stats
3W - 2L
1,284 SR
Queue Stats
294W - 356L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
Golden-Steyn
Cu Chulainn
Level 134
God Stats
1W - 2L
1,732 SR
Queue Stats
16W - 16L
1,423 Elo+
Party 3
Freya
Freya
Markferguson493
Freya
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 163L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arawyek4991
Hercules
11
2 / 1 / 6
7,035
586
5,905
8,917
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
I_Necrom
Zhong Kui
13
5 / 0 / 0
8,492
708
8,860
10,627
7,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Theolmai
Bellona
14
5 / 0 / 2
8,379
698
3,783
7,127
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 4
6,660
555
3,974
5,134
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
iTs-PsYKoZe
Xbalanque
13
3 / 1 / 0
7,524
627
7,312
7,728
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 2
5,596
466
2,060
6,965
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
 
Baba Yaga
10
0 / 2 / 0
5,485
457
5,554
4,982
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
4 / 2 / 0
6,924
577
4,998
8,987
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Golden-Steyn
Cu Chulainn
11
0 / 3 / 0
5,777
481
5,797
11,231
9,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 9 / 2
4,946
412
1,912
11,391
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
2
1
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Hercules
Arawyek4991
Hercules
2
1
6
5
L
Ne Zha
4
2
0
2
L
Cu Chulainn
Golden-Steyn
Cu Chulainn
0
3
0
0
W
Zhong Kui
I_Necrom
Zhong Kui
5
0
0
5
L
0
9
2
0.11
W
Bellona
Theolmai
Bellona
5
0
2
6
W
1
2
4
1.5
W
Xbalanque
iTs-PsYKoZe
Xbalanque
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,834
Damage
20,321
39,533
Taken
43,556
24,017
Mitigated
24,379
20,859
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,060
734
0
1,254
6,965
5,690
0
0
6,965
19,624
0
L
Baba Yaga
 
Baba Yaga
5,554
277
0
1,446
4,982
1,901
0
799
4,183
40,942
0
W
Hercules
Arawyek4991
Hercules
5,905
1,440
0
4,089
8,917
6,838
0
3,320
5,362
0
15,515
L
Ne Zha
4,998
2,389
0
2,853
8,987
3,872
0
231
8,756
0
48,899
L
Cu Chulainn
Golden-Steyn
Cu Chulainn
5,797
1,269
0
2,074
11,231
9,252
0
7,011
4,220
0
43,779
W
Zhong Kui
I_Necrom
Zhong Kui
8,860
1,376
0
9,332
10,627
7,950
479
204
10,423
71,215
0
L
1,912
551
0
1,080
11,391
3,664
0
4,793
6,598
16,055
0
W
Bellona
Theolmai
Bellona
3,783
2,012
0
896
7,127
4,469
443
1,084
6,033
0
74,354
W
3,974
1,059
445
1,680
5,134
1,733
1,226
2,287
2,803
38,778
0
W
Xbalanque
iTs-PsYKoZe
Xbalanque
7,312
3,458
0
4,417
7,728
3,027
1,121
2,266
5,386
0
65,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
28,728
434
Minions Killed
271
0
Camps Cleared
0
1,194,746
Distance Traveled
1,124,274
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,596
466
34
3
0
220,549
1
L
Baba Yaga
5,485
457
52
4
0
221,211
0
W
Hercules
7,035
586
6
1
0
256,169
2
L
Ne Zha
6,924
577
94
8
0
255,861
1
L
Cu Chulainn
5,777
481
62
5
0
211,061
0
W
Zhong Kui
8,492
708
127
11
0
200,580
0
L
Freya
4,946
412
29
2
0
215,592
0
W
Bellona
8,379
698
114
10
0
296,672
0
W
Hel
6,660
555
69
6
0
220,213
4
W
Xbalanque
7,524
627
118
10
0
221,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role