Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Htx_Tpayne
Lancelot
Level 103
God Stats
7W - 3L
1,539 SR
Queue Stats
19W - 21L
1,491 Elo+
Party 1
Ra
Ra
JayCartierr23
Ra
Level 68
God Stats
12W - 15L
1,519 SR
Queue Stats
29W - 28L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
Straymuttstrut
Gilgamesh
Level 107
God Stats
4W - 5L
1,711 SR
Queue Stats
19W - 16L
1,407 Elo+
Solo
Yemoja
Yemoja
dallasmarryo
Yemoja
Level 128
God Stats
6W - 5L
1,545 SR
Queue Stats
215W - 227L
1,464 Elo+
Party 1
Team Averages
Level 98
1,563 SR
1,467 Elo+

VS

Team Averages
Level 91
1,480 SR
1,444 Elo+
Ao Kuang
Ao Kuang
G-1435
Ao Kuang
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 127
God Stats
230W - 215L
1,575 SR
Queue Stats
268W - 259L
1,470 Elo+
Solo
Scylla
Scylla
UnusualDust748
Scylla
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,364 Elo+
Solo
Achilles
Achilles
XxGoDzBulletxX
Achilles
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 52L
1,790 Elo+
Solo
Xbalanque
Xbalanque
darkapexvoid
Xbalanque
Level 40
God Stats
4W - 11L
1,326 SR
Queue Stats
20W - 51L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 2
6,173
617
3,684
4,759
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Htx_Tpayne
Lancelot
10
3 / 0 / 0
6,370
637
1,218
5,340
1,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 1
5,806
581
4,311
7,479
2,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Straymuttstrut
Gilgamesh
9
0 / 1 / 1
5,449
545
3,768
9,599
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
0 / 0 / 3
5,623
562
1,157
2,046
1,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
G-1435
Ao Kuang
6
1 / 1 / 0
4,707
471
3,193
4,911
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Leo_London
Danzaburou
9
0 / 1 / 1
5,555
556
1,014
4,589
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
5,144
514
2,823
5,200
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
10
1 / 1 / 0
5,515
552
5,746
7,737
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
darkapexvoid
Xbalanque
8
0 / 1 / 0
4,567
457
1,101
4,110
1,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
2
2
L
Ao Kuang
G-1435
Ao Kuang
1
1
0
1
W
Lancelot
Htx_Tpayne
Lancelot
3
0
0
3
W
3
1
1
3.5
L
Danzaburou
Leo_London
Danzaburou
0
1
1
0.5
W
Gilgamesh
Straymuttstrut
Gilgamesh
0
1
1
0.5
L
0
3
1
0.17
L
Achilles
1
1
0
1
W
Yemoja
0
0
3
1.5
L
Xbalanque
darkapexvoid
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,138
Damage
13,877
29,223
Taken
26,547
13,198
Mitigated
14,279
10,286
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,684
850
0
2,458
4,759
1,333
233
112
4,607
51,850
0
L
Ao Kuang
G-1435
Ao Kuang
3,193
839
0
1,440
4,911
1,535
0
1,808
3,103
19,010
0
W
Lancelot
Htx_Tpayne
Lancelot
1,218
335
206
1,053
5,340
1,941
0
584
4,752
0
42,869
W
4,311
285
108
2,748
7,479
2,936
62
4,673
2,568
35,259
0
L
Danzaburou
Leo_London
Danzaburou
1,014
172
0
2,292
4,589
1,457
0
321
4,268
0
38,947
W
Gilgamesh
Straymuttstrut
Gilgamesh
3,768
1,011
0
506
9,599
5,761
0
0
8,671
0
27,174
L
2,823
594
0
1,070
5,200
1,933
0
4,154
1,046
25,653
0
L
Achilles
5,746
1,533
0
2,441
7,737
7,929
56
0
6,984
0
28,003
W
Yemoja
1,157
246
2,458
749
2,046
1,227
0
365
1,681
8,128
0
L
Xbalanque
darkapexvoid
Xbalanque
1,101
57
0
242
4,110
1,425
0
2,869
1,241
0
18,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
25,488
270
Minions Killed
218
0
Camps Cleared
0
1,014,701
Distance Traveled
867,221
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,173
617
85
9
0
178,387
3
L
Ao Kuang
4,707
471
30
3
0
145,869
0
W
Lancelot
6,370
637
77
8
0
286,668
0
W
Ra
5,806
581
47
5
0
182,294
0
L
Danzaburou
5,555
556
71
7
0
145,285
1
W
Gilgamesh
5,449
545
45
5
0
195,971
0
L
Scylla
5,144
514
55
6
0
179,569
3
L
Achilles
5,515
552
34
3
0
192,535
0
W
Yemoja
5,623
562
16
2
0
171,381
0
L
Xbalanque
4,567
457
28
3
0
203,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role