Player Matchup

Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GOZILLAFN
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,539 SR
Queue Stats
66W - 76L
1,506 Elo+
Solo
Horus
Horus
MJF56
Horus
Level 107
God Stats
0W - 1L
1,187 SR
Queue Stats
36W - 36L
1,520 Elo+
Solo
Ishtar
Ishtar
Rainscrown
Ishtar
Level 155
God Stats
0W - 2L
1,461 SR
Queue Stats
15W - 12L
1,483 Elo+
Party 2
Team Averages
Level 114
1,438 SR
1,502 Elo+

VS

Team Averages
Level 138
1,607 SR
1,511 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Angel Of Telos
Poseidon
Level 157
God Stats
5W - 1L
1,795 SR
Queue Stats
169W - 145L
1,514 Elo+
Party 1
Ullr
Ullr
JehuLid
Ullr
Level 156
God Stats
16W - 20L
1,433 SR
Queue Stats
707W - 748L
1,502 Elo+
Solo
Hades
Hades
Shak3junt831
Hades
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 84L
1,514 Elo+
Solo
Guan Yu
Guan Yu
So Impeccable
Guan Yu
Level 136
God Stats
1W - 0L
1,807 SR
Queue Stats
94W - 76L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
8 / 5 / 4
10,043
773
21,816
11,232
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
14
2 / 6 / 4
8,446
650
9,600
15,086
6,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
GOZILLAFN
Ah Muzen Cab
15
1 / 7 / 6
8,697
669
11,735
13,981
5,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
MJF56
Horus
15
0 / 3 / 8
8,985
691
5,021
16,638
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Rainscrown
Ishtar
16
2 / 5 / 3
8,811
678
10,357
12,028
5,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
10 / 2 / 12
11,503
885
24,035
12,284
7,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
17
7 / 3 / 13
10,552
812
14,954
13,242
7,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
JehuLid
Ullr
17
3 / 3 / 17
10,084
776
10,309
11,757
6,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 11
10,098
777
9,418
14,123
9,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
1 / 2 / 15
10,211
785
3,389
21,646
27,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
13
Kills
26
26
Deaths
13
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
8
5
4
2
L
Charybdis
 
Charybdis
2
6
4
0.67
W
Raijin
 
Raijin
10
2
12
8
W
Poseidon
7
3
13
4.5
L
Ah Muzen Cab
GOZILLAFN
Ah Muzen Cab
1
7
6
0.57
W
Ullr
JehuLid
Ullr
3
3
17
3.83
L
Horus
MJF56
Horus
0
3
8
1.33
L
Ishtar
Rainscrown
Ishtar
2
5
3
0.7
W
5
3
11
3.5
W
Guan Yu
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,529
Damage
62,105
68,965
Taken
73,052
40,480
Mitigated
58,429
16,589
Healing
39,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,816
173
421
1,073
11,232
4,889
0
6,450
4,782
30,517
0
L
Charybdis
 
Charybdis
9,600
4,929
1,515
1,967
15,086
6,720
386
8,418
6,668
0
23,840
W
Raijin
 
Raijin
24,035
1,224
1,843
1,937
12,284
7,243
1,950
4,199
8,085
46,006
0
W
Poseidon
14,954
1,595
835
1,471
13,242
7,392
1,981
3,798
9,444
33,800
0
L
Ah Muzen Cab
GOZILLAFN
Ah Muzen Cab
11,735
4,306
1,614
1,193
13,981
5,933
663
11,111
2,870
0
33,632
W
Ullr
JehuLid
Ullr
10,309
2,328
3,471
2,168
11,757
6,885
2,405
4,912
6,845
0
22,626
L
Horus
MJF56
Horus
5,021
1,579
2,462
3,936
16,638
17,765
0
12,670
3,968
0
7,164
L
Ishtar
Rainscrown
Ishtar
10,357
4,971
1,241
1,167
12,028
5,173
364
9,758
2,270
0
26,836
W
9,418
377
545
2,825
14,123
9,227
2,064
4,232
9,891
19,809
0
W
Guan Yu
3,389
257
13,851
10,395
21,646
27,682
414
4,675
16,971
0
9,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
52,448
137
Minions Killed
184
0
Camps Cleared
0
1,139,696
Distance Traveled
1,285,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,043
773
16
1
0
225,400
0
L
Charybdis
8,446
650
30
2
0
233,341
0
W
Raijin
11,503
885
56
4
0
237,347
0
W
Poseidon
10,552
812
40
3
0
252,994
0
L
Ah Muzen Cab
8,697
669
45
3
0
228,695
0
W
Ullr
10,084
776
40
3
0
277,563
0
L
Horus
8,985
691
7
1
0
254,219
0
L
Ishtar
8,811
678
39
3
0
198,041
0
W
Hades
10,098
777
35
3
0
234,966
0
W
Guan Yu
10,211
785
13
1
0
282,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role