Player Matchup

Izanami
Izanami
DHL Stagg
Izanami
Level 52
God Stats
11W - 9L
1,586 SR
Queue Stats
555W - 524L
1,536 Elo+
Party 2
Ares
Ares
Xiroxs
Ares
Level 126
God Stats
14W - 11L
1,553 SR
Queue Stats
485W - 488L
1,507 Elo+
Solo
Chang'e
Chang'e
xii LaMBo iix
Chang'e
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 122L
1,515 Elo+
Party 2
Team Averages
Level 105
1,546 SR
1,519 Elo+

VS

Team Averages
Level 106
1,391 SR
1,343 Elo+
Baron Samedi
Baron Samedi
NipZor7
Baron Samedi
Level 22
God Stats
34W - 23L
1,264 SR
Queue Stats
254W - 304L
1,137 Elo+
Party 1
Arachne
Arachne
PurpleWays
Arachne
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
203W - 205L
1,490 Elo+
Solo
Surtr
Surtr
r2o6762
Surtr
Level 156
God Stats
58W - 55L
1,408 SR
Queue Stats
160W - 160L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DHL Stagg
Izanami
10
0 / 2 / 0
6,591
659
3,583
5,325
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Xiroxs
Ares
9
0 / 4 / 0
6,394
639
2,893
11,453
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
9
0 / 2 / 0
6,036
604
2,391
3,878
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NipZor7
Baron Samedi
13
3 / 0 / 5
7,697
770
6,089
4,331
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
PurpleWays
Arachne
12
3 / 0 / 4
7,423
742
5,165
6,362
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
r2o6762
Surtr
12
2 / 0 / 6
7,449
745
6,773
5,940
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
DHL Stagg
Izanami
0
2
0
0
W
Baron Samedi
NipZor7
Baron Samedi
3
0
5
5.5
W
Arachne
PurpleWays
Arachne
3
0
4
5
L
Ares
Xiroxs
Ares
0
4
0
0
W
Surtr
r2o6762
Surtr
2
0
6
5
L
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,867
Damage
18,027
20,656
Taken
16,633
15,546
Mitigated
10,391
3,019
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DHL Stagg
Izanami
3,583
2,143
0
884
5,325
2,246
400
1,388
3,937
0
29,155
W
Baron Samedi
NipZor7
Baron Samedi
6,089
484
1,008
844
4,331
2,935
484
1,403
2,928
22,939
0
W
Arachne
PurpleWays
Arachne
5,165
3,145
0
3,152
6,362
3,547
1,465
2,175
4,187
0
25,053
L
Ares
Xiroxs
Ares
2,893
113
0
535
11,453
11,814
0
3,642
7,811
14,998
0
W
Surtr
r2o6762
Surtr
6,773
2,780
0
1,495
5,940
3,909
1,134
2,148
3,792
378
26,518
L
Chang'e
2,391
221
760
840
3,878
1,486
0
1,320
2,558
16,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,021
Gold Earned
22,569
155
Minions Killed
109
0
Camps Cleared
0
383,573
Distance Traveled
596,461
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,591
659
77
8
0
132,939
2
W
Baron Samedi
7,697
770
35
4
0
178,441
0
W
Arachne
7,423
742
36
4
0
229,648
0
L
Ares
6,394
639
25
3
0
121,379
2
W
Surtr
7,449
745
38
4
0
188,372
0
L
Chang'e
6,036
604
53
5
0
129,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role