Player Matchup

Mercury
Mercury
G4_Miragee
Mercury
Level 100
God Stats
33W - 23L
1,654 SR
Queue Stats
175W - 174L
1,466 Elo+
Party 1
Hercules
Hercules
Jackfarmer02744
Hercules
Level 89
God Stats
2W - 8L
1,759 SR
Queue Stats
153W - 136L
1,560 Elo+
Solo
Sylvanus
Sylvanus
MaFu1990
Sylvanus
Level 149
God Stats
31W - 46L
1,289 SR
Queue Stats
45W - 62L
1,552 Elo+
Solo
Aphrodite
Aphrodite
Onizukaa-Eikichi
Aphrodite
Level 149
God Stats
11W - 6L
1,594 SR
Queue Stats
86W - 88L
1,467 Elo+
Party 1
Rama
Rama
Scorpion993
Rama
Level 89
God Stats
19W - 17L
1,500 SR
Queue Stats
559W - 569L
1,439 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,497 Elo+

VS

Team Averages
Level 102
1,575 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Elpapito_oficiaL
Skadi
Level 121
God Stats
6W - 6L
1,529 SR
Queue Stats
232W - 241L
1,494 Elo+
Solo
Fenrir
Fenrir
R33masuri
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 64L
1,513 Elo+
Party 2
Shiva
Shiva
Rudik321
Shiva
Level 103
God Stats
3W - 0L
1,795 SR
Queue Stats
220W - 222L
1,567 Elo+
Solo
Aphrodite
Aphrodite
jinxy123233
Aphrodite
Level 11
God Stats
4W - 5L
1,550 SR
Queue Stats
21W - 34L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G4_Miragee
Mercury
12
0 / 1 / 0
6,141
512
2,531
11,168
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
1
0 / 0 / 0
4,212
351
0
0
0
Sylvanus
MaFu1990
Sylvanus
6
0 / 2 / 0
5,065
422
1,866
6,805
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
11
0 / 2 / 1
5,966
497
2,685
6,877
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,724
394
2,765
6,439
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 2
7,251
604
3,868
2,646
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 5
7,305
609
7,942
5,540
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
R33masuri
Fenrir
12
4 / 1 / 4
7,686
641
4,871
10,044
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Rudik321
Shiva
13
1 / 0 / 1
7,871
656
1,434
4,041
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
jinxy123233
Aphrodite
10
0 / 1 / 8
6,451
538
2,770
6,207
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
9
9
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
3
0
5
5.5
L
Mercury
G4_Miragee
Mercury
0
1
0
0
L
Hercules
0
0
0
0
L
Sylvanus
MaFu1990
Sylvanus
0
2
0
0
L
Aphrodite
0
2
1
0.25
W
Fenrir
R33masuri
Fenrir
4
1
4
6
W
Shiva
Rudik321
Shiva
1
0
1
1.5
L
0
4
0
0
W
Aphrodite
jinxy123233
Aphrodite
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
20,885
31,289
Taken
28,478
13,188
Mitigated
13,848
9,314
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,868
280
0
500
2,646
999
552
654
1,992
51,438
0
W
7,942
2,480
81
662
5,540
1,987
390
1,025
4,515
0
61,273
L
Mercury
G4_Miragee
Mercury
2,531
1,118
0
730
11,168
4,292
0
2,722
8,446
0
50,980
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
MaFu1990
Sylvanus
1,866
491
563
2,034
6,805
4,123
0
1,171
5,634
13,828
0
L
Aphrodite
2,685
315
1,167
3,811
6,877
2,774
0
2,056
4,821
45,964
0
W
Fenrir
R33masuri
Fenrir
4,871
511
0
3,252
10,044
4,362
0
1,259
8,785
0
53,890
W
Shiva
Rudik321
Shiva
1,434
182
0
244
4,041
2,921
0
350
3,691
0
53,228
L
2,765
2,281
0
1,009
6,439
1,999
0
689
5,750
0
18,319
W
Aphrodite
jinxy123233
Aphrodite
2,770
553
2,048
3,003
6,207
3,579
642
1,324
4,883
16,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
36,564
209
Minions Killed
401
0
Camps Cleared
0
843,259
Distance Traveled
1,140,594
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,251
604
100
8
0
201,123
0
W
Skadi
7,305
609
91
8
0
220,288
0
L
Mercury
6,141
512
91
8
0
286,092
1
L
Hercules
4,212
351
0
0
0
142
0
L
Sylvanus
5,065
422
23
2
0
174,923
0
L
Aphrodite
5,966
497
70
6
0
232,421
2
W
Fenrir
7,686
641
79
7
0
289,919
5
W
Shiva
7,871
656
97
8
0
197,097
5
L
Rama
4,724
394
25
2
0
149,681
0
W
Aphrodite
6,451
538
34
3
0
232,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role