Player Matchup

Vulcan
Vulcan
Crazyboy Aztek
Vulcan
Level 261
God Stats
51W - 38L
1,507 SR
Queue Stats
149W - 149L
1,420 Elo+
Solo
Xing Tian
Xing Tian
Gengarite
Xing Tian
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 144L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
GodOfScrubz
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
GodofPlebeians
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,755 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nepione
Morgan Le Fay
Level 33
God Stats
1W - 1L
1,730 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Team Averages
Level 92
1,547 SR
1,583 Elo+

VS

Team Averages
Level 109
1,581 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Faded x Jay
Thor
Level 107
God Stats
2W - 1L
1,683 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
SenpaiiReapeR
King Arthur
Level 161
God Stats
1W - 1L
1,341 SR
Queue Stats
244W - 263L
1,503 Elo+
Party 3
Maui
Maui
adipdyedboar
Maui
Level 49
God Stats
5W - 4L
1,674 SR
Queue Stats
128W - 112L
1,517 Elo+
Party 3
Aphrodite
Aphrodite
num6er 1 ki11er
Aphrodite
Level 124
God Stats
8W - 5L
1,709 SR
Queue Stats
192W - 229L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
9,663
743
16,995
9,011
5,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Gengarite
Xing Tian
15
2 / 6 / 3
8,785
676
8,744
18,895
22,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GodOfScrubz
Danzaburou
14
0 / 3 / 4
8,399
646
13,068
12,066
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GodofPlebeians
Gilgamesh
15
2 / 5 / 3
8,683
668
12,000
19,916
21,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Nepione
Morgan Le Fay
15
2 / 6 / 0
8,961
689
13,216
13,488
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 3 / 10
9,880
760
20,676
16,053
11,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 3 / 10
9,898
761
11,763
13,914
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SenpaiiReapeR
King Arthur
17
7 / 1 / 11
10,160
782
15,422
17,501
22,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 1 / 15
9,542
734
4,284
16,270
22,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
num6er 1 ki11er
Aphrodite
17
2 / 0 / 16
9,576
737
9,238
12,657
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
8
Kills
21
21
Deaths
8
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
10
3.33
L
2
1
4
4
W
6
3
10
3.67
L
Xing Tian
Gengarite
Xing Tian
2
6
3
0.58
L
Danzaburou
GodOfScrubz
Danzaburou
0
3
4
0.67
L
Gilgamesh
GodofPlebeians
Gilgamesh
2
5
3
0.7
L
Morgan Le Fay
Nepione
Morgan Le Fay
2
6
0
0.33
W
King Arthur
SenpaiiReapeR
King Arthur
7
1
11
12.5
W
1
1
15
8.5
W
Aphrodite
num6er 1 ki11er
Aphrodite
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,023
Damage
61,383
73,376
Taken
76,395
59,809
Mitigated
72,018
8,455
Healing
26,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,676
725
399
5,485
16,053
11,247
485
7,928
7,387
50,832
0
L
16,995
6,900
322
2,746
9,011
5,516
0
2,922
6,089
61,925
0
W
11,763
1,635
303
1,710
13,914
8,001
0
6,993
6,704
0
37,331
L
Xing Tian
Gengarite
Xing Tian
8,744
806
0
802
18,895
22,171
0
8,008
10,887
17,576
0
L
Danzaburou
GodOfScrubz
Danzaburou
13,068
5,885
0
2,307
12,066
5,926
79
3,188
8,878
0
28,708
L
Gilgamesh
GodofPlebeians
Gilgamesh
12,000
3,412
0
1,019
19,916
21,185
0
11,503
8,413
0
21,072
L
Morgan Le Fay
Nepione
Morgan Le Fay
13,216
1,726
0
1,259
13,488
5,011
330
8,577
4,911
27,636
0
W
King Arthur
SenpaiiReapeR
King Arthur
15,422
1,585
0
1,170
17,501
22,788
31
6,421
10,139
0
41,095
W
4,284
939
0
1,877
16,270
22,265
0
8,156
7,526
13,753
0
W
Aphrodite
num6er 1 ki11er
Aphrodite
9,238
741
7,722
8,158
12,657
7,717
362
7,588
4,573
35,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
49,056
189
Minions Killed
284
0
Camps Cleared
0
1,237,983
Distance Traveled
1,323,443
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,880
760
61
5
0
240,865
1
L
Vulcan
9,663
743
86
7
0
260,296
0
W
Thor
9,898
761
52
4
0
262,822
4
L
Xing Tian
8,785
676
12
1
0
219,594
0
L
Danzaburou
8,399
646
25
2
0
243,224
0
L
Gilgamesh
8,683
668
25
2
0
266,525
0
L
Morgan Le Fay
8,961
689
41
3
0
248,344
0
W
King Arthur
10,160
782
71
5
0
269,417
1
W
Maui
9,542
734
23
2
0
268,619
0
W
Aphrodite
9,576
737
77
6
0
281,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role