Player Matchup

He Bo
He Bo
Dr DingidFarst
He Bo
Level 121
God Stats
1W - 1L
1,647 SR
Queue Stats
40W - 42L
1,500 Elo+
Solo
Rama
Rama
GreasyPhil507
Rama
Level 103
God Stats
6W - 2L
1,587 SR
Queue Stats
116W - 111L
1,468 Elo+
Party 1
Loki
Loki
GreasySupa
Loki
Level 108
God Stats
4W - 7L
1,251 SR
Queue Stats
250W - 249L
1,469 Elo+
Party 1
Surtr
Surtr
InvaderVader88
Surtr
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 125L
1,427 Elo+
Party 1
Cliodhna
Cliodhna
Zephrr
Cliodhna
Level 87
God Stats
1W - 1L
1,683 SR
Queue Stats
252W - 254L
1,468 Elo+
Party 1
Team Averages
Level 96
1,534 SR
1,466 Elo+

VS

Team Averages
Level 74
1,523 SR
1,380 Elo+
Morgan Le Fay
Morgan Le Fay
BLACKKANGAROO97
Morgan Le Fay
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 19L
1,144 Elo+
Party 2
Martichoras
Martichoras
Drag-on0304
Martichoras
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
249W - 253L
1,526 Elo+
Solo
Thor
Thor
HyliaTheGoddess
Thor
Level 125
God Stats
3W - 1L
1,252 SR
Queue Stats
221W - 187L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Mays Pond
Heimdallr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 38L
1,311 Elo+
Party 2
Sun Wukong
Sun Wukong
SadLuisEsp25
Sun Wukong
Level 73
God Stats
4W - 0L
1,865 SR
Queue Stats
113W - 107L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 6
11,064
651
9,862
13,787
7,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 6 / 5
12,292
723
12,841
19,338
11,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 8 / 8
11,323
666
15,103
17,133
9,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 7 / 16
10,319
607
11,883
20,042
34,503
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Zephrr
Cliodhna
18
5 / 6 / 10
10,837
637
11,858
16,937
10,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACKKANGAROO97
Morgan Le Fay
19
2 / 4 / 18
12,055
709
13,311
12,181
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Drag-on0304
Martichoras
20
9 / 2 / 17
13,990
823
23,627
15,441
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 15
11,255
662
9,601
15,638
7,130
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Mays Pond
Heimdallr
20
9 / 5 / 12
13,444
791
15,843
18,023
9,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
SadLuisEsp25
Sun Wukong
20
10 / 2 / 13
13,602
800
18,094
18,226
27,721
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
109
21
Kills
34
34
Deaths
22
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLACKKANGAROO97
Morgan Le Fay
2
4
18
2.75
L
2
7
6
0.71
W
Martichoras
Drag-on0304
Martichoras
9
2
17
8.75
L
8
6
5
1.75
L
6
8
8
1.25
W
4
9
15
1.28
L
0
7
16
1.14
W
Heimdallr
Mays Pond
Heimdallr
9
5
12
3
W
Sun Wukong
SadLuisEsp25
Sun Wukong
10
2
13
8.25
L
Cliodhna
Zephrr
Cliodhna
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,547
Damage
80,476
87,237
Taken
79,509
73,343
Mitigated
58,913
15,356
Healing
23,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLACKKANGAROO97
Morgan Le Fay
13,311
716
0
2,404
12,181
5,607
2,221
1,824
10,357
39,811
0
L
9,862
745
673
1,810
13,787
7,487
0
2,835
10,949
29,594
0
W
Martichoras
Drag-on0304
Martichoras
23,627
4,652
1,930
6,185
15,441
8,566
2,729
4,190
11,251
0
57,331
L
12,841
10,700
991
4,131
19,338
11,090
0
1,727
17,611
0
25,370
L
15,103
1,923
1,653
651
17,133
9,699
0
2,797
14,332
0
37,232
W
9,601
2,056
475
508
15,638
7,130
140
2,187
13,451
0
16,195
L
11,883
2,118
983
1,250
20,042
34,503
9
3,774
16,264
5,378
16,244
W
Heimdallr
Mays Pond
Heimdallr
15,843
7,197
715
5,130
18,023
9,889
1,663
2,132
15,891
0
38,466
W
Sun Wukong
SadLuisEsp25
Sun Wukong
18,094
1,721
2,130
4,088
18,226
27,721
486
3,245
14,981
0
32,719
L
Cliodhna
Zephrr
Cliodhna
11,858
2,257
1,332
1,882
16,937
10,564
0
2,178
14,759
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
64,346
137
Minions Killed
233
0
Camps Cleared
0
1,541,977
Distance Traveled
1,648,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,055
709
45
3
0
318,503
0
L
He Bo
11,064
651
45
3
0
304,427
0
W
Martichoras
13,990
823
89
5
0
370,312
0
L
Rama
12,292
723
32
2
0
312,908
0
L
Loki
11,323
666
25
1
0
313,903
0
W
Thor
11,255
662
9
1
0
289,938
0
L
Surtr
10,319
607
10
1
0
310,122
0
W
Heimdallr
13,444
791
40
2
0
301,699
0
W
Sun Wukong
13,602
800
50
3
0
368,172
0
L
Cliodhna
10,837
637
25
1
0
300,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role