Player Matchup

Artemis
Artemis
CallmeeAli
Artemis
Level 150
God Stats
14W - 10L
1,275 SR
Queue Stats
386W - 383L
1,481 Elo+
Party 3
Khepri
Khepri
Flutozim
Khepri
Level 114
God Stats
5W - 6L
1,406 SR
Queue Stats
30W - 34L
1,303 Elo+
Party 3
Surtr
Surtr
KING_OF_DEMONS-5
Surtr
Level 125
God Stats
18W - 12L
1,539 SR
Queue Stats
547W - 553L
1,488 Elo+
Party 2
Awilix
Awilix
bradley8000
Awilix
Level 145
God Stats
11W - 5L
1,753 SR
Queue Stats
178W - 166L
1,596 Elo+
Solo
Baba Yaga
Baba Yaga
lY Pop Yl
Baba Yaga
Level 67
God Stats
16W - 11L
1,591 SR
Queue Stats
510W - 471L
1,529 Elo+
Party 2
Team Averages
Level 120
1,513 SR
1,479 Elo+

VS

Team Averages
Level 114
1,544 SR
1,454 Elo+
Zeus
Zeus
DeahtGun6
Zeus
Level 112
God Stats
3W - 5L
1,719 SR
Queue Stats
511W - 537L
1,498 Elo+
Party 4
Aphrodite
Aphrodite
Decraftt
Aphrodite
Level 127
God Stats
1W - 3L
1,282 SR
Queue Stats
219W - 215L
1,432 Elo+
Party 1
Anhur
Anhur
Plerb
Anhur
Level 102
God Stats
4W - 4L
1,744 SR
Queue Stats
366W - 359L
1,447 Elo+
Party 1
Tyr
Tyr
Revens59
Tyr
Level 120
God Stats
16W - 16L
1,506 SR
Queue Stats
496W - 490L
1,494 Elo+
Party 4
Pele
Pele
tarif_direct8
Pele
Level 108
God Stats
82W - 70L
1,470 SR
Queue Stats
481W - 478L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CallmeeAli
Artemis
16
4 / 1 / 6
9,816
614
14,616
10,868
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Flutozim
Khepri
11
0 / 1 / 6
7,225
452
3,223
12,639
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
0 / 1 / 3
9,159
572
9,646
11,146
11,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
15
11 / 2 / 1
9,640
603
10,988
12,385
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
lY Pop Yl
Baba Yaga
15
4 / 2 / 3
9,095
568
10,270
8,617
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 6 / 1
7,564
473
5,662
8,934
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Decraftt
Aphrodite
11
1 / 3 / 3
7,381
461
3,849
17,349
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Plerb
Anhur
12
2 / 5 / 1
7,361
460
9,001
14,114
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 0
7,977
499
6,183
17,392
18,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 1
7,921
495
6,011
14,023
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
7
7
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
CallmeeAli
Artemis
4
1
6
7
L
Zeus
0
6
1
0.08
L
Aphrodite
Decraftt
Aphrodite
1
3
3
0.83
W
Khepri
Flutozim
Khepri
0
1
6
3
W
0
1
3
1.5
L
Anhur
Plerb
Anhur
2
5
1
0.5
L
1
2
0
0.5
W
Awilix
11
2
1
5.75
W
Baba Yaga
lY Pop Yl
Baba Yaga
4
2
3
2.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,743
Damage
30,706
55,655
Taken
71,812
34,857
Mitigated
48,182
19,928
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CallmeeAli
Artemis
14,616
8,653
0
7,224
10,868
4,285
55
1,538
9,330
0
86,214
L
Zeus
5,662
904
0
790
8,934
3,445
0
5,577
3,081
60,059
0
L
Aphrodite
Decraftt
Aphrodite
3,849
1,022
1,640
6,870
17,349
14,836
0
3,680
13,531
34,461
0
W
Khepri
Flutozim
Khepri
3,223
266
458
3,544
12,639
8,409
0
3,853
8,786
15,716
0
W
9,646
4,143
0
3,426
11,146
11,878
30
0
11,146
2,183
76,815
L
Anhur
Plerb
Anhur
9,001
4,218
0
3,629
14,114
6,010
0
1,111
12,973
0
52,321
L
6,183
558
0
6,842
17,392
18,627
0
1,349
15,995
0
72,901
W
Awilix
10,988
4,525
0
2,590
12,385
6,262
0
1,168
11,217
0
62,380
W
Baba Yaga
lY Pop Yl
Baba Yaga
10,270
659
0
2,686
8,617
4,023
840
2,952
5,665
68,340
0
L
6,011
1,497
0
1,196
14,023
5,264
0
1,805
12,148
0
55,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
38,204
482
Minions Killed
448
0
Camps Cleared
0
1,695,633
Distance Traveled
1,483,417
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,816
614
134
8
0
290,251
1
L
Zeus
7,564
473
113
7
0
257,933
6
L
Aphrodite
7,381
461
44
3
0
292,343
2
W
Khepri
7,225
452
13
1
0
345,788
5
W
Surtr
9,159
572
121
8
0
336,746
4
L
Anhur
7,361
460
78
5
0
292,192
2
L
Tyr
7,977
499
132
8
0
323,337
0
W
Awilix
9,640
603
78
5
0
384,329
0
W
Baba Yaga
9,095
568
136
9
0
338,519
8
L
Pele
7,921
495
81
5
0
317,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role