Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AceChemicals22
Rama
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 54L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
wrye is sad
Kuzenbo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,477 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,488 Elo+

VS

Team Averages
Level 99
1,500 SR
1,453 Elo+
Khepri
Khepri
Bardock72
Khepri
Level 105
God Stats
2W - 1L
1,552 SR
Queue Stats
80W - 85L
1,427 Elo+
Solo
Ullr
Ullr
VENNÖM
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
itzCartman
Baron Samedi
Level 44
God Stats
12W - 7L
1,447 SR
Queue Stats
109W - 103L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 0 / 1
10,192
728
15,071
8,457
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 0 / 0
9,451
675
5,919
7,753
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
wrye is sad
Kuzenbo
14
0 / 0 / 2
9,670
691
5,907
7,734
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bardock72
Khepri
14
0 / 0 / 0
8,536
610
4,035
8,171
11,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
VENNÖM
Ullr
15
0 / 1 / 0
8,937
638
9,340
11,866
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
itzCartman
Baron Samedi
13
0 / 3 / 0
8,673
620
6,233
10,011
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
1
3.5
W
1
0
0
1
L
Khepri
Bardock72
Khepri
0
0
0
0
L
Ullr
VENNÖM
Ullr
0
1
0
0
L
Baron Samedi
itzCartman
Baron Samedi
0
3
0
0
W
Kuzenbo
wrye is sad
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,897
Damage
19,608
23,944
Taken
30,048
18,384
Mitigated
21,123
3,375
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,071
622
0
991
8,457
4,481
0
3,106
5,351
58,551
0
W
5,919
3,774
0
782
7,753
3,704
0
2,986
4,767
0
40,581
L
Khepri
Bardock72
Khepri
4,035
322
0
1,796
8,171
11,113
0
3,758
4,123
24,367
0
L
Ullr
VENNÖM
Ullr
9,340
2,919
0
2,567
11,866
4,975
0
8,874
2,672
0
56,359
L
Baron Samedi
itzCartman
Baron Samedi
6,233
273
493
1,471
10,011
5,035
0
7,508
2,216
31,090
0
W
Kuzenbo
wrye is sad
Kuzenbo
5,907
2,992
0
1,602
7,734
10,199
138
4,228
3,506
19,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
26,146
202
Minions Killed
204
0
Camps Cleared
0
851,988
Distance Traveled
759,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,192
728
97
7
0
291,962
0
W
Rama
9,451
675
82
6
0
283,221
0
L
Khepri
8,536
610
35
3
0
267,646
1
L
Ullr
8,937
638
83
6
0
258,011
0
L
Baron Samedi
8,673
620
86
6
0
234,299
0
W
Kuzenbo
9,670
691
23
2
0
276,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role