Player Matchup

Chang'e
Chang'e
MrDennNinja
Chang'e
Level 69
God Stats
9W - 4L
1,651 SR
Queue Stats
21W - 20L
1,433 Elo+
Party 2
Martichoras
Martichoras
SUN GOD JESUS
Martichoras
Level 117
God Stats
3W - 2L
1,272 SR
Queue Stats
49W - 76L
1,275 Elo+
Solo
Hercules
Hercules
SniffleBotle
Hercules
Level 76
God Stats
12W - 5L
1,567 SR
Queue Stats
20W - 18L
1,417 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,375 Elo+

VS

Team Averages
Level 75
1,494 SR
1,415 Elo+
Ah Puch
Ah Puch
StoNeyJoey209
Ah Puch
Level 123
God Stats
208W - 224L
1,463 SR
Queue Stats
703W - 738L
1,446 Elo+
Solo
Loki
Loki
YuhB-MikeHoncho
Loki
Level 76
God Stats
1W - 2L
1,518 SR
Queue Stats
59W - 57L
1,405 Elo+
Party 1
Skadi
Skadi
its-RonBurgundy-
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrDennNinja
Chang'e
17
5 / 1 / 0
10,760
717
8,192
14,213
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Martichoras
SUN GOD JESUS
Martichoras
15
0 / 2 / 3
9,663
644
5,202
15,789
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SniffleBotle
Hercules
16
1 / 1 / 5
9,742
649
7,446
18,787
22,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
4 / 1 / 0
10,646
710
17,164
6,078
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 4 / 2
9,142
609
9,882
11,796
5,226
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 1 / 3
9,145
610
9,946
7,487
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
4
4
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
MrDennNinja
Chang'e
5
1
0
5
W
Martichoras
SUN GOD JESUS
Martichoras
0
2
3
0.75
W
Hercules
SniffleBotle
Hercules
1
1
5
3.5
L
Ah Puch
4
1
0
4
L
0
4
2
0.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
36,992
48,789
Taken
25,361
36,987
Mitigated
14,100
29,919
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
MrDennNinja
Chang'e
8,192
511
10,460
11,088
14,213
6,896
652
5,304
8,115
31,885
0
W
Martichoras
SUN GOD JESUS
Martichoras
5,202
926
0
1,908
15,789
7,656
1,209
5,220
9,876
0
61,625
W
Hercules
SniffleBotle
Hercules
7,446
1,783
590
5,873
18,787
22,435
57
4,804
13,305
0
17,153
L
Ah Puch
17,164
377
354
1,149
6,078
3,136
0
1,692
4,386
57,161
0
L
9,882
622
0
1,720
11,796
5,226
35
4,316
7,480
0
44,750
L
9,946
3,721
0
389
7,487
5,738
44
2,310
5,177
0
26,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
28,933
181
Minions Killed
185
0
Camps Cleared
0
794,727
Distance Traveled
827,935
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,760
717
71
5
0
268,609
0
W
Martichoras
9,663
644
90
6
0
230,580
0
W
Hercules
9,742
649
20
1
0
295,538
2
L
Ah Puch
10,646
710
98
7
0
259,499
4
L
Loki
9,142
609
54
4
0
284,286
0
L
Skadi
9,145
610
33
2
0
284,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role