Player Matchup

Freya
Freya
GamerMena
Freya
Level 138
God Stats
0W - 1L
1,330 SR
Queue Stats
21W - 25L
1,459 Elo+
Solo
Guan Yu
Guan Yu
Myacoxslong
Guan Yu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 95L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
NemeSiixx
Ne Zha
Level 12
God Stats
21W - 23L
1,490 SR
Queue Stats
29W - 27L
1,496 Elo+
Party 2
Team Averages
Level 61
1,440 SR
1,490 Elo+

VS

Team Averages
Level 75
1,477 SR
1,506 Elo+
Vamana
Vamana
KingTyler
Vamana
Level 68
God Stats
28W - 14L
1,500 SR
Queue Stats
148W - 108L
1,426 Elo+
Party 1
Nox
Nox
Ozgood19
Nox
Level 105
God Stats
4W - 2L
1,258 SR
Queue Stats
11W - 11L
1,460 Elo+
Party 1
Arachne
Arachne
namechanged9270
Arachne
Level 51
God Stats
3W - 5L
1,673 SR
Queue Stats
468W - 417L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GamerMena
Freya
14
0 / 4 / 3
8,883
635
5,876
11,134
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Myacoxslong
Guan Yu
14
2 / 2 / 2
8,805
629
6,110
17,294
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
NemeSiixx
Ne Zha
13
2 / 8 / 2
8,989
642
7,295
12,717
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KingTyler
Vamana
17
7 / 1 / 6
11,030
788
14,953
10,453
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
3 / 4 / 7
9,811
701
9,451
9,559
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 0 / 10
10,893
778
10,076
10,806
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
GamerMena
Freya
0
4
3
0.38
W
Vamana
KingTyler
Vamana
7
1
6
10
L
Guan Yu
Myacoxslong
Guan Yu
2
2
2
1.5
L
Ne Zha
NemeSiixx
Ne Zha
2
8
2
0.38
W
3
4
7
1.63
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
34,480
41,145
Taken
30,818
25,600
Mitigated
30,548
9,768
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
GamerMena
Freya
5,876
1,452
0
2,421
11,134
5,216
210
2,174
8,574
34,078
0
W
Vamana
KingTyler
Vamana
14,953
7,745
0
1,355
10,453
12,963
1,156
2,120
8,204
0
50,747
L
Guan Yu
Myacoxslong
Guan Yu
6,110
550
957
5,142
17,294
14,216
211
5,306
11,050
0
21,408
L
Ne Zha
NemeSiixx
Ne Zha
7,295
942
140
1,108
12,717
6,168
0
2,135
9,948
0
32,028
W
9,451
510
0
882
9,559
4,028
561
1,497
7,548
35,468
0
W
10,076
6,562
0
3,776
10,806
13,557
1,183
2,333
8,079
0
38,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
31,734
149
Minions Killed
178
0
Camps Cleared
0
694,595
Distance Traveled
778,108
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,883
635
78
6
0
221,584
0
W
Vamana
11,030
788
51
4
0
273,895
0
L
Guan Yu
8,805
629
36
3
0
257,393
0
L
Ne Zha
8,989
642
35
3
0
215,618
5
W
Nox
9,811
701
67
5
0
241,761
0
W
Arachne
10,893
778
60
4
0
262,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role