Player Matchup

Janus
Janus
Athyde17
Janus
Level 119
God Stats
3W - 5L
1,420 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
FlemseSE
Danzaburou
Level 11
God Stats
1W - 2L
1,357 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 1
Anubis
Anubis
Intom
Anubis
Level 128
God Stats
7W - 7L
1,526 SR
Queue Stats
58W - 48L
1,540 Elo+
Solo
Martichoras
Martichoras
Paao
Martichoras
Level 128
God Stats
4W - 2L
1,653 SR
Queue Stats
33W - 22L
1,513 Elo+
Solo
Cthulhu
Cthulhu
RamboNL
Cthulhu
Level 68
God Stats
1W - 2L
1,729 SR
Queue Stats
82W - 82L
1,478 Elo+
Solo
Team Averages
Level 91
1,537 SR
1,417 Elo+

VS

Team Averages
Level 109
1,571 SR
1,442 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Buzemann94
Neith
Level 124
God Stats
16W - 18L
1,491 SR
Queue Stats
148W - 140L
1,514 Elo+
Solo
Thanatos
Thanatos
DiamantEspace59
Thanatos
Level 149
God Stats
33W - 19L
1,514 SR
Queue Stats
46W - 31L
1,490 Elo+
Solo
Hera
Hera
Gueche78
Hera
Level 103
God Stats
1W - 0L
1,699 SR
Queue Stats
201W - 193L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
eminary
Sun Wukong
Level 87
God Stats
29W - 10L
1,653 SR
Queue Stats
31W - 11L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Athyde17
Janus
12
0 / 5 / 1
6,667
667
4,708
10,868
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FlemseSE
Danzaburou
12
0 / 5 / 0
6,665
667
4,223
11,331
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Intom
Anubis
16
4 / 1 / 0
8,430
843
7,990
5,340
2,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Paao
Martichoras
14
0 / 3 / 2
7,136
714
8,434
8,168
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RamboNL
Cthulhu
10
0 / 1 / 0
5,932
593
1,248
3,358
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 1 / 9
7,764
776
4,863
8,924
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
15
2 / 1 / 1
8,076
808
6,157
8,127
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
13
7 / 2 / 3
7,790
779
6,410
8,694
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
14
2 / 0 / 8
8,037
804
7,104
5,605
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
eminary
Sun Wukong
14
4 / 0 / 7
7,773
777
11,298
13,836
12,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
15
15
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
9
4.5
L
Janus
Athyde17
Janus
0
5
1
0.1
W
Neith
2
1
1
2.5
W
Thanatos
7
2
3
4.25
L
Danzaburou
FlemseSE
Danzaburou
0
5
0
0
W
Hera
2
0
8
6
L
Anubis
Intom
Anubis
4
1
0
4
L
Martichoras
Paao
Martichoras
0
3
2
0.33
L
Cthulhu
RamboNL
Cthulhu
0
1
0
0
W
Sun Wukong
eminary
Sun Wukong
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
35,832
39,065
Taken
45,186
17,504
Mitigated
28,967
3,847
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,863
270
7,140
5,863
8,924
6,836
106
3,859
4,903
14,409
0
L
Janus
Athyde17
Janus
4,708
548
0
149
10,868
4,008
172
3,330
7,538
16,717
0
W
Neith
6,157
2,166
0
1,450
8,127
3,612
1,726
3,307
4,820
0
34,109
W
Thanatos
6,410
1,350
0
3,362
8,694
3,364
0
2,169
6,481
0
14,334
L
Danzaburou
FlemseSE
Danzaburou
4,223
1,792
0
1,169
11,331
4,725
260
4,435
6,896
0
14,584
W
Hera
7,104
860
0
2,415
5,605
2,400
469
585
5,020
34,612
0
L
Anubis
Intom
Anubis
7,990
210
0
1,436
5,340
2,807
0
829
4,511
36,700
0
L
Martichoras
Paao
Martichoras
8,434
2,271
0
982
8,168
3,313
0
1,698
6,470
0
35,055
L
Cthulhu
RamboNL
Cthulhu
1,248
0
0
111
3,358
2,651
0
1,675
1,683
1,781
100
W
Sun Wukong
eminary
Sun Wukong
11,298
1,369
0
1,954
13,836
12,755
86
3,720
8,916
0
28,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
39,440
196
Minions Killed
231
0
Camps Cleared
0
805,353
Distance Traveled
1,017,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,764
776
17
2
0
193,240
0
L
Janus
6,667
667
38
4
0
181,412
0
W
Neith
8,076
808
85
9
0
191,565
2
W
Thanatos
7,790
779
22
2
0
216,666
0
L
Danzaburou
6,665
667
22
2
0
170,221
0
W
Hera
8,037
804
58
6
0
185,225
0
L
Anubis
8,430
843
71
7
0
187,408
0
L
Martichoras
7,136
714
61
6
0
202,512
0
L
Cthulhu
5,932
593
4
0
0
63,800
0
W
Sun Wukong
7,773
777
49
5
0
230,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role