Player Matchup

Izanami
Izanami
CynicalLinicome
Izanami
Level 116
God Stats
2W - 2L
1,219 SR
Queue Stats
130W - 154L
1,441 Elo+
Solo
Aphrodite
Aphrodite
LilBarneyy
Aphrodite
Level 107
God Stats
3W - 2L
1,400 SR
Queue Stats
150W - 127L
1,496 Elo+
Party 1
Anubis
Anubis
Neo456823
Anubis
Level 175
God Stats
61W - 67L
1,500 SR
Queue Stats
512W - 482L
1,452 Elo+
Solo
Thanatos
Thanatos
PabloHoneyII
Thanatos
Level 60
God Stats
12W - 11L
1,415 SR
Queue Stats
81W - 84L
1,420 Elo+
Party 1
Khepri
Khepri
spaced0g1
Khepri
Level 87
God Stats
25W - 18L
1,501 SR
Queue Stats
201W - 174L
1,485 Elo+
Party 1
Team Averages
Level 109
1,407 SR
1,459 Elo+

VS

Team Averages
Level 74
1,717 SR
1,446 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItsHectorFoo
Thanatos
Level 72
God Stats
6W - 4L
1,896 SR
Queue Stats
51W - 62L
1,389 Elo+
Solo
Jing Wei
Jing Wei
LegacyDeath1
Jing Wei
Level 101
God Stats
1W - 1L
1,714 SR
Queue Stats
88W - 92L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Stormyy NA
Cthulhu
Level 46
God Stats
1W - 1L
1,750 SR
Queue Stats
68W - 86L
1,431 Elo+
Party 2
Surtr
Surtr
Witchbolt31
Surtr
Level 29
God Stats
10W - 3L
1,727 SR
Queue Stats
55W - 68L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 0
7,468
574
11,374
9,007
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
LilBarneyy
Aphrodite
12
1 / 1 / 2
7,185
553
2,497
7,574
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
Neo456823
Anubis
13
7 / 0 / 1
8,547
657
8,712
8,869
4,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
PabloHoneyII
Thanatos
11
2 / 1 / 2
6,489
499
4,620
8,746
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
spaced0g1
Khepri
11
0 / 2 / 9
7,104
546
3,803
11,426
8,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 1
7,184
553
5,933
4,813
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ItsHectorFoo
Thanatos
10
2 / 2 / 0
6,048
465
1,389
7,924
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
LegacyDeath1
Jing Wei
11
2 / 2 / 1
6,771
521
7,946
10,347
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Stormyy NA
Cthulhu
9
0 / 7 / 2
6,025
463
5,220
13,847
9,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 7 / 1
6,239
480
4,877
14,118
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
6
6
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
1
1.5
W
7
2
0
3.5
L
Thanatos
ItsHectorFoo
Thanatos
2
2
0
1
L
Jing Wei
LegacyDeath1
Jing Wei
2
2
1
1.25
W
Aphrodite
LilBarneyy
Aphrodite
1
1
2
2
W
Anubis
Neo456823
Anubis
7
0
1
7.5
W
Thanatos
PabloHoneyII
Thanatos
2
1
2
3
L
Cthulhu
Stormyy NA
Cthulhu
0
7
2
0.14
L
1
7
1
0.21
W
Khepri
spaced0g1
Khepri
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
25,365
45,622
Taken
51,049
23,767
Mitigated
23,551
26,985
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,933
752
0
790
4,813
1,414
0
1,664
3,149
67,733
0
W
11,374
9,185
0
2,770
9,007
3,483
1,044
2,112
6,895
0
57,198
L
Thanatos
ItsHectorFoo
Thanatos
1,389
271
184
2,715
7,924
2,649
58
2,146
5,778
0
27,872
L
Jing Wei
LegacyDeath1
Jing Wei
7,946
6,002
0
3,896
10,347
4,075
0
1,652
8,695
0
57,188
W
Aphrodite
LilBarneyy
Aphrodite
2,497
393
674
5,268
7,574
3,553
94
3,083
4,491
56,857
0
W
Anubis
Neo456823
Anubis
8,712
450
0
5,251
8,869
4,311
455
1,396
7,473
63,918
0
W
Thanatos
PabloHoneyII
Thanatos
4,620
342
0
7,670
8,746
3,519
0
1,891
6,855
0
30,922
L
Cthulhu
Stormyy NA
Cthulhu
5,220
485
1,325
1,316
13,847
9,276
162
1,818
12,029
22,421
0
L
4,877
1,109
0
2,188
14,118
6,137
38
7,732
6,386
456
34,858
W
Khepri
spaced0g1
Khepri
3,803
244
1,938
3,414
11,426
8,901
194
2,759
8,667
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
32,267
400
Minions Killed
345
0
Camps Cleared
0
1,279,850
Distance Traveled
1,194,027
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,184
553
126
10
0
232,903
6
W
Izanami
7,468
574
97
7
0
229,762
0
L
Thanatos
6,048
465
40
3
0
245,200
0
L
Jing Wei
6,771
521
94
7
0
232,753
0
W
Aphrodite
7,185
553
99
8
0
219,982
6
W
Anubis
8,547
657
126
10
0
234,166
0
W
Thanatos
6,489
499
51
4
0
313,105
0
L
Cthulhu
6,025
463
36
3
0
242,610
0
L
Surtr
6,239
480
49
4
0
240,561
0
W
Khepri
7,104
546
27
2
0
282,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role