Player Matchup

Ne Zha
Ne Zha
DосtоrFаtе
Ne Zha
Level 162
God Stats
30W - 18L
1,583 SR
Queue Stats
736W - 665L
1,461 Elo+
Party 2
Sol
Sol
HeyxChris
Sol
Level 125
God Stats
10W - 6L
1,754 SR
Queue Stats
565W - 556L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
NordFort
Kuzenbo
Level 80
God Stats
3W - 6L
1,815 SR
Queue Stats
245W - 228L
1,593 Elo+
Solo
Hachiman
Hachiman
Tumbarikitu
Hachiman
Level 127
God Stats
2W - 4L
1,646 SR
Queue Stats
315W - 295L
1,511 Elo+
Party 2
Mulan
Mulan
baltukha
Mulan
Level 142
God Stats
2W - 3L
1,723 SR
Queue Stats
473W - 475L
1,469 Elo+
Party 2
Team Averages
Level 127
1,704 SR
1,507 Elo+

VS

Team Averages
Level 111
1,652 SR
1,481 Elo+
Maui
Maui
LuKe99MuRpHy
Maui
Level 127
God Stats
4W - 2L
1,573 SR
Queue Stats
176W - 183L
1,437 Elo+
Solo
Zeus
Zeus
SavageCyborg
Zeus
Level 121
God Stats
7W - 2L
1,919 SR
Queue Stats
373W - 372L
1,523 Elo+
Party 1
Anubis
Anubis
Tanraan
Anubis
Level 89
God Stats
1W - 0L
1,801 SR
Queue Stats
18W - 15L
1,482 Elo+
Solo
Jing Wei
Jing Wei
TheHairyGod
Jing Wei
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 138L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
Xavier885
Ao Kuang
Level 140
God Stats
24W - 25L
1,469 SR
Queue Stats
814W - 832L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
9,529
681
16,210
12,140
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 5
9,418
673
17,890
13,035
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NordFort
Kuzenbo
16
2 / 7 / 8
9,767
698
8,419
22,608
27,218
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Tumbarikitu
Hachiman
17
4 / 3 / 5
9,973
712
10,154
12,113
5,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
baltukha
Mulan
14
1 / 6 / 6
8,575
613
5,172
16,644
17,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 19
11,354
811
5,673
15,593
18,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 3 / 13
9,834
702
17,596
8,894
4,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Tanraan
Anubis
18
2 / 5 / 10
10,770
769
9,950
12,569
7,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheHairyGod
Jing Wei
19
10 / 2 / 8
11,688
835
17,719
13,653
7,443
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Xavier885
Ao Kuang
19
11 / 2 / 8
12,202
872
13,687
17,365
17,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
13
Kills
24
24
Deaths
13
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
3
4
5
1.38
W
1
1
19
10.5
L
Kuzenbo
NordFort
Kuzenbo
2
7
8
0.86
W
0
3
13
2.17
W
Anubis
Tanraan
Anubis
2
5
10
1.4
W
Jing Wei
TheHairyGod
Jing Wei
10
2
8
7
L
Hachiman
Tumbarikitu
Hachiman
4
3
5
2.17
W
Ao Kuang
Xavier885
Ao Kuang
11
2
8
7.5
L
Mulan
baltukha
Mulan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,845
Damage
64,625
76,540
Taken
68,074
64,181
Mitigated
56,191
21,405
Healing
33,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,210
1,360
1,045
3,587
12,140
7,065
0
6,614
5,268
0
41,614
L
17,890
4,440
894
4,184
13,035
6,474
270
8,666
4,232
37,440
0
W
5,673
481
1,811
7,639
15,593
18,972
196
6,318
9,275
11,632
0
L
Kuzenbo
NordFort
Kuzenbo
8,419
2,441
473
3,244
22,608
27,218
52
11,769
10,356
12,692
0
W
17,596
1,841
2,326
1,608
8,894
4,264
1,569
2,902
5,992
37,506
0
W
Anubis
Tanraan
Anubis
9,950
201
371
3,638
12,569
7,803
1,337
6,646
5,923
37,798
0
W
Jing Wei
TheHairyGod
Jing Wei
17,719
14,296
2,647
5,230
13,653
7,443
2,164
4,235
9,418
0
37,026
L
Hachiman
Tumbarikitu
Hachiman
10,154
7,029
2,215
3,382
12,113
5,508
210
10,116
1,910
0
20,384
W
Ao Kuang
Xavier885
Ao Kuang
13,687
2,132
1,452
6,637
17,365
17,709
2,947
6,208
11,157
27,822
0
L
Mulan
baltukha
Mulan
5,172
315
669
1,712
16,644
17,916
0
8,453
7,868
0
7,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
55,848
138
Minions Killed
191
0
Camps Cleared
0
1,276,642
Distance Traveled
1,299,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,529
681
23
2
0
271,347
0
L
Sol
9,418
673
61
4
0
228,559
0
W
Maui
11,354
811
6
0
0
288,586
0
L
Kuzenbo
9,767
698
14
1
0
267,656
0
W
Zeus
9,834
702
50
4
0
275,527
0
W
Anubis
10,770
769
63
5
0
221,610
0
W
Jing Wei
11,688
835
46
3
0
271,713
0
L
Hachiman
9,973
712
34
2
0
247,269
0
W
Ao Kuang
12,202
872
26
2
0
242,184
0
L
Mulan
8,575
613
6
0
0
261,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role