Player Matchup

Charybdis
Charybdis
CDJason520
Charybdis
Level 195
God Stats
3W - 1L
1,233 SR
Queue Stats
160W - 162L
1,511 Elo+
Solo
Janus
Janus
Eruaino
Janus
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
236W - 247L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Mxff Chxf
Jormungandr
Level 78
God Stats
2W - 3L
1,447 SR
Queue Stats
119W - 116L
1,465 Elo+
Solo
Zeus
Zeus
Studly Ford
Zeus
Level 128
God Stats
5W - 5L
1,636 SR
Queue Stats
287W - 267L
1,494 Elo+
Party 1
Cupid
Cupid
meBEANIE
Cupid
Level 60
God Stats
4W - 3L
1,637 SR
Queue Stats
208W - 214L
1,424 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,455 Elo+

VS

Team Averages
Level 116
1,419 SR
1,458 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LegendsMaterial
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,563 Elo+
Solo
Cerberus
Cerberus
ShinigamiOtaku0
Cerberus
Level 122
God Stats
1W - 0L
1,325 SR
Queue Stats
41W - 49L
1,390 Elo+
Solo
Chiron
Chiron
horohoro009
Chiron
Level 157
God Stats
3W - 2L
1,272 SR
Queue Stats
160W - 175L
1,473 Elo+
Solo
Artio
Artio
msthequeen
Artio
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CDJason520
Charybdis
15
1 / 6 / 4
8,627
616
5,078
12,000
5,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Eruaino
Janus
10
1 / 2 / 3
7,524
537
4,023
4,842
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Mxff Chxf
Jormungandr
19
3 / 4 / 5
10,419
744
12,830
15,124
9,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 6
9,186
656
20,770
10,843
4,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
meBEANIE
Cupid
13
2 / 7 / 2
8,201
586
3,976
12,526
5,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 4 / 14
10,549
754
19,936
10,481
4,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 9
10,474
748
7,824
8,070
3,863
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
1 / 3 / 13
9,523
680
5,748
16,421
18,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
19
7 / 1 / 8
11,525
823
12,557
13,324
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
19
5 / 2 / 9
11,930
852
5,941
20,198
18,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
9
Kills
21
21
Deaths
11
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
4
14
3.25
L
Charybdis
CDJason520
Charybdis
1
6
4
0.5
L
Janus
Eruaino
Janus
1
2
3
1.25
W
2
1
9
6.5
L
Jormungandr
Mxff Chxf
Jormungandr
3
4
5
1.38
W
Cerberus
1
3
13
2.5
L
2
2
6
2.5
W
Chiron
7
1
8
11
L
Cupid
meBEANIE
Cupid
2
7
2
0.43
W
Artio
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,677
Damage
52,006
55,335
Taken
68,494
27,643
Mitigated
53,180
13,210
Healing
31,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,936
5,619
167
729
10,481
4,852
3,905
4,947
5,492
0
35,876
L
Charybdis
CDJason520
Charybdis
5,078
2,440
1,094
1,383
12,000
5,038
0
4,209
7,791
0
17,119
L
Janus
Eruaino
Janus
4,023
234
464
332
4,842
3,108
0
1,873
2,969
6,526
0
W
7,824
2,018
1,739
1,100
8,070
3,863
878
6,119
1,833
30,089
0
L
Jormungandr
Mxff Chxf
Jormungandr
12,830
915
614
3,715
15,124
9,448
0
3,201
11,923
36,771
0
W
Cerberus
5,748
169
1,631
4,159
16,421
18,333
339
8,045
8,246
9,600
0
L
20,770
1,379
956
2,307
10,843
4,555
0
4,102
6,741
37,038
0
W
Chiron
12,557
2,231
5,203
3,702
13,324
7,263
3,175
6,904
6,334
0
41,034
L
Cupid
meBEANIE
Cupid
3,976
3,303
1,162
1,183
12,526
5,494
0
4,881
7,645
0
11,185
W
Artio
5,941
28
6,309
6,993
20,198
18,869
370
11,084
8,966
12,793
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
54,001
134
Minions Killed
168
0
Camps Cleared
0
1,062,435
Distance Traveled
1,291,785
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,549
754
33
2
0
230,065
0
L
Charybdis
8,627
616
23
2
0
217,447
1
L
Janus
7,524
537
3
0
0
133,975
0
W
Vulcan
10,474
748
52
4
0
265,355
0
L
Jormungandr
10,419
744
53
4
0
254,748
0
W
Cerberus
9,523
680
13
1
0
227,605
0
L
Zeus
9,186
656
35
3
0
277,355
0
W
Chiron
11,525
823
55
4
0
268,349
0
L
Cupid
8,201
586
20
1
0
178,910
0
W
Artio
11,930
852
15
1
0
300,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role