Player Matchup

Skadi
Skadi
KratosX4
Skadi
Level 49
God Stats
2W - 1L
1,227 SR
Queue Stats
22W - 17L
1,198 Elo+
Solo
Ymir
Ymir
LuckyFinz
Ymir
Level 3
God Stats
26W - 21L
1,500 SR
Queue Stats
154W - 152L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Purple_Paaint
Sun Wukong
Level 116
God Stats
19W - 17L
1,518 SR
Queue Stats
139W - 148L
1,493 Elo+
Party 2
Team Averages
Level 56
1,415 SR
1,397 Elo+

VS

Team Averages
Level 49
1,596 SR
1,473 Elo+
Cthulhu
Cthulhu
Retatered
Cthulhu
Level 50
God Stats
20W - 8L
1,873 SR
Queue Stats
70W - 23L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
YourWorstEnema
Sun Wukong
Level 58
God Stats
8W - 2L
1,415 SR
Queue Stats
74W - 26L
1,652 Elo+
Party 1
Rama
Rama
brettathias
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KratosX4
Skadi
14
9 / 5 / 6
10,046
837
16,683
12,329
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
15
4 / 1 / 11
10,270
856
6,945
11,743
12,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Purple_Paaint
Sun Wukong
15
5 / 1 / 11
9,746
812
10,682
11,544
9,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Retatered
Cthulhu
12
3 / 8 / 4
8,647
721
12,442
15,762
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
YourWorstEnema
Sun Wukong
15
3 / 2 / 2
8,749
729
8,613
12,110
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 3
8,033
669
3,846
11,214
4,310
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
7
7
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
KratosX4
Skadi
9
5
6
2.4
W
Ymir
4
1
11
9.5
W
Sun Wukong
Purple_Paaint
Sun Wukong
5
1
11
10.5
L
Cthulhu
Retatered
Cthulhu
3
8
4
0.63
L
Sun Wukong
YourWorstEnema
Sun Wukong
3
2
2
2
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
24,901
35,616
Taken
39,086
26,494
Mitigated
30,087
7,399
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
KratosX4
Skadi
16,683
8,988
0
964
12,329
4,895
445
3,361
8,708
0
42,374
W
Ymir
6,945
2,237
1,935
2,035
11,743
12,174
121
3,876
7,315
21,840
0
W
Sun Wukong
Purple_Paaint
Sun Wukong
10,682
3,971
0
2,465
11,544
9,425
391
4,138
7,073
0
43,569
L
Cthulhu
Retatered
Cthulhu
12,442
990
156
755
15,762
17,306
0
3,064
12,698
21,711
0
L
Sun Wukong
YourWorstEnema
Sun Wukong
8,613
1,313
0
1,568
12,110
8,471
0
3,137
8,973
0
35,581
L
3,846
3,095
0
0
11,214
4,310
0
855
10,359
0
12,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
25,429
145
Minions Killed
96
0
Camps Cleared
0
618,852
Distance Traveled
555,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,046
837
53
4
0
185,038
0
W
Ymir
10,270
856
38
3
0
217,910
0
W
Sun Wukong
9,746
812
54
5
0
215,904
0
L
Cthulhu
8,647
721
26
2
0
179,706
0
L
Sun Wukong
8,749
729
52
4
0
234,871
0
L
Rama
8,033
669
18
2
0
141,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role