Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FX GAMER209
Odin
Level 63
God Stats
5W - 2L
1,795 SR
Queue Stats
73W - 55L
1,479 Elo+
Solo
Kukulkan
Kukulkan
IrvinR20
Kukulkan
Level 145
God Stats
8W - 8L
1,840 SR
Queue Stats
323W - 313L
1,490 Elo+
Solo
Chiron
Chiron
LoadinggT_T
Chiron
Level 64
God Stats
8W - 7L
1,203 SR
Queue Stats
68W - 70L
1,486 Elo+
Solo
Fenrir
Fenrir
LuisOGLoko
Fenrir
Level 75
God Stats
7W - 2L
1,773 SR
Queue Stats
147W - 151L
1,377 Elo+
Solo
Team Averages
Level 101
1,622 SR
1,466 Elo+

VS

Team Averages
Level 53
1,456 SR
1,372 Elo+
Surtr
Surtr
DeadJesusCracker
Surtr
Level 27
God Stats
1W - 7L
1,352 SR
Queue Stats
50W - 59L
1,361 Elo+
Party 1
Cupid
Cupid
joosh23
Cupid
Level 62
God Stats
0W - 2L
1,454 SR
Queue Stats
6W - 20L
1,222 Elo+
Solo
Bakasura
Bakasura
jusDAFOX
Bakasura
Level 47
God Stats
11W - 15L
1,500 SR
Queue Stats
514W - 516L
1,412 Elo+
Solo
Jormungandr
Jormungandr
lunna-arin
Jormungandr
Level 77
God Stats
1W - 1L
1,610 SR
Queue Stats
14W - 14L
1,424 Elo+
Solo
Agni
Agni
xINFINITExNINJA
Agni
Level 53
God Stats
3W - 3L
1,362 SR
Queue Stats
78W - 82L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
2 / 1 / 0
3,821
637
913
3,796
1,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

7
0 / 1 / 1
3,671
612
1,032
3,390
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
IrvinR20
Kukulkan
7
0 / 2 / 1
4,217
703
807
3,185
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
6
0 / 0 / 1
3,912
652
1,444
794
230
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fenrir
LuisOGLoko
Fenrir
7
2 / 0 / 2
4,296
716
2,633
5,172
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,370
728
2,444
4,493
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
joosh23
Cupid
1
0 / 0 / 0
2,703
451
0
0
0
Bakasura
jusDAFOX
Bakasura
7
1 / 0 / 0
4,209
702
222
4,040
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
lunna-arin
Jormungandr
7
1 / 1 / 0
4,013
669
1,062
3,244
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 2 / 1
4,356
726
2,531
3,600
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
4
4
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
0
2
L
0
1
1
0.5
W
0
1
1
0.5
W
Kukulkan
IrvinR20
Kukulkan
0
2
1
0.25
W
Chiron
0
0
1
0.5
W
Fenrir
LuisOGLoko
Fenrir
2
0
2
3
L
Cupid
joosh23
Cupid
0
0
0
0
L
Bakasura
jusDAFOX
Bakasura
1
0
0
1
L
Jormungandr
lunna-arin
Jormungandr
1
1
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,829
Damage
6,259
16,337
Taken
15,377
6,960
Mitigated
5,795
3,093
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
913
219
84
1,225
3,796
1,853
0
619
3,157
0
9,830
L
2,444
1,131
0
1,134
4,493
1,963
0
0
4,493
162
25,432
W
1,032
130
0
0
3,390
1,811
0
46
3,344
0
13,689
W
Kukulkan
IrvinR20
Kukulkan
807
407
0
500
3,185
1,200
44
2,426
756
19,610
0
W
Chiron
1,444
512
96
200
794
230
0
115
679
0
20,623
W
Fenrir
LuisOGLoko
Fenrir
2,633
868
0
988
5,172
1,866
0
415
4,732
0
20,959
L
Cupid
joosh23
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
jusDAFOX
Bakasura
222
192
116
2,994
4,040
1,459
0
206
3,806
0
9,732
L
Jormungandr
lunna-arin
Jormungandr
1,062
481
0
495
3,244
1,489
0
0
3,244
15,266
0
L
2,531
184
0
290
3,600
884
0
557
3,027
20,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,917
Gold Earned
19,651
152
Minions Killed
143
0
Camps Cleared
0
643,133
Distance Traveled
532,592
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,821
637
15
3
0
144,711
1
L
Surtr
4,370
728
46
8
0
111,832
0
W
Odin
3,671
612
21
4
0
121,137
0
W
Kukulkan
4,217
703
42
7
0
108,564
0
W
Chiron
3,912
652
37
6
0
119,824
0
W
Fenrir
4,296
716
37
6
0
148,897
2
L
Cupid
2,703
451
0
0
0
0
0
L
Bakasura
4,209
702
42
7
0
147,813
0
L
Jormungandr
4,013
669
23
4
0
136,263
0
L
Agni
4,356
726
32
5
0
136,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role