Player Matchup

Kali
Kali
El BStormB
Kali
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,683 Elo+
Party 3
Bacchus
Bacchus
Emerald-wizard51
Bacchus
Level 82
God Stats
6W - 13L
1,334 SR
Queue Stats
82W - 104L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
TRC_JTCH_2530
Baron Samedi
Level 29
God Stats
21W - 14L
1,688 SR
Queue Stats
130W - 130L
1,463 Elo+
Party 3
Chaac
Chaac
TRC_LSCH_2530
Chaac
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
88W - 107L
1,391 Elo+
Party 3
Izanami
Izanami
Zbeater-Genesis
Izanami
Level 43
God Stats
19W - 2L
1,791 SR
Queue Stats
97W - 106L
1,370 Elo+
Party 2
Team Averages
Level 50
1,563 SR
1,444 Elo+

VS

Team Averages
Level 51
1,572 SR
1,359 Elo+
Izanami
Izanami
Batbrain051202
Izanami
Level 18
God Stats
8W - 9L
1,243 SR
Queue Stats
311W - 298L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
Demonyc_TZ
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Party 4
Amaterasu
Amaterasu
Ghost91003
Amaterasu
Level 49
God Stats
15W - 11L
1,500 SR
Queue Stats
367W - 364L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
Mazkota19_jd
Nu Wa
Level 136
God Stats
35W - 39L
1,875 SR
Queue Stats
402W - 395L
1,432 Elo+
Party 4
Erlang Shen
Erlang Shen
Swagapino77
Erlang Shen
Level 46
God Stats
23W - 10L
1,744 SR
Queue Stats
472W - 425L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,293
608
5,041
12,014
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 5
5,990
499
2,930
7,713
5,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Baron Samedi
TRC_JTCH_2530
Baron Samedi
12
2 / 2 / 2
6,459
538
4,458
6,911
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 0 / 1
7,469
622
4,292
5,530
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 1
7,762
647
9,823
7,354
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,151
429
4,269
6,992
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Demonyc_TZ
Cthulhu
7
0 / 2 / 2
5,121
427
2,091
6,113
3,373
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
Ghost91003
Amaterasu
11
0 / 3 / 0
5,612
468
1,536
6,684
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 2 / 1
6,258
522
8,084
6,797
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Swagapino77
Erlang Shen
12
4 / 4 / 0
6,827
569
7,173
11,867
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cthulhu
Demonyc_TZ
Cthulhu
0
2
2
0.5
W
2
0
3
3.5
W
1
2
5
1.75
L
Amaterasu
Ghost91003
Amaterasu
0
3
0
0
L
0
2
1
0.25
L
Erlang Shen
Swagapino77
Erlang Shen
4
4
0
1
W
Baron Samedi
TRC_JTCH_2530
Baron Samedi
2
2
2
1.5
W
3
0
1
3.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
23,153
39,522
Taken
38,453
20,103
Mitigated
16,577
17,084
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,269
2,961
0
1,101
6,992
1,702
0
764
6,228
0
36,204
L
Cthulhu
Demonyc_TZ
Cthulhu
2,091
82
261
197
6,113
3,373
0
977
5,136
11,054
0
W
5,041
2,736
273
8,168
12,014
5,487
146
1,618
10,226
0
42,647
W
2,930
373
0
2,377
7,713
5,421
303
1,669
5,940
11,045
0
L
Amaterasu
Ghost91003
Amaterasu
1,536
429
0
1,604
6,684
3,995
0
0
6,684
0
31,714
L
8,084
1,448
0
1,052
6,797
2,117
27
3,426
3,371
48,654
0
L
Erlang Shen
Swagapino77
Erlang Shen
7,173
4,273
0
4,052
11,867
5,390
0
2,221
9,646
0
43,004
W
Baron Samedi
TRC_JTCH_2530
Baron Samedi
4,458
43
0
2,119
6,911
3,362
0
3,267
3,389
46,462
0
W
4,292
940
0
1,185
5,530
3,131
434
1,303
3,896
0
44,909
W
9,823
6,679
0
2,962
7,354
2,702
36
1,567
5,699
0
74,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
28,969
360
Minions Killed
292
0
Camps Cleared
0
1,180,528
Distance Traveled
1,105,126
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,151
429
67
6
0
207,646
0
L
Cthulhu
5,121
427
28
2
0
214,876
0
W
Kali
7,293
608
75
6
0
277,725
0
W
Bacchus
5,990
499
17
1
0
224,088
0
L
Amaterasu
5,612
468
52
4
0
213,184
2
L
Nu Wa
6,258
522
69
6
0
211,146
0
L
Erlang Shen
6,827
569
76
6
0
258,274
2
W
Baron Samedi
6,459
538
65
5
0
223,166
7
W
Chaac
7,469
622
73
6
0
247,213
1
W
Izanami
7,762
647
130
11
0
208,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role