Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DuckOnKwak
Hachiman
Level 90
God Stats
1W - 1L
1,766 SR
Queue Stats
66W - 50L
1,521 Elo+
Solo
Freya
Freya
Khawn
Freya
Level 148
God Stats
4W - 3L
1,848 SR
Queue Stats
258W - 237L
1,572 Elo+
Solo
Chang'e
Chang'e
Talimane
Chang'e
Level 157
God Stats
3W - 6L
1,171 SR
Queue Stats
333W - 364L
1,564 Elo+
Solo
Jormungandr
Jormungandr
YYY333444
Jormungandr
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
515W - 247L
1,486 Elo+
Solo
Team Averages
Level 130
1,557 SR
1,529 Elo+

VS

Team Averages
Level 105
1,506 SR
1,527 Elo+
Susano
Susano
AndrewRP
Susano
Level 25
God Stats
1W - 0L
1,496 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 1
Achilles
Achilles
Carlts54321
Achilles
Level 154
God Stats
5W - 5L
1,320 SR
Queue Stats
492W - 490L
1,541 Elo+
Solo
Chang'e
Chang'e
Felicity94
Chang'e
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 123L
1,552 Elo+
Party 1
Raijin
Raijin
Nessie69
Raijin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,552 Elo+
Party 1
Apollo
Apollo
pisedpinaple
Apollo
Level 124
God Stats
4W - 0L
1,714 SR
Queue Stats
135W - 112L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 7 / 8
7,413
741
7,873
14,939
16,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
DuckOnKwak
Hachiman
14
2 / 5 / 6
7,849
785
12,225
13,330
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Khawn
Freya
14
3 / 4 / 5
7,765
777
7,052
11,368
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Talimane
Chang'e
14
0 / 4 / 6
7,272
727
6,945
13,760
8,054
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
YYY333444
Jormungandr
16
8 / 3 / 3
9,992
999
13,410
16,976
23,073
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AndrewRP
Susano
14
2 / 4 / 11
8,316
832
10,069
11,269
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Achilles
Carlts54321
Achilles
17
3 / 1 / 17
9,528
953
10,730
14,070
20,583
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Felicity94
Chang'e
13
2 / 2 / 9
8,158
816
12,891
10,904
4,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Nessie69
Raijin
15
1 / 3 / 12
8,763
876
7,942
10,688
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
17
14 / 3 / 6
11,118
1,112
21,644
8,563
4,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
13
Kills
22
23
Deaths
13
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
7
8
0.57
W
Susano
AndrewRP
Susano
2
4
11
1.88
W
Achilles
Carlts54321
Achilles
3
1
17
11.5
L
Hachiman
DuckOnKwak
Hachiman
2
5
6
1
W
Chang'e
Felicity94
Chang'e
2
2
9
3.25
L
Freya
Khawn
Freya
3
4
5
1.38
W
Raijin
Nessie69
Raijin
1
3
12
2.33
L
Chang'e
Talimane
Chang'e
0
4
6
0.75
L
Jormungandr
YYY333444
Jormungandr
8
3
3
3.17
W
Apollo
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,505
Damage
63,276
70,373
Taken
55,494
58,606
Mitigated
39,619
24,328
Healing
26,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,873
487
467
701
14,939
16,420
84
5,011
9,928
3,092
7,592
W
Susano
AndrewRP
Susano
10,069
853
0
865
11,269
5,068
1,025
5,815
5,454
0
13,428
W
Achilles
Carlts54321
Achilles
10,730
1,271
2,642
5,296
14,070
20,583
451
6,293
7,777
0
18,921
L
Hachiman
DuckOnKwak
Hachiman
12,225
3,471
321
1,309
13,330
6,077
34
3,320
10,010
0
25,855
W
Chang'e
Felicity94
Chang'e
12,891
270
8,459
4,259
10,904
4,501
1,024
4,937
5,967
19,996
0
L
Freya
Khawn
Freya
7,052
1,972
620
1,077
11,368
4,982
0
3,503
7,865
11,952
0
W
Raijin
Nessie69
Raijin
7,942
604
954
2,012
10,688
4,904
1,042
5,318
5,370
27,609
0
L
Chang'e
Talimane
Chang'e
6,945
748
9,012
4,964
13,760
8,054
0
4,881
8,879
15,127
0
L
Jormungandr
YYY333444
Jormungandr
13,410
1,506
2,329
3,528
16,976
23,073
0
4,118
12,858
22,171
2,463
W
Apollo
21,644
16,270
1,004
1,062
8,563
4,563
4,338
5,060
3,503
0
32,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
45,883
91
Minions Killed
113
0
Camps Cleared
0
950,719
Distance Traveled
971,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,413
741
7
1
0
194,445
0
W
Susano
8,316
832
7
1
0
206,956
0
W
Achilles
9,528
953
11
1
0
217,491
0
L
Hachiman
7,849
785
27
3
0
179,906
0
W
Chang'e
8,158
816
18
2
0
195,944
0
L
Freya
7,765
777
18
2
0
169,539
0
W
Raijin
8,763
876
50
5
0
178,704
0
L
Chang'e
7,272
727
23
2
0
193,180
0
L
Jormungandr
9,992
999
16
2
0
213,649
0
W
Apollo
11,118
1,112
27
3
0
172,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role