Player Matchup

Bacchus
Bacchus
Shadow beast894
Bacchus
Level 124
God Stats
1W - 0L
1,724 SR
Queue Stats
22W - 19L
1,635 Elo+
Party 1
Medusa
Medusa
SmilyDrop974790
Medusa
Level 159
God Stats
1W - 0L
1,266 SR
Queue Stats
18W - 20L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
Strangecles
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Ra
Ra
ZombieViper9240
Ra
Level 146
God Stats
2W - 3L
1,461 SR
Queue Stats
50W - 69L
1,459 Elo+
Party 1
Sobek
Sobek
velthric
Sobek
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 1
Team Averages
Level 119
1,490 SR
1,479 Elo+

VS

Team Averages
Level 103
1,362 SR
1,438 Elo+
Heimdallr
Heimdallr
BestLeeSinLA
Heimdallr
Level 43
God Stats
0W - 2L
1,267 SR
Queue Stats
54W - 42L
1,507 Elo+
Party 3
Chang'e
Chang'e
JiroKats
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,351 Elo+
Solo
Fafnir
Fafnir
Johanonee
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 135L
1,519 Elo+
Party 3
Chronos
Chronos
elmanolin211208
Chronos
Level 151
God Stats
2W - 3L
1,303 SR
Queue Stats
143W - 127L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
franclin213
Gilgamesh
Level 141
God Stats
0W - 1L
1,240 SR
Queue Stats
82W - 91L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,405
855
7,921
12,664
10,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 12
8,984
817
17,400
10,002
5,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Strangecles
Jormungandr
17
3 / 2 / 16
9,470
861
13,160
13,281
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 1 / 14
9,856
896
15,867
6,983
3,901
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
velthric
Sobek
14
2 / 4 / 14
8,547
777
4,922
16,535
17,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BestLeeSinLA
Heimdallr
15
2 / 4 / 8
8,755
796
12,647
11,475
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JiroKats
Chang'e
15
2 / 4 / 4
8,059
733
8,069
13,564
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
Johanonee
Fafnir
13
2 / 4 / 4
7,569
688
4,299
13,944
18,318
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 5 / 5
8,220
747
9,439
11,055
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
franclin213
Gilgamesh
13
1 / 5 / 4
7,442
677
9,313
15,572
12,107
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
22
Kills
9
12
Deaths
22
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BestLeeSinLA
Heimdallr
2
4
8
1.5
L
Chang'e
JiroKats
Chang'e
2
4
4
1
L
Fafnir
Johanonee
Fafnir
2
4
4
1
W
7
2
10
6
W
6
3
12
4
W
Jormungandr
Strangecles
Jormungandr
3
2
16
5.5
W
4
1
14
11
L
2
5
5
0.9
L
Gilgamesh
franclin213
Gilgamesh
1
5
4
0.6
W
Sobek
velthric
Sobek
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,270
Damage
43,767
59,465
Taken
65,610
54,164
Mitigated
47,148
24,521
Healing
22,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BestLeeSinLA
Heimdallr
12,647
4,385
1,171
1,257
11,475
5,412
0
8,683
2,178
0
23,742
L
Chang'e
JiroKats
Chang'e
8,069
538
5,323
4,538
13,564
6,390
0
7,045
6,013
20,377
0
L
Fafnir
Johanonee
Fafnir
4,299
1,212
1,468
4,030
13,944
18,318
0
6,342
6,675
7,120
0
W
7,921
509
671
2,420
12,664
10,693
76
3,460
9,204
10,721
0
W
17,400
6,699
1,441
1,591
10,002
5,346
2,433
4,136
5,866
0
31,272
W
Jormungandr
Strangecles
Jormungandr
13,160
2,743
0
2,111
13,281
16,411
396
6,665
6,616
25,626
0
W
15,867
669
9,451
2,864
6,983
3,901
594
1,809
5,174
33,646
0
L
9,439
3,914
642
618
11,055
4,921
0
7,348
3,040
20,293
0
L
Gilgamesh
franclin213
Gilgamesh
9,313
1,366
1,613
2,225
15,572
12,107
0
9,162
5,834
224
14,505
W
Sobek
velthric
Sobek
4,922
170
1,634
2,338
16,535
17,813
56
5,737
10,798
8,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
40,045
127
Minions Killed
96
0
Camps Cleared
0
1,037,673
Distance Traveled
949,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,755
796
24
2
0
205,372
0
L
Chang'e
8,059
733
23
2
0
209,644
0
L
Fafnir
7,569
688
4
0
0
195,637
0
W
Bacchus
9,405
855
10
1
0
245,206
0
W
Medusa
8,984
817
27
2
0
190,800
0
W
Jormungandr
9,470
861
17
2
0
193,452
0
W
Ra
9,856
896
64
6
0
193,837
0
L
Chronos
8,220
747
30
3
0
144,972
0
L
Gilgamesh
7,442
677
15
1
0
193,909
0
W
Sobek
8,547
777
9
1
0
214,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role