Player Matchup

Kukulkan
Kukulkan
Jewrardos
Kukulkan
Level 44
God Stats
56W - 43L
1,568 SR
Queue Stats
60W - 61L
1,434 Elo+
Party 1
Hercules
Hercules
LOWKERSON
Hercules
Level 97
God Stats
4W - 9L
1,367 SR
Queue Stats
220W - 199L
1,463 Elo+
Party 1
Thanatos
Thanatos
MountainEverest
Thanatos
Level 28
God Stats
5W - 9L
1,468 SR
Queue Stats
29W - 32L
1,478 Elo+
Party 1
Ishtar
Ishtar
Syndegard
Ishtar
Level 53
God Stats
9W - 13L
1,414 SR
Queue Stats
145W - 145L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
YinYangSoulll
Sylvanus
Level 110
God Stats
4W - 5L
1,288 SR
Queue Stats
219W - 204L
1,578 Elo+
Solo
Team Averages
Level 66
1,421 SR
1,483 Elo+

VS

Team Averages
Level 82
1,436 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
IXxJACCELLxXI
Mercury
Level 95
God Stats
6W - 4L
1,522 SR
Queue Stats
74W - 53L
1,498 Elo+
Party 3
Athena
Athena
MakeMeCry1739
Athena
Level 107
God Stats
1W - 2L
1,289 SR
Queue Stats
3W - 7L
1,535 Elo+
Party 2
Ravana
Ravana
SweatyMoobs
Ravana
Level 75
God Stats
2W - 7L
1,371 SR
Queue Stats
41W - 43L
1,515 Elo+
Solo
Martichoras
Martichoras
iancraig55
Martichoras
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jewrardos
Kukulkan
12
1 / 2 / 4
7,218
516
4,848
6,325
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LOWKERSON
Hercules
15
6 / 0 / 2
9,577
684
6,224
9,754
8,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
12
5 / 5 / 2
7,270
519
5,777
11,537
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ishtar
Syndegard
Ishtar
11
3 / 3 / 6
7,079
506
10,001
12,964
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
YinYangSoulll
Sylvanus
10
1 / 2 / 9
7,043
503
5,084
12,284
8,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 1 / 4
7,697
550
7,426
6,312
3,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
4 / 2 / 2
7,322
523
3,563
9,089
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 6
6,761
483
6,042
14,183
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
4
0 / 2 / 0
4,662
333
1,069
3,009
1,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
iancraig55
Martichoras
10
1 / 7 / 5
6,440
460
10,431
13,784
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
11
12
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
4
6
L
Mercury
4
2
2
2.5
W
Kukulkan
Jewrardos
Kukulkan
1
2
4
1.5
W
Hercules
LOWKERSON
Hercules
6
0
2
7
L
2
4
6
1.25
W
Thanatos
5
5
2
1.2
L
Ravana
0
2
0
0
W
Ishtar
Syndegard
Ishtar
3
3
6
2
W
Sylvanus
YinYangSoulll
Sylvanus
1
2
9
2.75
L
Martichoras
iancraig55
Martichoras
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,934
Damage
28,531
52,864
Taken
46,377
30,063
Mitigated
29,168
21,838
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,426
136
0
3,224
6,312
3,574
0
2,071
4,241
57,653
0
L
Mercury
3,563
1,167
0
280
9,089
3,439
0
1,619
7,470
0
56,284
W
Kukulkan
Jewrardos
Kukulkan
4,848
159
0
956
6,325
1,946
0
4,198
2,127
52,644
0
W
Hercules
LOWKERSON
Hercules
6,224
2,257
0
3,634
9,754
8,762
183
1,567
8,019
0
77,881
L
6,042
2,182
217
2,688
14,183
14,873
0
2,348
11,835
12,878
0
W
Thanatos
5,777
2,555
0
7,538
11,537
5,214
91
3,060
8,477
0
48,005
L
Ravana
1,069
335
0
1,124
3,009
1,198
0
0
3,009
0
8,096
W
Ishtar
Syndegard
Ishtar
10,001
6,440
0
2,936
12,964
5,291
0
2,349
10,615
0
43,121
W
Sylvanus
YinYangSoulll
Sylvanus
5,084
1,633
2,745
4,029
12,284
8,850
28
2,294
9,990
24,870
0
L
Martichoras
iancraig55
Martichoras
10,431
4,512
0
3,178
13,784
6,084
0
3,894
9,890
0
45,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
32,882
383
Minions Killed
285
0
Camps Cleared
0
1,302,218
Distance Traveled
1,187,226
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,697
550
97
7
0
252,220
0
L
Mercury
7,322
523
97
7
0
338,612
0
W
Kukulkan
7,218
516
89
6
0
281,497
0
W
Hercules
9,577
684
148
11
0
277,261
0
L
Athena
6,761
483
11
1
0
280,831
0
W
Thanatos
7,270
519
70
5
0
253,932
0
L
Ravana
4,662
333
11
1
0
67,105
0
W
Ishtar
7,079
506
51
4
0
254,841
3
W
Sylvanus
7,043
503
25
2
0
234,687
2
L
Martichoras
6,440
460
69
5
0
248,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role