Player Matchup

Ymir
Ymir
Colefolio123
Ymir
Level 127
God Stats
1W - 6L
1,093 SR
Queue Stats
38W - 65L
1,376 Elo+
Party 1
King Arthur
King Arthur
DaRealPandaKing
King Arthur
Level 86
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 17L
1,810 Elo+
Party 1
Discordia
Discordia
DocLyonHart
Discordia
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 55L
1,338 Elo+
Party 1
Ganesha
Ganesha
Sp1cy Assassin2
Ganesha
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 39L
1,529 Elo+
Party 1
Nemesis
Nemesis
Supercocohead
Nemesis
Level 122
God Stats
1W - 5L
1,325 SR
Queue Stats
25W - 54L
1,388 Elo+
Party 1
Team Averages
Level 107
1,427 SR
1,488 Elo+

VS

Team Averages
Level 146
1,485 SR
1,520 Elo+
Jing Wei
Jing Wei
MaqNova
Jing Wei
Level 149
God Stats
2W - 3L
1,219 SR
Queue Stats
327W - 355L
1,467 Elo+
Party 2
Chronos
Chronos
ProoTheJew
Chronos
Level 141
God Stats
21W - 21L
1,485 SR
Queue Stats
132W - 121L
1,521 Elo+
Solo
Khepri
Khepri
Warinstinct4
Khepri
Level 156
God Stats
8W - 10L
1,405 SR
Queue Stats
305W - 285L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Yandere chan174
Aphrodite
Level 125
God Stats
190W - 133L
1,753 SR
Queue Stats
278W - 250L
1,558 Elo+
Solo
Arachne
Arachne
hellfire2258
Arachne
Level 158
God Stats
19W - 15L
1,565 SR
Queue Stats
496W - 530L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,751
475
3,787
6,436
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DaRealPandaKing
King Arthur
10
3 / 0 / 0
5,688
569
5,512
8,365
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
DocLyonHart
Discordia
8
1 / 6 / 1
4,899
490
5,041
7,213
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 1
4,772
477
1,794
8,815
5,160
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
8
1 / 2 / 0
4,923
492
4,781
7,890
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MaqNova
Jing Wei
9
0 / 0 / 0
5,172
517
3,504
4,967
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
ProoTheJew
Chronos
10
0 / 3 / 0
6,078
608
4,388
9,495
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
8
0 / 0 / 3
5,117
512
4,060
4,058
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Yandere chan174
Aphrodite
10
6 / 2 / 3
6,638
664
8,668
8,641
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
hellfire2258
Arachne
11
5 / 1 / 2
6,303
630
4,539
9,304
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
King Arthur
DaRealPandaKing
King Arthur
3
0
0
3
L
Discordia
DocLyonHart
Discordia
1
6
1
0.25
W
Jing Wei
MaqNova
Jing Wei
0
0
0
0
W
Chronos
ProoTheJew
Chronos
0
3
0
0
L
0
1
1
0.5
L
Nemesis
1
2
0
0.5
W
Khepri
0
0
3
1.5
W
Aphrodite
Yandere chan174
Aphrodite
6
2
3
3.75
W
Arachne
hellfire2258
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,915
Damage
25,159
38,719
Taken
36,465
18,841
Mitigated
14,662
5,951
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,787
556
0
488
6,436
3,138
0
1,223
5,213
27,704
0
L
King Arthur
DaRealPandaKing
King Arthur
5,512
534
0
1,000
8,365
5,279
0
4,388
3,977
0
35,193
L
Discordia
DocLyonHart
Discordia
5,041
728
0
1,296
7,213
2,537
0
4,667
2,546
30,446
0
W
Jing Wei
MaqNova
Jing Wei
3,504
2,194
0
2,612
4,967
1,694
230
3,018
1,667
0
34,348
W
Chronos
ProoTheJew
Chronos
4,388
1,349
0
2,424
9,495
3,121
0
0
9,495
53,276
0
L
1,794
277
0
2,590
8,815
5,160
0
3,952
4,863
13,298
0
L
Nemesis
4,781
2,383
0
577
7,890
2,727
0
2,886
5,004
0
28,742
W
Khepri
4,060
932
0
1,706
4,058
3,026
0
2,038
1,786
14,904
0
W
Aphrodite
Yandere chan174
Aphrodite
8,668
1,239
541
5,508
8,641
3,409
150
3,400
5,241
42,937
0
W
Arachne
hellfire2258
Arachne
4,539
3,158
0
2,294
9,304
3,412
0
1,650
7,654
0
40,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
29,308
216
Minions Killed
329
0
Camps Cleared
0
966,093
Distance Traveled
963,889
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,751
475
65
7
0
195,988
2
L
King Arthur
5,688
569
50
5
0
175,670
0
L
Discordia
4,899
490
52
5
0
174,636
2
W
Jing Wei
5,172
517
79
8
0
179,089
0
W
Chronos
6,078
608
93
9
0
173,932
0
L
Ganesha
4,772
477
2
0
0
195,797
3
L
Nemesis
4,923
492
47
5
0
224,002
0
W
Khepri
5,117
512
21
2
0
190,311
4
W
Aphrodite
6,638
664
65
7
0
192,476
0
W
Arachne
6,303
630
71
7
0
228,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role