Player Matchup

Cernunnos
Cernunnos
Kdenbeach
Cernunnos
Level 45
God Stats
6W - 3L
1,678 SR
Queue Stats
59W - 47L
1,530 Elo+
Party 2
Anubis
Anubis
Led ZeppelinVII
Anubis
Level 117
God Stats
2W - 3L
1,515 SR
Queue Stats
79W - 76L
1,522 Elo+
Party 2
Cerberus
Cerberus
SovietAggresion
Cerberus
Level 90
God Stats
4W - 4L
1,637 SR
Queue Stats
69W - 61L
1,527 Elo+
Party 2
Team Averages
Level 84
1,610 SR
1,526 Elo+

VS

Team Averages
Level 142
1,465 SR
1,458 Elo+
Chaac
Chaac
JehuLid
Chaac
Level 156
God Stats
7W - 3L
1,752 SR
Queue Stats
80W - 82L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
Magus Apollo
Aphrodite
Level 129
God Stats
12W - 10L
1,106 SR
Queue Stats
115W - 124L
1,441 Elo+
Solo
Danzaburou
Danzaburou
SPARK KOMPANY
Danzaburou
Level 140
God Stats
9W - 11L
1,535 SR
Queue Stats
245W - 255L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kdenbeach
Cernunnos
14
3 / 5 / 5
9,894
660
9,659
17,654
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 5 / 3
9,880
659
8,999
13,373
7,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
14
1 / 3 / 7
9,301
620
9,298
24,304
29,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JehuLid
Chaac
16
3 / 2 / 8
10,741
716
17,909
17,265
16,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Magus Apollo
Aphrodite
16
1 / 3 / 10
10,939
729
13,086
11,189
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SPARK KOMPANY
Danzaburou
17
9 / 3 / 3
12,160
811
17,286
15,188
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
8
Kills
13
13
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
JehuLid
Chaac
3
2
8
3.5
L
Cernunnos
Kdenbeach
Cernunnos
3
5
5
1.1
L
4
5
3
1.1
W
Aphrodite
Magus Apollo
Aphrodite
1
3
10
2
W
Danzaburou
SPARK KOMPANY
Danzaburou
9
3
3
3.5
L
Cerberus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
48,281
55,331
Taken
43,642
44,222
Mitigated
28,791
14,866
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JehuLid
Chaac
17,909
1,897
0
2,582
17,265
16,345
847
6,386
10,879
0
53,805
L
Cernunnos
Kdenbeach
Cernunnos
9,659
4,621
0
2,583
17,654
7,933
528
4,899
12,755
0
41,106
L
8,999
465
0
3,462
13,373
7,173
87
1,763
11,610
37,279
0
W
Aphrodite
Magus Apollo
Aphrodite
13,086
613
4,183
5,985
11,189
5,495
688
5,730
5,459
47,686
0
W
Danzaburou
SPARK KOMPANY
Danzaburou
17,286
8,687
0
3,368
15,188
6,951
1,484
6,246
8,942
0
49,462
L
Cerberus
9,298
499
0
8,821
24,304
29,116
183
6,469
17,835
21,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
33,840
166
Minions Killed
165
0
Camps Cleared
0
700,400
Distance Traveled
835,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,741
716
33
2
0
314,380
0
L
Cernunnos
9,894
660
68
5
0
223,109
0
L
Anubis
9,880
659
55
4
0
194,350
0
W
Aphrodite
10,939
729
77
5
0
269,962
0
W
Danzaburou
12,160
811
55
4
0
251,010
0
L
Cerberus
9,301
620
43
3
0
282,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role